I Can View Character Attributes Chapter 83: Investment Miracle
"Wulin Painted Scroll: The Light of Domestic Games!"
"Climb to the top of the st game sales weekly list, this is actually a domestic game?
"Top Secret! The shareholding structure of Feizhou Studio was exposed, the craziest investment in history!
The following week became a carnival moment for all players of the Xia Kingdom.
When everyone gave up any hope for the domestic manufacturers who only changed their skins to make Krypton copycats, a domestic game called "Wulin Painting Scroll" entered the public's field of vision and spread rapidly.
As an independent stand-alone game developed by a few college students as an amateur with little publicity, released on a single platform, charged in the traditional purchase style, and priced at nearly 70 yuan, anyone who has a little understanding of the domestic market will feel that this is simply a game. It takes all the factors of rushing to the street.
Low cost, amateur production by a few college students, regardless of the playability of the game, the screen will definitely not be much better.
And this kind of typical small studio obviously doesn't have the funds to publicize and hype, the smell of wine is afraid of deep alleys, not to mention that in this impetuous Internet age, you want to be popular without publicity? What about trouble?
In addition, a martial arts stand-alone game? Isn't this thing so lonely that it can't even be considered a sunset industry? The routine they stopped playing ten years ago.
Still charging for purchases? Hasn't this been replaced by better prop charges and advertising charges?
What is the domestic environment? Is there still room for genuine fees? Dare to sell sixty-eight? Are you a foreign 3a masterpiece? This will crack the pirated version for you in no minutes?
However, it is such a game that everyone will not be optimistic about, and it is completely on the street. The results achieved within a week of being on the shelves have made countless people in the industry scratch their heads and call it impossible and unbelievable.
The st game platform was launched, and the sales volume directly exceeded 30,000 on the first day.
Subsequently, the daily sales volume was more than 30,000 to 40,000, and the sales volume in the first week exceeded 300,000, directly reaching the top of the weekly sales list of the st platform.
The long-term efforts to change skins and copycats to make money obviously made many manufacturers ignore the power of a phenomenon-level game that is truly made with care.
It’s hard to say which is right and which is wrong in the status quo of domestic games. The lack of payment awareness has actually been criticized for countless years, and it’s not limited to the game industry.
However, someone in the game industry came up with a solution that polarized praise and criticism - item charging.
Aren’t you unwilling to spend money to buy the game and want it for free? No problem, the game is free for you to play, and the charges are placed on more obscure items that actually destroy the balance and experience of the game.
It is such a pioneering work that directly opened the door to a new world for all game manufacturers. Various free games have sprung up, and a variety of variants have been derived from simple item charges.
Forcing Krypton routines, marketing activities, and even games that directly draw cards and open boxes...there are countless.
In the end, the manufacturers discovered that this is much easier than trying to make a good game. It is difficult, costly, and risky to make a good game.
But it's different to be a garbage game. No matter how bad it is, there will be people cheering on it due to the huge population base in the country.
And why make a new game?
Change the character map, change the background setting, change the magic directly to the Three Kingdoms, and change the Three Kingdoms to Wuxia, a few new games will come out, and you can cut a lot of leeks.
These are the choices of the environment, human nature and capital, and the players have not made any powerful voices and actions. Over time, the quality of domestic games will naturally become more and more inferior and perfunctory.
Of course, this is only one of the more one-sided reasons, and there is no need to go into details.
Domestic game manufacturers who are accustomed to this kind of atmosphere and business methods have not noticed that the awareness of paying for games has gradually increased in recent years. The domestic aversion to shoddy games and the urgent need for good games, especially domestically produced games is increasing day by day.
The hope and appeal for "domestic games" has never ceased, and has intensified.
The "Martial Arts Scroll" at this moment undoubtedly caused a collective "backlash" among players. While satisfying many people's expectations for domestic games, it also became a ray of dawn, completely detonating their enthusiasm.
A large number of people took the initiative to promote, and they easily broke the circle without much publicity from Hongbo.
As for piracy, it is outrageous to say, but it really happened. Several mainstream game piracy websites in China even claimed to support domestic production without cracking.
As a result, in just one week, the "Wulin Picture Scroll" achieved a miracle of 300,000 sales.
This is not a small amount. You must know that the price of "Wulin Scrolls" is a full 68 yuan, and 300,000 copies means that this game will rake in 20 million in this week.
Of course, this is a figure that does not include taxes and platform commissions. It must be more specific, but it is also extremely scary.
You must know that this is the first week. Although the follow-up sales will level off after the initial explosion, it will definitely be no problem to double it~IndoMTL.com~This means that the sales of only this one game The amount may be hundreds of millions.
And how much is the game investment?
The registered capital of the entire Feizhou Studio is only 500,000!
Someone investigated the equity structure of this studio, and found that the entire studio was established less than a month ago, and all the funds were only 500,000 invested by an unknown company named Xinghai Ventures.
The main creative team accounted for 30% of the shares, and Xinghai Venture Capital took a full 70%!
In other words, Xinghai Ventures made a profit of at least tens of millions with 500,000 funds this time.
An investment income of 10,000% is simply an investment myth!
Therefore, the listing of "Wulin Painting Scroll" not only caused an earthquake in the domestic game circle, but also caused a sensation in the financial investment circle.
Some people are amazed and admired, while others are curious and envious.
Some people think that Xinghai Ventures has a precise vision and must be a master, and some people think sourly that Xinghai Ventures is just pure luck.
All beings are different.
But in common, countless people set their sights on Feizhou Studio, and whether it was because of curiosity or thoughts about the equity of Feizhou Studio, in the end their eyes all focused on the real controller behind the studio—— Xinghai Ventures.
However, the thread stops here.
This company that created an investment miracle turned out to be a little-known small company, and it was even established not long before investing in Feizhou Studio.
The boss does not seem to be a well-known figure in the financial circle, except that he is known as Xia Xu, the rest is unknown.
As a last resort, these people can only be contacted through Feizhou Studio, and they almost blow up the phone with various business and acquisitions.