Forty Millenniums of Cultivation: The 2562th Battle Stars!
In the exclamation of Ten Thousand Sectors Merchant Alliance Immortal Cultivator, the black ripples became larger and larger, slowly changing from the undone ripples to a solid qualitative tumor, a series of tumors condensed together, almost covered with entire Holographic Star Field Map.
A series of numbers flowed down like a waterfall, representing thousands of massive objects appearing out of thin air. The number is so large that it is impossible to detect the exact number.
In the vast expanse of Star Ocean, there were tears everywhere. It was darker than Abyss, more muddy than swamps, irregular gaps with open teeth and dancing claws, countless thin and long, shiny material flow and information flow from it. Gush out, gradually condensing into a three-dimensional world.
The Star Ocean Warship armed to the teeth, like a whale, surfaced, the Empire battle emblem and the Four Great Families badge of the bow each other, radiating a brilliant glory.
The Universal Mine scattered in the entire star field immediately responded. The whole body of Propulsion Glyph Array shone with a magnificent brilliance, bursting with a fierce flame, and radiated towards the invaders.
A ship ultra-large type of Star Ocean Warship really needs to complete the process of Star Ocean jump and get rid of the ripples of the space around it. It takes at least several minutes to tens of minutes.
During this time, it has almost no defense and high-speed movement capabilities, and it is even in a "semi-expanded state" between three and four dimensions, which is very fragile.
A large number of Universal Mine swarmed like suicide Crystal Bomb, exploding around the nearest invaders, and suddenly shining countless bright ball of light, the devastating storm swept the entire Starship.
These invaders on Starship are often torn to pieces by the devastating storm before recovering from the vertigo and nausea of the four-dimensional jump.
The fragments of the corpse and the remains of Starship are also sprayed in all directions, triggering a chain reaction-as long as there is a fragment the size of a fingernail, it is just right where another Starship jump comes from. If the two overlap, it may cause atomic level The fusion led to a new explosion.
As a result, a piece of Universal Mine can often trigger a series of violent explosions, turning Star Field in the range of tens of thousands of kilometers into a flash of fire. When the flame is annihilated, it leaves only countless wreckages that are hot and orange. The corpse was almost melted.
And this is not the only trouble encountered by the intruder.
In order to resist the invasion of Four Great Families United Fleet, Ten Thousand Sectors Merchant Alliance has not only placed countless Universal Mine in the entire star field, but also dumped countless cosmic trash and even intact cargo on all channels-even the most inconspicuous, harmless to human and animals cargo, once Being hit by Starship in the process of Star Ocean jump will also have catastrophic consequences. It is like a small sparrow, which may also cause a devastating blow to Flying Shuttle Car flying by ultra-high speed.
On the other hand, Ten Thousand Sectors Merchant Alliance has countless Starry Sky War Fort near Seven Seas' Great Market, as well as an asteroid-transformed permanent base, including Seven Seas' Great Market ’s own synchronous orbit, which has aggressive firepower.
The luck of many invaders is compared to not good. From the beginning, jump was directly within the range of Starry Sky War Fort of Ten Thousand Sectors Merchant Alliance, Everlasting Base and Orbital Defense Firenet.
The defender was very calm and deliberately waited until these Starships showed more than half of their volume before firing violently. Thousands of tens of thousands of kilometers of Fire Snake danced wildly in the dark Star Ocean. When the other party ’s Spiritual Energy Protective Shield was too late to open These Starship turned into waste copper and rotten iron.
Even, planet itself is the most advantageous weapon.
Seven Seas Star Field has a total of twelve planets, of which the size and mass of planet VII is more than thousands of times that of other planets. If the Starship of the invader is unfortunately jump into the gravitational sphere of this giant planet, it often even reacts. Too late to make, it was torn to pieces by the huge gravity tide, or even the power unit had not come over teleportation, and was dragged onto this huge planet, and was squeezed into a thin steel plate.
Of course, no matter how bizarre the death method is, it ca n’t be compared to those unfortunately jump to the Starship around the sun and even inside-these jump points are too close to the Starship of the star, all gasified in the first time.
Universal Mine attack, defensive fire net sweeping, gravity tide ripping and direct burning of stars caused the invaders to lose a full 5% of their troops in the first hour.
For a "blind jump" without the guidance of Star Gate, it is like a "land landing" carried out against the firepower of a beachhead position in the dark night with no fingers, 5% is an acceptable loss figure.
There are too many intruders, and they are too scattered. It is impossible for the defender's Universal Mine to lock all targets.
Some of the intruders ’Starships are in a bitter battle, but the vast majority of Starships took the opportunity to retreat toward the periphery of Seven Seas Star Field. Countless Spirit Gathering Towers were released and turned into anti-jamming and ultra-high performance Spiritual Nexus nodes. Massive data and information flowed between Spiritual Nexus Spreading this shadowless and invisible network to the entire star field, the intruder's tactical chain is lightning-connected between Warships one after another, and crisscrossed, forming data between hundreds and thousands of Warship combat network is shared and highly efficient.
At the beginning, all the intruders ’Starship was dizzy, not knowing where they were and where their friendly troops were.
Arsenal Ship does not have Comprehensive Supply Ship ammunition delivery, Comprehensive Supply Ship has no defense of Aegis Ship, Aegis Ship lacks the ability to resist magnetism, and Anti Spiritual Warfare Ship has no lethal spears and solid shields.
However, with the spread of the "Flying Lightning Bright Demon Super Class Tactical Chain system", each Arsenal Ship automatically scans to the nearest Aegis Ship, Comprehensive Supply Ship and Anti Spiritual Warfare Ship, and automatically completes the matching according to the information entered in the database in advance, forming one by one the most suitable for playing its specialty. The temporary combat unit also automatically sets the best route to make Arsenal Ship, Aegis Ship, Anti Spiritual Warfare Ship and Comprehensive Supply Ship close to each other.
Even, based on each other ’s commander ’s rank and realm and other key parameters, they were given different permissions, and they were assigned the leader of the temporary combat unit to avoid conflicts between these unfamiliar Immortal Cultivators.
For Four Great Families, in order to unite hundreds of warlords and ground snakes of Greater Thousand Worlds, it is really painstaking.
Of course, the defender cannot allow the attacker to easily complete the assembly.
The defensive side ’s overall strength is less than 10% of the offensive side. The attacking side just came over from jump, which is a weak point of like a sheet of loose sand and individualism.
If all the combat units of the attacking party have been assembled, and countless combat units have condensed into a tightly-formed fleet, and the attacking formation is put out, then the defending party is finished!
So, in terms of Ten Thousand Sectors Merchant Alliance, all bets were placed immediately and all the fleets were released!
The combat is the weakest, basically the semi-armed **** fleet from the Transport Ship team modification, temporarily carrying a large number of Universal Mine and MAG24GG Magical Artifact, responsible for searching for the attacker to put Spirit Gathering Tower in Star Ocean.
Spirit Gathering Tower always sends strong Spiritual Energy fluctuations and massive data to all directions, like the stars of shiny in the night, which is very easy to find.
Once discovered, immediately destroy without hesitation, or put a large number of extremely disturbing interference sources, covering them and covering them with strong interference.
Destroy an Spirit Gathering Tower and kill an attacker ’s Spiritual Nexus node. The remote information transmission Magical Artifact on Starship alone is far from enough to satisfy the "Flying Lightning Bright Demon Super Class Tactical Chain" in the vast Star Field with a diameter of tens of billions of kilometers. Data transmission needs.
A lot of attackers ’Starship has just been connected to combat network, and they are automatically matched to the most suitable friendly forces nearby. They are about to move towards the friendly forces, but combat network is cut off at once, all the information of all friendly forces disappears, The vastness of Star Ocean, they are like a tiny particle of dust, and they have no idea where they are.
Next, the Hunting Ship team consisting of the Starship of the mercenary group and the killer group will unexpectedly appear near them, forcing them to surrender.
Although the Starship and combat forces of the mercenary and killer regiments are often weaker than those of the regular army, they have formed an overwhelming quantitative advantage on the local battlefield. All ships are well equipped and the formation is extremely tight. It is by no means a single attacker. Starship can resist.
Even if there are friendly forces nearby, but I do n’t know the specific location of the friendly forces. Second, whether these "friendly forces" will come to the reinforcements must be a big question mark. In the third, even if the friendly forces come, their own Starship will definitely It's done.
For the extremely selfish Immortal Cultivator, how to react in this situation, do you still have to hesitate?
Not to mention, 90% of the Starship attackers, who are known as the "Million Starship Allied Forces", are holding the head of the first mouse and looking at the wall. They can swing at any time with the wind and jump between the two camps. Jumped.
Many of these commanders on Starship already knew the news of the advent of "Black Wind King Li Yao", they were originally prepared to see the bad situation, and the battlefield was frustrated. Since they are now unlucky, they were surrounded by Ten Thousand Sectors Merchant Alliance people immediately. Can only surrender obediently!
Therefore, the defense's work of persuading the surrender and disarming went very smoothly, and basically did not encounter much resistance.
Only when encountering those Starship commanded by the core backbone of Four Great Families, a real fierce battle will take place, but the number of such Starship is not much, and it is quickly overwhelmed by the surging firepower of the defense.
As for the elite **** fleet of Ten Thousand Sectors Merchant Alliance, they ignored the combat of these shrimps and soldiers, swept to the periphery of Star Field, collected and analyzed the information of the escape of the attacker Spirit Gathering Tower, and searched for the 16 Diamond Grade Super Arsenal Ship of the attacker.
When sixteen Diamond Grade Super Arsenal Ship are not stable, they must be hit hard, try to weaken their combat force or even destroy them.
Once the sixteen Diamond Grade Super Arsenal Ships completely get rid of the chaos and have enough friendly support to condense into eight powerful fleets, the defensive side's efforts now are in vain!