Netheril Glory Chapter 1080: Morning Star 2 Battle (1) hit the puzzle
conjuration is the morning star magic-the tide of light!
is another dark light flashing across the scarred ground, the rolling tide of disaster caused the natural space and laws to be submerged instantly, and the sun's brilliance was wiped out in the darkness, obscure The energy turned into a violent storm that roared, and the law of continuous roaring tide also let a whole piece of sky dip the gloomy silence.
This is a powerful morning star killer, and it is also the most important killer skill that a morning star professional must have. Generally, when a morning star killer explodes on the morning star level battlefield, then this battle is almost ready to be laid. The victory was lost, but during this battle... The release of this tactical magic, which should have been logical, was a bit embarrassing.
Because within a few seconds of starting the battle, this is already the fifth celestial tactic released by Punk.
At this moment, the law of liquid dissociation has already destroyed two or three large plains comparable to small countries into a void, and the battlefield that was close to the abyss fissure was also a step of high-speed movement by two Morningstar professionals. Stepped deeper into the uninhabited wilderness of the northwestern area of the Feren Plane. Although the successive release of the "tide wave" has caused the earth that was originally covered by mountains and hills to fly away, so that the gray and cold rock formations were exposed, but For Punk, who is continuing to attack, still laughs like Walkerway, which is flashing like the shadow of nothingness, this battle has just begun.
In fact, Punk is the first time to use so many morning star moves in a battle, and it is also the first time that he has carried out such an upsetting "grinding" battle, the powerful "tide wave" This is the first time that he has played so many times in a row but still hasn’t hit any enemies... Yes, until now, the five "tide waves" of "Destruction Whisper" have all become standard without exception. "Road closure", and this is not because of the problems with the targeting and prediction of the Morning Star Master, but because Walker's Reipi magic "Mind Teleport" is too ridiculous.
In one sentence, you can’t hit it — you can’t hit it horizontally or vertically!
bouncing around, swearing in the mouth, and arrogantly taunting the "dead style lamp" when he has leisure time, is really the inventor of "spirit transmission". This guy is using this ridiculous morning star magic to become strangely strange. To the extent, whenever a dark wave of a caster with a magical defense of no more than three layers on the body can be bombarded as long as it hits, Walkerway, who has never shown fear, will instantly disappear in his original position and then Suddenly appeared without warning from another very different place.
And immediately after the perfect evasion of the clouds and flowing water, there is a lot of ridiculous words of laughter:
"Hey, hey, don't be angry? You just can't hit me, you can't hit, you can't hit you, you can't hit~ Oops, it's so annoying, the baby is crying, banging, angling Annoying, annoying~ Hahahaha!
"............ This is an annoying guy".
slightly frowned and looked at the "big monkey" who was standing on the spot dancing and dancing, listening to the laughter full of ridicule, even Punk had to admit that Walkerway's provocative skills are quite deep. His cheesy look is almost as much as beating.
But looking at the entire multiverse, there are not many morning star professionals who are capable of defeating this kind of "thing", right?
In fact, this unprovoked battle has been carried out until now, Punk has at least confirmed that the combat method of this guy of Walkerway is really very self-restraint. After all, although the "tide wave" has a strong defense ability and continuous The killing effect, but as a Morningstar magic that essentially belongs to the "single killing category magic", its attack speed and coverage are really very general.
According to the usual fighting style of "Destroy Whisper", he first used powerful control methods to force the enemy to lose high-speed maneuverability, and then released the "tide wave" to burst out of super high damage and achieve "second kill" The most commonly used combination of "effects" is "space cage", "silent seal" and "chaotic breathing".
In this case, the lack of damage of the control class magic will be perfectly compensated by the "tide wave", and the lack of hit rate of the "tide wave" will be assisted by the control class magic, and the final effect will be achieved. It is a technique of "blood strip evaporation" that bursts with super high damage at the moment of hit.
However.........The caster now encounters a tough enemy who has the ability to disregard all the control methods he has, while also possessing ultra-high-speed displacement characteristics! So after losing the perfect cooperation, it was extremely stiff just to look for opportunities to mess around with a "tide wave".........
Morning star drowning the wilderness magic? The killing is very high, but it can't hit.........
The stormy "destroyed ball"? Killing is okay, but missed.........
Sweeping the battlefield continues to superimpose negative effects of "Destruction Breath"? Negative states will be removed by "telepathic", the damage is too low to break the defense............
As the battle continues, the more Punk fights, the more it feels that it is playing the previous game of "High Play and Boss", but now Walkerway is high play, and he is the boss-"boss" The attack is heavy, and you can hit the "little flies" flying everywhere with just one hit, but people are "high-play" and the mobile maniac is crazy, ensuring that your big moves will not touch the corner of the clothes.
"It’s not possible to fight like this, Walkerway estimates that this method was used to kill the unlucky priest of Decle. It’s no wonder that their battles caused the explosion of the morning star magic. Let the other party dodge it? In theory, this is also a way, but in fact... The consumption of the morning star killer is too high~IndoMTL.com~ One morning star killer can't be exchanged for a morning star magic Fighting attrition".
frowned slightly and stopped the vain attack. Punk stood on the spot and quickly regained the huge magic power that was just released by the "tide wave" one after another, and began to think of a new way to win.
Although it seems that "Destroy Whisper" has so far been in a disadvantage when dealing with enemies with a lower cast level, in fact, Punk does not think that he will lose such an "interesting" battle. After all, he still has a lot of hole cards.
Especially the morning star Gothia, who has been hidden in the shadow of the caster, and the pair of "dark gold pupils" exuding the cold breath-the morning star mage has reason to confirm that his core winning point It is bound to be provided by these two hole cards.
As for now.........Since the enemy is temporarily unavailable, first hold the morning star magic "Destroyed Ball", "Destroyed Storm", "Edeck Death Cone" and other "flat A means" as a The master mage will be mixed, anyway, with the impulsive and crazy character of Walkerway, Punk believes that he will not be able to resist the active attack and expose the weakness in a long time.
When the time comes... The balance of the winning and losing moment is not just for talking. I believe that as long as the other party’s soul is traumatized, the "spirit teleportation" that can be called Lapi can’t be used anymore.
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