Werewolf Killing: Please Start Your Performance Chapter 658: There are always people who are new and different


[Player No. 4 please speak]

"Why do some people always like to point people into the wolf pit without listening to what they say? Player No. 5, your previous speeches were quite good. I think you are a good person, but you want me to be dragged into the wolf pit later. It smells like a wolf."

"Although I can barely understand why you clicked on me and Player 3, I just hate it when others talk like this."

"Since you didn't listen to what was said, don't hit people randomly and call them wolves. Wait until the police have listened to what was said before ordering them. Do we have to collect four wolf pits on the police?"

"To be honest, I feel that you people who are in the four wolf pits of the police are more or less obsessive-compulsive. Really, as a good person, this is the first round of speeches for the police. Find a few wolves. There is no need for a few wolves to join the wolf pit at the risk of offending others."

“For example, player No. 5, just listening to the first half of his speech, I think he is a good person, but combined with the second half of his speech, I can’t rashly recognize him.”

"And I feel like I was even polite to player No. 5. If it were someone with a bad temper, I would probably have pushed him to the ground and rubbed him the first time I spoke."

Player No. 4 is very depressed. What annoys him the most is people like No. 5 who point people into the wolf pit without listening. The key is that he is still plausibly saying that if he doesn’t point you into the wolf pit, the wolf pit will not be complete. .

The question is, why do we have to put together the wolf pit on the police? In the first round of police speeches, many things are uncertain and highly variable. Rushing to the wolf pit will only cause fights between good people.

If you are really sure, forget it, but player No. 5 didn't even listen to what he and No. 3 said, and insisted that one of them should fight. What's the point?

If 5 hadn’t had a good conversation before, and if 10 hadn’t been hostile to 5, he might have pointed out that 5 is a wolf.

But now we must have some tolerance for 5. In any case, there is a high probability that 5 and 10 will never meet. Then 5 should be a good person, but his speech is a bit unpleasant.

"1, 10 pairs of jump prophets, I stand next to the No. 1 player."

“First of all, I don’t think Player 9’s appearance is like a wolf, especially since he said that he has three chances to make an appearance, and he should be recognized by good people. This mentality gives me It doesn’t feel like a wolf."

"Secondly, player No. 10's police badge flow is not good. Why is not good? In fact, someone has already talked about it before, so I won't go into details."

"Thirdly, I'm very dissatisfied with player No. 10's definition of identity for 11 and 12."

"From his perspective, Player No. 11 cannot be recognized directly. It is best to put him into the police badge flow to test it."

“Because 11’s behavior is weird and abnormal, it cannot be ruled out that he is a wolf who has made mistakes. After all, 11’s speech and behavior are suspicious.”

"As a prophet, 10 should doubt whether 11 is deliberately trying to identify his teammates. However, throughout his speech, he did not have any doubts about 11's identity. Then there is something wrong with his mentality and perspective. ."

"There is also player No. 12. 1 throws gold water to him. It is entirely possible for 1 and 12 to become two wolves. It is necessary for 12 to test it. As a result, he recognized 12."

"I can't even figure out what reason or logic he used to identify player No. 12."

"He does not doubt the 1 and 12 wolves, but instead doubts the 1 and 5 wolves. Can he still be a prophet? I think it is impossible for a prophet to talk full of loopholes."

"So, 10 should be a fierce jumping wolf. He was investigated by 9 just because he wanted to know 9's identity. In the end, 9 is just a civilian."

Player No. 4 played three logical games in one breath and hit 10, unable to pick up the prophet card, which sounds quite reasonable.

Whether it is the police badge flow, the identity definition of external position players, or Gu Feng's outstanding performance, it all proves that player No. 10 is a wolf.

It’s still easy to stay on the sidelines in this round, for a good guy.

As long as this board is on the opposite side, the chance of winning is very high. After all, it is guarded, and with the police badge, it can guarantee that the prophet will report for another two days of inspection.

In this case, plus the first night of testing, it means that the prophet has tested people for three days. Then what room does the Wolves have for survival? It collapsed immediately.

Unless there is a deep-water hook wolf in the outside position, one with a particularly deep hook and a particularly high status, the Wolves will definitely lose.

In fact, let alone asking the prophet to report for three days to test the person, even for two days, the Wolves would be a bit unbearable.

"Please click on the wolf pit. 8 and 10 should be two wolves. Although 8 is also on the side of 1, I feel that he is like a barb. The reason is that there is something wrong with the wolf pit he ordered."

“He said that he sided with player No. 1, and thought that 9 looked very good, not like a wolf, and then he said that 6, the police player, was a good person, and 5 and 10 were not on the same side, and 5 was a good person.”

"In this case, the wolf pits he can choose are 3, 4, 7, 10, and 11. But I am not a wolf. If I are selected out, it will be 3, 7, 10, and 11. There is almost no room for error. Rate."

"But is this wolf pit justified? I don't think 3, 7, 10, and 11 can make four wolves. First of all, 10 and 11 cannot make two wolves. I haven't heard the speech of player 3, so I definitely can't click on him. It's a wolf."

"In this way, the wolf pit ordered by player No. 8 is invalid. Since the wolf pit he ordered is invalid, his identity is questionable."

"So I say player No. 8 is like a wolf, with a bigger gangster face."

Player No. 4 has beaten 8 to death. According to his logic, 8 can no longer afford the good guy card. The reason why he did not beat 8 to death completely is because he was afraid that 8 would have his identity.

For example, hunters, witches, secret admirers, guards, etc. If 8 can identify himself and no one jumps with him in the outside position, then 8 is a good person.

Although this possibility is very small, failing to keep 8 is a bad identity card.

There is a saying that goes like this: Leave a front line when doing things so that we can meet in the future. Player No. 4 is leaving a front line and not saying anything to avoid embarrassment in the future.

“There are two wolves left in the outside position. Player No. 6 may be the wolf, but I didn’t listen to his statement, so the police didn’t point him.”

"The same is true for Player No. 3. When they get to the police, I will define their identity. Whether they are wolves or good people, I will define them as they want."

“Player No. 5 is more of a good person, but it’s not because of his speech, but because of Player No. 10’s attitude towards him, which makes me feel that 5 and 10 cannot be two wolves, that’s all.”

"Identities 2 and 11 are both preferred, but preference does not mean that you are not a wolf. If a police officer does not talk well or does gangsterism, he will still end up in the wolf's trap."

"Okay, that's all I'll talk to the police. The good guy with the trump card, the No. 1 player on the side, let's just let it go."

[Player No. 3 please speak]

"Why do all the front position players side with player 1? No, is 10 so bad? You hammered him into that."

“I kind of want to side with player No. 10, especially after listening to No. 5’s speech, I feel even more that No. 10 is a prophet.”

"You all said that 10 should not test player No. 5, but should test 11, doubting 11's identity."

"There is a saying that says you can stand and talk without pain in your back. No matter whether Player No. 11 is a wolf, a good person, or has some other purpose, after all, he will hit Player No. 1."

"In the eyes of player No. 10, his behavior is a good one. When he came up to play No. 11, he was a werewolf who came to barb him. Isn't this causing trouble for himself?"

"Also, as a prophet, it's good to know some things in your heart, but you can't say it out. Why can't you say it out? Because he needs votes. Without votes, he is just one round. What's the use against the four wolves? ?"

"Perhaps player No. 10 knows that 11's identity is questionable, and he may be a wolf, but he can't talk like that, because according to what 11 said, he wants to stand aside and set up a prophet."

"In this case, player No. 10 came up and said that 11 might be a wolf, and also slapped the first police badge on 11. Isn't this pushing 11 into 1's team?"

"I guess if he really leaves the police badge like this, some people will say that player No. 11 beat 1. 1 and 11 obviously don't meet. How can you test 11?"

"This werewolf can always find a way to defeat the prophet, and who is the person who said that player No. 10's police badge flow is not good? It is player No. 9. I feel that you have all been washed by him."

Everyone in the front position is saying that player No. 10’s police badge flow is not good, saying that he should not test 5, but should test player 11. Even if he does not test, he cannot rashly admit that 11 is a good person.

But from the perspective of player 3, there is no problem for 10 to recognize 11. The first round of police officers only corrects the logic but not the contrary logic. 11’s behavior shows that he has not met 1, so he temporarily recognizes 11 as a good person. Very normal.

When you get to the police station, look at player No. 11’s side, ticket type and speech, as well as the wolf pit pointed out, to judge whether No. 11 is a good person standing on the other side, or a barb wolf who wants to hit the barb.

There is no need for the police to take things too far. After all, a prophet needs votes, someone needs to support him, and someone needs to stand by him.

For this reason, he definitely can't say whatever he wants. He just needs to know what he wants to say. Saying it directly won't do him any good.

Since there is no benefit, why talk? Just pretend to be confused.

In fact, when a prophet speaks, he should say things that are beneficial to him, say things that are not beneficial to him, and try not to say anything that offends others.

This is also a speaking skill.

“After listening to the speech of player No. 5, I feel that 10 is more likely to be a prophet? Because I define 5’s identity as a wolf.”

"He reacted too much to player No. 10 hitting him with his badge, as if he stepped on his tail. I think this is a sign of his guilty conscience."

"Even if a good person is a little resistant to the speech of player No. 10, he will not get to this point. Only a wolf would do this. His purpose is nothing more than to take advantage of the situation and defeat player No. 10."

"In addition, player No. 5 didn't listen to what player No. 4 and I said, and decided to play a wolf among us 3 and 4. I really didn't understand this kind of operation."

"I think what player No. 4 said is very correct. There is no need for good people to attack the four wolf pits on the police. You have to be sure before you attack. If you are not sure, what's the point of attacking hard?"

"Other than offending people, it can be said that there are not many practical benefits. And the wolf pit can be ordered at any time. It does not mean that only the police are allowed to order the wolf pit, but the subordinates are not allowed to order it."

“Player No. 5’s behavior of clicking us into the wolf pit without listening to what he said, in my opinion, is more like looking for a suitable anti-push position.”

"When he gets to the police, he will beat whichever one he thinks is better at resisting pushing and worse at chatting. This is a common routine and trick used by werewolves."

"The most outrageous thing is that he also suspects that 6 and 10 are two wolves. If player 6 is a wolf, will 10 still talk to player 6 earnestly and ask 6 to give him a vote?"

"Obviously, 6 and 10 will not meet each other. Player No. 10 just hopes that 4 will vote for him and at least have a chance to speak in a round of tie-voting PK. Is this all wrong? Is this considered a breaking point? Can this be formed into 6 or 10 pairs of wolves?"

"There is no excuse to blame. Player No. 5 is a typical hard-hitting player. In my opinion, 5 cannot win the good man card, and 5 and 10 do not seem to be on the same side, so the prophet of 10 It’s very big.”

Player No. 3 beat 5 completely, almost carving Dinglang on 5's forehead.

There are three main reasons.

One is that player No. 5 overreacted to the 10-hit police badge stream, which was a bit abnormal.

The second one is that player No. 5 did not listen to what was said and started playing wolf in game 3 and 4, which was extremely bad behavior.

The third one is player No. 5’s 6 and 10 double wolves, which has problems with perspective and logic.

Together the above three points, player No. 3 feels that card 5 is a wolf, which is reasonable and convincing.

Even Gu Feng felt that 5 was more likely to be a gangster. He felt that 5 and 10 might be two wolves. Player No. 10 deliberately slapped the first police badge on 5 as an identity.

As for player No. 5, as soon as he saw that the wind direction on the field was wrong, he took advantage of the situation and made a barb.

This happens to be a good choice. It is difficult for anyone to get 5 or 10 pairs of wolves. As long as he can hook it, the Wolves have a great chance of winning.

Of course.

These are all Gu Feng's guesses. Whether this is the case or not, we have to listen to the speech again.

At present, player No. 5 is indeed like a wolf. Although player No. 3 is on the wrong side, judging from his behavior of playing 5, he should be a good person.

"1, 5, and 9 are the three fixed wolves. I don't know if 6 and 12 under the police can open wolves. Let's wait and see their ticket types and statements. Anyway, I'm not in a hurry. The police found three A wolf is already pretty good."

"I hope that player No. 6 can vote for 10 and let him chat with 1 for another round. If there is a PK speech, we can listen to the logic of the two of them. This is also true for us. There are benefits."

"And if everyone votes together, the vote types can be completely widened. As long as the prophet is found, won't the wolf team automatically come out?"

"Anyway, I really hope to have a tie vote, but I don't force you to vote for player No. 10. It's up to you. I'm just suggesting it."

"Okay, that's all I'll talk to the police, good guy with a good card, player No. 10 on the side, that's it, passed."

[The speech for the Sheriff’s election is over, players under the police are invited to start voting]

As soon as Player No. 3 turned off the microphone, the system’s sound rang.

There are only two people under the police, 6 and 12. The vote of 12 will definitely be for 1. If he can betray the enemy in this situation, it will be really awesome.

Regardless of the extreme situation, 12 votes are given to player No. 1, and then it depends on the choice of player No. 6.

If he wants to give player No. 10 a chance, he will have a tie PK.

But if he doesn’t want to stand on the side of 10 and doesn’t want to give 10PK a chance to speak, he can give the ticket to player No. 1.

In this case, 1 will just get the police badge.

Normally speaking, player No. 6 is not very good at doing things. Although most people on the police stand aside, 10 in a game is a strong jump, but 10 does not necessarily mean a wolf.

If it is later discovered that 10 is a prophet, then 6 will be more dangerous.

So, 6 might as well vote for the police badge to player No. 10. No matter whether the vote is right or wrong, no one can say anything about him.

And if you listen to 1 and 10 more rounds, the advantages indeed outweigh the disadvantages.

Time is running out and the voting results are finally out.

Player No. 6 chooses to vote for player No. 10.

Player No. 12 chooses to vote for player No. 1.

[With the same number of votes, we will enter the PK speaking stage]

[Player No. 1 please speak]

"Change the police badge flow, 3 and 11 will be accepted."

"Originally, I didn't want to test player No. 3, because he was in the last position and crazily helped 10 incitement tickets. In my eyes, he could no longer play the good guy card. I wanted to beat him to death directly."

"But I'm also afraid that he is the kind of good person who is sober when everyone else is drunk. He thinks he is on the opposite side, but in fact he is an iron wolf and has become the fifth wolf."

"I am afraid of this situation, so I want to test him. If he is Jin Shui, then I will ask whether he may be a secret admirer. I had a crush on player No. 10 last night, so I went to the station. Side 10."

"If it turns out that it is best to kill him, after all, I am going to check him out. In terms of his speech and behavior, I really can't see that he has a good face at all."

"The logic he came up with is all pseudo-logic or his personal conjecture. Let's put it this way. In my opinion, 3's entire speech was to help player No. 10 smooth things over."

"There is obviously something wrong with the police badge lumen of player No. 10. Everyone can see this. He said that it is understandable to use the police badge in this way, and 5 does look like a wolf. It is inferred that 10 is a prophet."

"In terms of the identity of player No. 11, it is absolutely abnormal for 10 to directly recognize him as a good person. As a result, player 3 can say that 10 has no choice but to recognize 11, and he actually knows it well."

"I really wanted to laugh. I didn't know but thought you had accepted the money from player No. 10. You helped him talk like this. It was obviously a hot topic and the conversation was wrong, but it turned out to be no problem once it came to your mouth. Yes, you are really a talent."

Player No. 1 is very hostile to player No. 3. From his perspective, player No. 1 is charging and helping player No. 10 set the pace. But for some reason, he feels that player No. 1 may be a good person who is on the wrong side. .

It’s just that he is too self-righteous and always feels that he is on the right side. Others have been fooled by the jumping wolf. In fact, he was the only one who got into the wolf team and other wolves were hooked.

I have seen many players like this and finally realized that they were on the wrong side. They also found a lot of excuses and reasons, and even blamed the prophet.

The most classic blame-shifting quote is that the prophet is too bad at talking.

Although 1 doesn't like this kind of player and doesn't want 3 to be a good person, there is no other way. Just in case, he has to test 3 before he can rest assured.

In fact, regardless of whether player No. 3 is a wolf or a good guy, he was able to figure out player No. 10 because he probably had no choice but to recognize that No. 11 is a good guy, because he needs 11's votes, so he cannot offend 11.

To be honest, once this kind of ghost speaks out, he really becomes a gangster to the extreme and does not look like a gangster. How can a wolf be so cunning? Probably not, only good people with open minds can.

This is the important reason why player 1 thinks that player 3 may be a good person. What he talked about was too outrageous and was not the normal speech format of a charging wolf, so he may be a good person on the wrong side.

"When my second police badge hit player No. 11, I rushed to check it. His behavior as a police officer made it difficult for me not to hit him."

"If he is logical and doesn't side with me, then I can barely accept it. After all, it's normal for prophets not to be believed by good people. The key is that he relies on intuition, which is too outrageous."

"I dare not say that he must be a wolf like this, but he must have a strong gangster image. I will test him. If he is a wolf, he will be eliminated. If he is a good person, I can be regarded as helping the good people to be eliminated. A time bomb, leaving the Wolves with one less anti-push position."

"Player No. 11, I don't care what style of play you have, but I hope you can think logically, not rely on intuition."

"Player No. 6, I can understand if you vote for No. 10, because you know that Player No. 12 will definitely vote for me, so if you vote for No. 10 and want to hear a tie vote, there is no problem."

"I won't call you a wolf just because you got into this round of gangster voting. This is definitely wrong."

"But if you wait and get the gang ticket later, the police will definitely send you into the wolf pit."

"I'll tell you the ugly things first~IndoMTL.com~ to put some pressure on you."

"If you are a good person, I hope you can stand on the right side and get the right vote. Then I will be able to fight against the four wolves and call the police."

“Player No. 9 is reverse gold, and his performance is absolutely fine. If the game is less than 9 or 10, the wolf will step on the wolf, and I have not seen many people on this board who play wolf and step on the wolf. No profit."

"There is a high probability that 4 or 5 are good people, especially 4 who speaks very well. I can no longer guess whether he is a wolf."

"Although player No. 5's speech is average, No. 10 is relatively hostile to him. If you don't use the wolf as a wolf and step on the wolf as an identity, No. 5 cannot be a wolf."

"One wolf will be opened among 7 and 8, and the remaining wolves are among the three players 3, 6, and 11. Player No. 2 can't play for the time being. His remarks to the police are benign. Let's take a look. Just stand aside for him."

"Okay, that's all I'll talk about in the PK speech. I'll repeat it again at the end. The police badge flow will be changed to 3 and 11. That's it, passed."

(End of this chapter)


Leave a Reply