Almighty Game Designer Chapter 96: The defects of VR games
The settings in the game are all done strictly in accordance with reality. You will be posted if you violate the rules when driving, and you will be fined if you don’t walk on the crosswalk. If you accidentally get injured, you will have to pay for being hospitalized.
Of course, the only good news is that you won’t die in this game, at most you will be unconscious and then wake up in the hospital.
This game is to make up for the shortcomings of players in the real world, and to maximize the use of the characteristics of VR games.
Chen Mo went out and turned around. Indeed, everything really resembles reality, but some details remind you that this is illusory.
For example, the player's body is not as delicate as a real human body, but is CG level like some masterpieces in the previous life. Although it is also very real, it can be seen that this is computer synthesized.
Including walls, tables, cars, street lights... all these scene materials, although they are also very delicate, can still be seen that they are not real objects, they are just computer synthesized.
However, being able to achieve this level has already surprised Chen Mo.
Of course, although the name of this game is "Earth OL", it is actually just a gimmick, and it is impossible for game developers to actually make the entire earth.
Actually, the scope of "Earth OL" is only a city, not much different from the map scope of the previous "GTA5", it may be slightly larger.
just created a virtual city, and the amount of resources consumed is already extremely scary.
After a little experience, Chen Mo quit "Earth OL".
He did not leave the game cabin, but experienced another VR game, "Legend of the Sword".
This game is Zen Mutual Entertainment’s fist product and one of the best VR games in China.
Chen Mo also experienced it roughly. This game is basically equivalent to a fairy-like MMORPG transplanted VR platform. In addition to the feeling of flying with swords, its combat system, gameplay and other aspects are very good. Generally, it is the ordinary MMPRPG level.
Chen Mo experienced seven or eight popular VR games in succession, only then opened the game cabin and exited.
is a little tired.
Chen Mo has been playing for more than four hours, and he already feels a little sleepy, but fortunately, he has no headaches or dizziness.
This is also one of the problems of VR games, because the player must be fully immersed in the game, the attention must be highly concentrated, and the player’s brain is receiving massive amounts of information all the time, so when playing VR games, the player’s fatigue level is related to Going to work is no different.
Even in some key battles or events, the player’s mental concentration is much higher than in reality.
Therefore, the manufacturer of the VR game cabin requires each player to play a maximum of 8 hours each time, and then they must rest. Every time it goes online, the game pod will detect the player’s brain activity. If the player’s brain is in a tired state, they cannot enter the VR game world.
This is also for the health of the players.
However, this also reveals a problem with current VR games, that is, tired, too much tired than PC games.
Computer games, many people can play all night, even many Internet addicted teenagers play for more than ten hours, and they will be alive and kicking when they sleep.
But VR games don’t work. VR games will be forcibly disconnected. Otherwise, if the player is really allowed to play for more than 20 hours, it will almost 100% affect the player’s health.
This is also a problem that current technology cannot solve, which severely limits the development of VR games.
The vast majority of players have to go to work. After a tiring day at work, they have to do housework and have a good rest when they get home. The actual time to play VR games on weekdays may be only two or three hours.
There may be more weekend time, but it is not much. After all, it is getting harder and harder for many adults to have a completely leisurely weekend.
It is precisely for this reason that many people choose PC or mobile phones as a means of entertainment in their spare time, because playing VR games will be more tiring.
As for those who are really rich and leisurely, there are more entertainment activities, such as airplanes, yachts, sea and sky feasts, etc., and they will not indulge in VR games and the virtual world every day.
various limiting factors, it is still a long way for VR games to completely replace PC games.
In other words, it is impossible to completely replace PC games at the current level of technology.
For this world, VR games were really a sensation when they first came out, but after a while, it’s just like that.
Just like when the first 3A masterpiece appeared, the players were very excited. When the later 3A masterpiece was made much more, the players would not be surprised.
……
According to Chen Mo's research, the impact of VR games on PC games in this world is mainly in the following game types.
One, action games (ACT), shooting games (STG), fighting games (FTG).
This kind of game emphasizes the real experience, basically it has disappeared on the PC side, and it is completely the world of VR games.
After all, shooting a gun on the computer and shooting a gun in a VR game~IndoMTL.com~ This is not a concept at all, it's too different.
Second, Adventure Game (AVG).
Needless to say, the scenery seen on the computer and the scenery seen in VR, the rock climbing surfing on the computer and the rock climbing surfing seen in VR are not a concept at all.
Third, role-playing games (RPG), this kind of game has also suffered, but not as good as the first two. Because RPG games do not completely rely on the immersive experience, the social, world structure and other elements in the game are also very important.
The focus of role-playing games is "playing", so the structure of the world is very important. VR games consume a lot of resources. The same resources can make the game world ten times larger on a PC. In terms of richness, VR games cannot completely overwhelm the PC.
Moreover, many game companies will develop the PC version to test the water before developing large-scale VRRPG games. If the effect is good, they will decide to invest in the development of the VR version. Many RPGs are dual-ended and can be played on both PC and VR.
So there are a lot of RPG games on PC, and they are alive and well.
Fourth, strategy games, simulation business games. This kind of game has little impact from VR.
Because of this kind of game, players need to operate too many places, and they must always play from the perspective of God. The VR version is nothing more than a good overview of the whole picture. Unlike the previous types, it can make a huge leap in the gaming experience.
Moreover, the investment in VR games is too great. It is better to be able to do VR games or to do the previous games. It is too wasteful to do strategy games and business games.
Therefore, although PC games have been severely impacted, they are still alive, and it is impossible to die in the short term.