Werewolf Killing: Please Start Your Performance: Introduction to Werewolf Killing Werewolf camp characters and their skills


Werewolf camp

[Character]: Werewolf

[Faction]: Werewolf camp

[Ability]: Can kill one person every night.

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[Character]: Wolf Beauty

[Faction]: Werewolf camp

[Ability]: The wolf beauty can charm one person at night. After dawn, if the wolf beauty is banished or shot by a hunter, the charmed player will follow the wolf beauty out and have no skills (the charmed player does not know ). The wolf beauty cannot blow or kill herself.

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[Character]: Hidden Wolf

[Faction]: Werewolf camp

[Ability]: Hidden Wolf belongs to the werewolf camp, cannot self-destruct, and is always a good person when tested by the prophet. Hidden Wolf knows that other players are werewolves at night, but it cannot fight with other werewolves, and wolf teammates do not know Hidden Wolf's identity. When all other wolf companions are eliminated, enter the wolf pit and obtain the knife man skill.

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[Character]: Wolf King

[Faction]: Werewolf camp

[Ability]: You can shoot after death, but you cannot shoot when you die in love or when you are poisoned

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[Character]: White Wolf King

[Faction]: Werewolf camp

[Ability]: The White Wolf King can choose to take away a player when he self-destructs during the day. He cannot activate skills unless he self-destructs and is eliminated.

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[Character]: Gargoyle

[Faction]: Werewolf camp

[Ability]: Cannot self-destruct, and will always be a werewolf when tested by a prophet. Acting alone in the middle of the night every night, you can check the specific identity of a player (i.e. one of the prophets, witches, hunters, gravekeepers, villagers, and werewolves), but you cannot test yourself or repeat people; if other werewolves survive in the second half of the night If you do not enter the wolf den, you will be in a closed-eyes state (i.e. you cannot participate in the Sword Man, do not participate in the werewolf night chat, cannot recognize each other with other werewolves, and do not know the target of the Sword Man). If all other werewolves die, you will enter the wolf den to gain the Sword Man skill ( You can do it yourself).

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[Character]: Ghost Rider

[Faction]: Werewolf camp

[Ability]: Ghost Rider moves with the werewolf at night, but cannot self-destruct and cannot die at night. Possess one-time passive skill to counter damage: if checked by the seer, the seer will be out the next day; if poison is used by the witch, the witch will be out the next day; if the same poison is checked by the witch, in order, the person who activates the skill on the Ghost Rider first will die. . (The hunter's skills at night are invalid, and the guard's protection is invalid for players who have been injured)

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[Character]: Blood Moon Apostle

[Faction]: Werewolf camp

[Ability]: The Blood Moon Apostle will directly enter the night after self-destruction, and the skills of all good people that night will be sealed; if the Blood Moon Apostle is the last werewolf to be exiled, he can turn over the cards and survive until He will not be eliminated until dawn on the next day; if he is the last werewolf, he will self-destruct and the game will end without activating any skills.

[Character]: Nightmare Shadow

[Faction]: Werewolf camp

[Ability]: The first one to open his eyes every night, fearing one player before all other players act. The feared player cannot activate skills that night (werewolves cannot knife people, seers cannot examine people, witches cannot use medicine, Hunters cannot shoot when they eat knives, dreamers cannot dream of people, and werewolves cannot activate their skills if they are feared by the werewolf camp. They can only fear werewolves without knowing their identity on the first night). They cannot be afraid of the same player for two consecutive nights, and cannot be afraid of themselves. Use skills to enter the wolf's den and self-destruct.

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[Character]: Eclipse Wolf Princess

[Faction]: Werewolf camp

[Ability]: The Eclipse Wolf Concubine is the first to open her eyes every night and choose any player on the field to be blocked in the time gap. Players from the good camp on the field that night will use the test, poison and guardian skills released by the sealed player. Treated as being released on herself, the Eclipse Wolf Princess will permanently lose the skill on the next night when the skill takes effect.

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[Character]: Wolf breeder

[Faction]: Werewolf camp

[Ability]: The wolf possesses the source of the disease and acts with the werewolf every night. The wolf can infect the victims that night into werewolves. The infected person loses their original skills and then acts with the werewolf. The victory conditions are the same as those of the werewolf. same.

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[Character]: Wolf Witch

[Faction]: Werewolf camp

[Ability]: The wolf witch can check the specific identity of another player on the field every night except the werewolf camp~IndoMTL.com~ From the second night, if the wolf witch detects the Pure White Daughter, then the pure white Female died.

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[Character]: Crow's Claw

[Faction]: Werewolf camp

[Ability]: Wolf Crow's Claw cannot self-destruct, and its skills are in a sealed state at the start. It cannot participate in werewolf discussions at night, cannot launch attacks, and cannot know the identities of other wolf teammates, but other werewolves know the Wolf Crow's Claw. As for the identity of the claw, when there are less than three werewolves on the field, the Wolf Crow Claw skill is unblocked. After the Wolf Blade ends, you can choose another player to kill, regardless of all protective skills.

③Third-party camp:

[Character]: Thief

[Faction]: Third-party camp

[Ability]: God randomly selects two identity cards from all identity cards and distributes other identity cards normally. The thief was the first to open his eyes on the first night. God showed him these two identity cards. The thief chose one as his identity and the other was invalid. If both identity cards contain werewolves, the thief must choose werewolves.

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[Character]: Cupid

[Faction]: Third-party camp

[Ability]: Cupid can set two players as lovers on the first night. If one of the two players dies, the other will also die for love. On the first night, the lovers open their eyes to confirm each other. Cupid cannot know the specific identities of the lovers (he can set himself as one of the lovers).

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[Character]: Cursed Fox

[Faction]: Third-party camp

[Ability]: The Cursed Fox belongs to the third-party camp. It will not be eliminated if attacked by werewolves, but will be eliminated if checked by a prophet. When the werewolf or good guy reaches the victory conditions, if the cursed fox is still alive on the field, the cursed fox will replace it and become the real winner.


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