Werewolf Killing: Please Start Your Performance Chapter 101: This wolf pit won’t be enough if you don’t touch gold or water
[Player No. 5 please speak]
"Don't keep doubting player No. 4, I'm not a wolf, just keep your heart in your stomach, you won't fail."
"The skill you gave me last night was to check people, right? After I took the skill, I checked player No. 2, he is Jin Shui."
"I didn't dare to do the test around me because I was afraid that there was a **** of pre-crows around me. If I tested him and he tested me again, it would be embarrassing."
"And I was also afraid that there would be a miracle businessman around me, and I would be the lucky one, so I went far away to check it out."
"Looking at it now, fortunately I had the foresight and was not around to do the test. If I had just checked you casually, it would have been a waste of a precious opportunity to do the test."
"The Point Guard Is Here"
Player No. 5 denied that he was a wolf and swore that he was a good person. The skill he received last night was to examine people.
He tested player No. 2 and it was gold water.
But it’s not certain whether this Jin Shui is a good person, he might be the Hidden One of the Blood Moon.
There is nothing wrong with what player No. 5 said, and it sounds quite like that. This makes the good guys in the outside position breathe a sigh of relief for player No. 4.
The lucky man is not a wolf, and the miracle merchant will not fail.
But Player No. 4’s face had already fallen.
What kind of amazing human-testing skills are there?
What he gave me last night was the witch's poison.
Because he felt that this board could prove his identity, and it was not so important to verify the person, but the turn was the most important.
So, he did not give a prophet's test like a normal board.
In the end, Player No. 5 acted like the real thing. He said in a serious manner that he tested Player No. 2, and you can test it with a hammer.
Anyway, player No. 4 already knows it.
5 is definitely a wolf, and this means that he is going to lose.
"Originally, I tended to side with the No. 10 player for the 10 and 12 jumps, but the 3-jump Magic Witch said that 12 was the knife edge last night, so there was nothing to say, so I could only turn back. Stand aside for player No. 12."
"Whether or not 11 is Blood Moon Hidden, everyone may have different ideas. I agree with player No. 4's point of view. 11 is not Blood Moon Hidden."
"The reason, player No. 4 has already made it very clear. The skill characteristics of the Blood Moon Hidden card determine that he cannot charge and can only hit barbs."
"Only the barb can exert the effect that Hide of the Bleeding Moon should have. Charging will only push him out of the game early, and then his skills will be greatly reduced."
"Judging from the statement of the police officer of player No. 11, if 10 and 11 are two wolves, it is impossible for 11 to tell who will jump to the pre-Crow God in the back position, who is the wolf."
"But he just said that this is not in line with the behavioral logic of Blood Moon Hidden, so he can only be a good person."
"Player No. 9 is an idiot gravekeeper. There is no doubt about this, because in my opinion, even if the wolf jumps with clothes on, it will not jump with a card that cannot chase the turn. ”
"If you want to jump, just jump to Witcher, Magic Witch or Dream Guard. This is what the Wolves need to find and solve as soon as possible, because they are a great threat to the Wolves, and other cards are It’s just decoration.”
Although player No. 5 is a wolf, what he said is absolutely correct.
The Wolves are not afraid of miracle merchants and idiot gravekeepers. What they are really afraid of are demon hunters and magic witches.
Because these cards can kill them at night, the threat to them is very great.
Based on this, if the wolf jumps and wears clothes, it must be a magic card that can jump to chase rounds, not an idiot gravekeeper.
So, from the perspective of a good guy, Player No. 9 must not be jumping like a wolf. If he says he is an idiot tombkeeper, then he must be.
The only reason to question his identity is the two words in front of his name.
"Player No. 8 is the first to speak, and he is more resistant to identity beating. How can he make such a speech?"
"Looking at the best, he is afraid that after the Wolves know the identity of the good guys, they can respond flexibly, and the bright cards will make the good guys passive."
"But if you think about it worst, he is just afraid that good people will take pictures of his identity, so he talks like that to scare good people."
"Honestly, there are two possibilities. Both are logically reasonable. It just depends on which one people are willing to believe."
"I am leaning toward the latter. Player No. 8 is scaring the good guys. He doesn't want the good guys to take pictures of his identity, so in my eyes No. 8 is like a wolf, with a bigger gangster face."
“If player No. 12 wants to run like a wolf to check, then check for 8. If he doesn’t want to check for 8, the policeman can just ask him to take a picture of his identity directly. For a card in focus, it’s not too much to ask him to take a picture of his identity. ”
"It is indeed possible for police player No. 7 to become wolf teammates with Ten. In order to grab this police badge, Ten will not lose money by selling himself."
"Because of the Massacre Bureau, a police badge is equivalent to one more person on your side, which is very important, especially at the end, when the police badge often determines the final victory or defeat."
"The good guys want the police badge, but the wolf definitely doesn't want to give it to us. In this case, 10 fierce jump pre-Crow God makes sense."
"It's just that he didn't expect that the real God of Pre-Crow was the person they killed last night, so 10 exposed himself in vain."
"Although the 7 and 10 pairs of wolves are just our guesses without any logical support, Player No. 3 is right in saying that this is one of the profit points of the 10-strong jump, we have to think about it."
"As for whether we really want to play the game like that, we still have to listen to what player No. 7 has to say."
"Okay, let me talk so much when the police come to you. The trump card is the good guy. You don't have to worry about yourself as player No. 4. Player No. 2 is the gold water I tested last night. Just play as a good guy first."
"If it's a wolf pit, I'll order it again if you're a police officer, but forget it if you're a police officer."
[Player No. 6 please speak]
"God of Silver Water Pre-crow, do you need to say that you are on the side? You must be on the side of player No. 12, 10 is a fierce jump, and the first wolf has surfaced."
"The second wolf, I feel is Player 1. Although he is on side 12, but like Player 3 said, he is probably the hook."
"Because Player No. 2 is the lucky one who got the gold water, I won't play the Blood Moon Hidden line for now."
"Player No. 3 is a magic witch, player No. 4 is a miracle merchant, player No. 5 is a lucky guy, and my trump card is a good guy. In this case, if I don't play 1, it will be a barb. I'm afraid the wolf pit will point. Not even."
"So, 1 is ninety-nine times the hook for me. He said he likes games with strong jumps. Now I am a little suspicious that he encouraged 10 to jump."
"Player No. 7 cannot be released. Originally, I didn't want to play No. 7 as a wolf. After all, he was the only one under the police in this game, but now I have to play him as a wolf."
"Because the wolf pit is not enough. It really is not enough. There are too many good people in front of us."
"If I say 7 is a good guy, player 9 is an idiot tombkeeper, and 11 is gold water, what about the wolf? I can't get the numbers for all four wolves."
"There is no other way. I can only click 7 to enter the wolf pit. 7 and 8 may be two wolves."
"The fault tolerance rate is for player No. 11. He may be the Hidden Blood Moon, or player No. 2 is the Hidden Blood Moon. Anyway, in my case, as long as a good person can be found among 7 and 8, 2 and 11 will There must be something wrong with gold water."
Player No. 6 stood up and expressed his attitude and position. He stood beside player No. 12 without hesitation. After all, 12 is silver water. This mode really cannot control its own situation.
The next step is to order the wolf pit. For him, this wolf pit is very good, but it is also difficult to order.
The good thing is that there are too many good cards that can be recognized, and the wolves can be eliminated by arranging pits.
The difficulty is that the wolf pit is so crowded that even player No. 7, who did not speak, has to be named a wolf. This is indeed a bit too much.
But there is no way. If you don’t click on 7 Wolf Pits, you won’t be able to click them all.
The most terrible thing is that in order to show that he did not mean what he said, player No. 6 put both gold water into the fault tolerance rate. You can imagine how difficult this wolf pit is.
"The style of play just mentioned by player No. 2 and player No. 3 is really good, but it does not apply to our round."
"Because 12 is the **** of silver water and crows, in this case, the wolf will definitely not side with his wolf teammates, and good people will not go to the wolf team."
"In this way, if we are all on the opposite side, isn't it equivalent to returning to the starting point? Everyone has the same identity, and there is no distinction between high and low."
"But fortunately, the wolf can't hold on anymore in this game. I just ordered the wolf pit. I dare not say that all four are correct. At least three wolves must come out among 1, 7, 8, and 10."
"Today, we will push player No. 10 out of the game first. What's wrong with the Evil Wolf King? When it's time to take him out, he will be taken out. If he wants to come out and shoot people, let him take the lead."
"Anyway, the good guy doesn't have one or two cards that can chase the turn, but he can only bring one when he shoots, so there is nothing to be afraid of."
Player No. 6 feels that good guys don’t need to be afraid of Player No. 10’s shooting. If he wants to shoot, let him shoot.
Whether he is bringing a demon hunter, a magic witch, or a dream-catcher guard, good guys always have other magic cards to chase rounds.
And this is the advantage of good people. With more people and more skills, they can afford to compete with werewolves and spend more time.
It would be too cowardly if good people were afraid of werewolves during the daytime round.
Don't talk about this mode, it's just a normal board. When encountering a situation like this where the Wolves dare to face the good guys and output, player No. 6 will just go back.
During the day, it is the home ground of good people. It is not the time for werewolves to run wild. Their home court is at night.
"Okay, that's all I'll talk to the police. Player No. 7, let's see how you vote."
"You can vote for player No. 10, and then say you are the magic witch, and No. 10 is the God of Silver Water Pre-Crow."
"Of course, you can also compromise and choose to hit the barb, positioning outside to play I am a wolf or there is a blood moon hidden in 2 and 11."
"These are all possible, but I hope you can have a tough fight with Player 3."
"Anyway, if I were you, I wouldn't be angry with you. Magic witches can't identify themselves in the daytime, so why don't they dare to jump up to you?"
After listening to Player No. 6’s speech, Gu Feng couldn’t help but rolled his eyes.
He was thinking, is this guy talking to player No. 7 in the last position like this, is he fishing for law enforcement, or is he blatantly passing on the message.
If the 7 hole card is really a wolf, and Player No. 6 says so, he will stand up and dance the magic witch against him if he fails to protect himself.
The key point is that 6 is right, magic witches cannot identify themselves during the day.
Based on this, if player No. 7 is confident in his speech, he can give it a try.
But the cost of playing this way is that once the speech is not given, the Wolves will collapse across the board.
Honestly, with such a risk, it would be better to hit the barb and find a good person from outside to resist the push.
For example, player No. 6, if he is a good person, can be used to resist push.
It doesn’t matter if 6 has an identity. If the Wolves compete with him, it’s not certain who will be eliminated by then.
[The speech for the Sheriff’s election is over, players under the police are invited to start voting]
As soon as player No. 6 passed the microphone, the system prompt sounded.
In a flash.
Everyone’s eyes are on the police player No. 7.
Although in this environment, no expression can be seen on him, only a vague figure.
But at this moment, he is the center of attention.
Who among 10 and 12 gets the police badge depends entirely on 7’s choice.
If we don’t talk about the next person on the police, he is the father card.
Good people doubt 7, but they still hope that 7 can vote for 12.
As for 7, this vote is actually not difficult. It mainly depends on his trump card.
If 7 is a good person, he can just vote for player 12 without any thought, and there is no need to consider 10 at all.
Only when his trump card is wolf, he will have a headache.
Whether it's a barb or a charge.
Judging from the current situation, if he wants to charge, he has to fight Gu Feng against the Magic Witch.
Although a magic witch cannot identify herself in the daytime, if she were a magician and said 10 is silver water, I'm afraid no good people would believe her.
So, charging is not a wise choice. If he is a wolf, he can only hook, so as to have a chance of survival.
There is not much time, and the voting results are out.
7 chooses to vote for player 12.
An expected result.
[Player No. 12 was elected Sheriff]
[The person who died last night was player No. 4, please leave a last message]
Those who folded the cards on the first night all had last words. This is why player No. 4 said when the police went to the police that if No. 5 was a wolf, he would prepare his last words.
But good people are still a little stunned when they see this situation.
Didn’t 5 sign up for an inspection? Is it nonsense? If this is the case, Player 5's acting skills are really good.
The vast majority of good people didn't realize that 5 was a wolf, because he talked like it was the real deal and couldn't tell that he was talking nonsense.
"Player No. 5, Player No. 5, what's the use of talking to the police about you? If I flip the cards, won't your identity be exposed?"
"You can stay still today on 10 and 12. Aren't the good guys afraid that if player No. 10 is revealed, he will shoot and lead others? In that case, let's take out player No. 5 first."
"After all, there is no doubt that he is the Iron Wolf, maybe he is also the Hidden One of the Blood Moon."
Although Player No. 4 was a little depressed, he didn't expect that he was so unlucky and gave his skills to the wolf.
But if 5 is Blood Moon Hidden, then his death is not a loss.
This is skill restraint.
Blood Moon Hidden cannot be detected and killed, but he is a wolf after all. The Miracle Merchant's skills are different from those of checking. As long as the opponent is a wolf, he will fold.
So, if player No. 5 is in Blood Moon, the good guys will make a profit.
Based on the characteristics of this skill, if player No. 4 does not give the skill on the first night, he can use the skill to test whether Jinshui is the Hidden Blood Moon.
If it is, player 4 will be shot to death. If not, player 4 will not die.
Unfortunately, he used his skills on the first night. In this case, the only way to tell whether player No. 11 is Blood Moon Hidden is through speech and trump cards.
“Player No. 7 voted for the police badge to 12. This behavior must have been good. Although I am a little suspicious of the 7 and 10 wolves, he still has a good face if he can give the police badge to 12. ”
"If player No. 7 is not a wolf, then he is 1, 5, 6, or 10. The fault tolerance rate is player No. 8."
"As for the gold and water of 11, I will not discuss him, because I told the police that 10 and 11 are unlikely to become two wolves."
"If 11 were Blood Moon Hidden, we wouldn't talk like that. That's not how Blood Moon Hidden is played."
"Player No. 12, stop doubting No. 11. This may allow the wolf to take advantage of the loophole and lead the rhythm plate 10 and 11 to double wolves."
"I know why you don't like 11. From a behavioral point of view, 11 didn't even listen to the words of the **** of post-position and pre-crow. They are all wolves, which is really uncomfortable to hear."
"But if you think about the benefits he has gained from being the Hidden Man of the Blood Moon, it can be said that there is absolutely no profit, which is illogical, so 11 can only be a good person."
"Player No. 1 is most likely a hook. Although Player No. 2 is on the wrong side, I think the same as Player No. 3. Player No. 2 is a good person who is on the wrong side."
"Actually, 2's speech is not that important. The main thing is that he can talk about the identity of being on the wrong side of the game and the challenge of being on the opposite side. Then he is unlikely to be able to win the wolf card."
"If it doesn't work, just ask player No. 2 to take a photo of his identity. Didn't he say he was standing on the wrong side to take a photo of his identity? Now he is standing on the wrong side, so it is natural for him to take a photo of his identity."
Player No. 4 does not want to call 2 a wolf. In his opinion, 2 is a good person who is on the wrong side.
The policeman spoke in front of Gu Feng, not knowing that 12 was Yinshui.
As for the speeches of 10 and 12, 12 is not better than player No. 10.
In this case, it is normal for 2 to side with the player No. 10, not to mention that 2 has used logic and explained the reasons and reasons why he prefers to side with the 10 player.
So, it is actually understandable to IndoMTL.com that player No. 2 is on the wrong side.
Only wolves or good people who care about everything will cling to this point.
As long as you are like him and can look at player No. 2 with a slightly more tolerant attitude, you can recognize him.
After a pause, Player No. 4 said again: "I won't say more about how to deal with Player No. 10 tonight. You guys, police officers, just watch it yourself."
“But since 10 dares to jump to death, he must be the evil wolf king. It is useless to hit him with skills, but it will harm yourself. I think I should ignore him at night and wait until the next day. Get up and come out again.”
"The demon hunters and magic witches are looking for the stone statue Wolfmei or the Wolf's Claw in the outside position. If they can kill the Wolf's Claw before its skill is unlocked, it will definitely be a huge profit."
"Okay, that's all my last words. Although I failed, but I can replace player No. 5, my death was not in vain."
"The last thing I want to say is that good guys will win, just take the father."
Please remember the first domain name of this book:. :