Deep Sea Embers Chapter 53: “Children”


During her "leaving" of the Homeless, Alice was a little more active on board than Duncan... expected.

He always thought this goth doll was an elegant and decent lady - although she turned around, surfed, and trash-talked, she was normally elegant and quiet, and she was very cautious about what she did on the boat , when he is in a strange environment, he is honest and responsible. When he has nothing to do, he will even lie quietly in his box like an ordinary puppet, highlighting the harmless painting style of humans and animals.

But now, it seems that she is so quiet only when she is nearby?

The sudden low atmosphere in the room made Alice feel a little nervous. She glanced cautiously at the expressionless Duncan: "Captain, are you not angry? I can explain..."

"I know, you're helping, but it's just an attempt," Duncan glanced at Miss Doll, his tone a little helpless, "But since you also know that many things on this ship are 'live', what do you want to do next time? Can you check with me or my chief mate when you arrive?"

Alice immediately nodded again and again and loudly agreed: "Okay Captain, no problem Captain!"

Then she immediately turned her head to the goat's head and muttered in a low voice: "Is there a saying that the help failed?"

Goathead's rare succinct statement: "There is now."

"Okay, if you really want to help, go check the dried fish on the deck, or go to the kitchen to sort out the warehouse where the ingredients are stored, and make some space, we may have the opportunity to add it in the future. Food aboard the Lost Country," Duncan sighed, looking at Alice, "don't deal with the guns below deck and the ammunition depots - they don't have the full intelligence of a goat's head, and those dangerous things will only External stimuli react instinctively, and if the ammunition depot thinks it has been destroyed or invaded, then I can only rescue you with a broom and dustpan.”

Alice shrank her neck when she heard this, turned around and left the captain's room in agreement.

But watching the doll leave, Duncan couldn't help but smile.

Sure enough, this is a very interesting guy - little confusion is nothing to talk about, this lifeless ghost ship is really lively because of her tossing up and down.

"It looks like you're in a good mood, Captain," the goat-headed voice came from the side, "Ah, you're holding something in your hand... what is that? Is it the result of your walk in the spirit world? Like the knife last time?"

Duncan glanced at the sun emblem in his hand - he left the spirits in the room, and the emblem was in his hand, ready to study when he was bored.

"It's a trophy," he nodded, "the same as the last ritual knife."

"Oh! As expected of the great Captain Duncan! You always come home full of things, and you're still something extraordinary with amazing powers... Wait, is this a sun talisman?"

"You know this thing?" Duncan raised his eyebrows. "Yes, Sun Talisman, a few daring cultists shoved this thing at me—it's a lot of kindness."

"I... do know a little..." The goat head seemed to be carefully observing the emblem, and his voice was slightly hesitant, "The madmen who followed the real sun in ancient times regard this thing as a holy relic, they think it is made of metal. By taking the shape of a real sun and quenching it with human blood, the power of the sun can be infused into the talisman. Through this method, extraordinary things with weak and small power can be produced in batches... This talisman is a certain kind of talisman among the followers of the sun. A status symbol for people of status, and a tool they use to identify their fellow men and distinguish believers from heretics..."

"Is it possible to distinguish believers from heretics... It does have this function," Duncan understood, "although I personally feel that this function is useless."

"What happened to those daring cultists?" Goathead seemed to hesitate when he said this, "They are mostly paranoid and ignorant madmen, and even the worst pirates are unwilling to pursue this kind of pursuit. Dealing with fanatics of the Ancients, if they dared to offend..."

"They are no longer in this world," Duncan said while observing the change in Goat Head's tone while controlling his expression. "It looks like you don't like these people who call themselves 'Sun believers'?"

After dealing with Goat's Head for so long, Duncan has actually figured out the way of this strange "first mate". He can basically be sure that as long as his "Captain Duncan" is in charge of the ship, This goat head will not have any out-of-control changes. On this basis, he is also a little bit more courageous when talking to the other party.

Now, he can cautiously take the initiative to ask the other party for some information.

"Who would like those madmen who follow the real sun in ancient times? The 'light' and 'order' they yearn for have long been out of place in this world," Goat Head answered Duncan's question as usual, "Even if it is The Homeless is also bathed in the sunshine of this era. Even the evil spirits wandering in the deep sea will not like the 'sun' before the deep sea era-probably only those cultists will think that the resurrection of the real sun is a thing Good thing..."

Speaking of the goat's head, he paused, and then said with a hint of emotion: "But then again, 99% of those cultists are actually just a bunch of brainwashed idiots. Originally, they didn’t know what they were following and worshiping. They regarded the so-called 'Heirs of the Sun' as prophets and saviors, and they yearned for the ancient world described by those sons as a kingdom of heaven, but in my opinion, the Heirs of the Sun is fundamentally I don't treat those fanatical believers as people...they are no different from the children of the deep sea."

Sunborn? What does it mean? And what kind of deep-sea heirs sound like? What the **** is this? !

Duncan's heart moved, and a brand new and unfamiliar term popped up on his face, bringing new confusion. He calmly fiddled with the sun emblem in his hand, as if casually asked: "Heir of the Sun? I haven't met one. Get on them."

"It's normal, the Sun descendants don't dare to appear in the civilized world casually. Even if they disguise themselves as human beings, the hyenas of the Holy See will be able to smell the stench of heresy from their shadows in minutes— In the final analysis, it is also a kind of 'offspring'. As the remnants of ancient things, they should honestly stay in the gutter of history... Sigh, among all kinds of 'offspring', they are the only ones who can do things like this. ."

Duncan suddenly discovered that the goathead's babble from time to time is actually very good - although it has 9,000 of its 10,000 words a day is nonsense, but as long as luck catches up, it can also jump useful information!

Because he has not fully grasped the details of this goat head, Duncan's "inquiry" can only be side-by-side, and he dare not ask too explicit, but even in such side-by-side inquiries, he quickly grasps a lot of previous Clues that could not be grasped in the city-state of Perand—

Heir, this seems to be quite important information. There are some creatures called "children" in this world, and they are not tolerated by the civilized world without exception, and Goat Head calls them " remnants of an ancient thing";

Although there are a large number of believers who worship the "true sun god", it seems that most of them are just insignificant pawns, ignorant and brainwashed "madmen~IndoMTL.com~ in their "church" In the structure, there is a real ruling class higher than them...that is the guy called "the son of the sun";

Those sun descendants do not often appear in the civilized world. They seem to have other hidden places that are not known to the world, and affect the sun **** sect in the world through remote control, secretly collecting sacrifices and energy;

Finally, it is also the most important point for the current Duncan:

Goathead is full of contempt for those cultists and the "children of the sun" who stand behind them.

This means that the Homeless, or "the real Captain Duncan", is not of the same faction as these so-called "heirs"...and should even be counted as a hostile faction.

It seems that it was the right decision to tell Goathead about his dealings with the "Sun Cultists" during this spiritual walk - otherwise, I don't know when these useful information will be known to me. .

This kind of overly cryptic knowledge is not written in Nina's textbook.

Duncan left the captain's cabin, holding the sun talisman and walking thoughtfully on the deck of the Lost Country.

There are many kinds of descendants, and according to the information revealed by Goat Head-the descendants are all the remnants of ancient things, plus the fact that the sun believers follow the "ancient real sun" before the Great Annihilation, he has a reasonable The reason is to suspect that these so-called descendants are most likely the products of the Great Annihilation, and their birth may be traced back to the "Era of Order" before the Great Annihilation occurred.

There are "children of the sun" on the sea level, and "children of the deep sea" in the deep sea.

Duncan unknowingly walked to the side of the ship. He peered into the deep blue sea outside, feeling a little curious.

The sea...isn't there only fish?


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