Almighty Game Designer Chapter 135: Announcement
"Oh, yes, there is still such a thing as a tutorial?"
"Fuck me, it’s so detailed!"
"If we follow the statement here, it seems that we can make these four maps ourselves? Anyone can make them?"
"Halo, isn't that the same as "Plants vs. Zombies"! And it has much richer mechanics than "Plants vs. Zombies". Here you can mix hero skills, make items, and create levels at will!"
"It's terrible! This is the equivalent of the "Warcraft" version of the game editor?"
"Yes, the designer's editor still needs designer authority. This editor does not require authority at all, and it is very simple. As long as it relies on the mechanism of "Warcraft", it can make a lot of fun games. Type!"
"I can't help it anymore, I will try it now!"
" A lot of people have made new modes in "Plants vs. Zombies", and the new modes with high ratings are really fun. I look forward to the talents and talents of the players who are also in "Warcraft". Make this kind of map!"
"It is said that there is a great **** in "Plants vs. Zombies". Because he did so well, he was recruited by Chen Mo as an assistant."
"Really?"
"I don't know, I just heard."
"Fuck, I want to go to Thunder Mutual Entertainment, too! There must be a lot of bonuses!"
……
After playing these RPG maps, the interest of the players was completely mobilized. Regardless of the talent or not, they all learned how to use the world editor and tried to make maps by themselves.
Of course, the players who can actually make a finished map here may not even reach 1%, let alone make a fine map.
The real quality map requires the author to have certain game design knowledge, inspiration, and collect player opinions and feedback, and modify and optimize it day by day. The difficulty is no less than developing a simple game.
However, it is enough that the enthusiasm of most players is mobilized, and Chen Mo's goal is achieved.
Moreover, with the continuous popularity of RPG maps, the sales of "Warcraft" have increased significantly.
Many players have brought their friends to play. These new players are not interested in the traditional battle mode of RTS games, but after the RPG map is added to "Warcraft", "Warcraft" can be used as friends A way of online games, so these people have promoted the sales of Warcraft.
Soon, "Warcraft" was like "Plants vs. Zombies" at the time, and various RPG maps began to emerge. Although these maps appear to Chen Mo to be simple and primitive, at least this is a good start.
Once the players' enthusiasm is stimulated, their growth rate is very fast.
Never doubt what they can do after giving players enough autonomy.
……
At this point, Chen Mo's development of "Warcraft" has come to an end.
For players, this game is still in a period of vigorous development.
The battle mode is in full swing.
A batch of great gods kept emerging in the qualifying.
Other countries in the world are also getting more and more players to embrace "Warcraft".
RPG maps have attracted a large number of non-RTS core players, and many people are making new RPG maps by themselves.
But for Chen Mo, the development process of this game has almost come to an end here. He has done everything he can, and he has put the players on the right track. The next step is to let the players enjoy this game. The fun of this game.
The RTS game has reached this point, and it will begin to decline slowly. This is an inevitable law, and it is impossible for Chen Mo to reverse it.
From the beginning of the development of "Warcraft" to the present, after the game went online, rampant rampages, development of overseas versions and production of RPG maps, Chen Mo has basically been working, and a little tired, planning to take a short break.
Now Thunder Mutual Entertainment relies on the boutique game "Warcraft", taking the RTS field as a breakthrough, and has completed a gorgeous crossover from mobile games to PC games.
Of course, this does not mean that the development of mobile games is over. What game to develop depends entirely on Chen Mo's own ideas.
How do I go next? Chen Mo didn't think too much.
……
Early this morning, Chen Mo received a call from Lin Mao.
"Hello?" Chen Mo was still a little awake.
Lin Mao’s voice came from the phone: "Hey, Chen Mo, I just made a small game with the editor of "Warcraft", you can give me a recommendation in the game."
Chen Mole: "What the hell, you are also playing "Warcraft"?"
Lin Mao said: "Yeah. Hey, originally I am not a player of RTS games. I bought "Warcraft" and passed the plot, and then I kept throwing it there. As a result, your new version was updated. I found this map editor to be quite fun. I didn’t notice it before, so I made a map to practice."
Chen Mo said, "I was too busy some time ago, and I haven't contacted you."
Lin Mao: "Hey, what do you do if you say so. You must be busy making such a big boutique game. After all, your game is really great. You have sold it to foreign countries. Our domestic designers have long faces."
Chen Mo: "Hey, it's nothing. By the way, it's been a long time since I heard from Zhao Zihao. What is he doing recently?"
Lin Mao said, "Oh, he seems to have gone abroad. I didn’t ask him a little bit about his personal affairs. I didn’t ask what the details are. The rich second generation, it’s normal to go out and wave every other day. By the way, I haven’t seen him for a while. , Come out for a meal another day?"
Chen Mo sat up from the bed: "What else are you doing another day~ IndoMTL.com~ Just tonight, it just happens that I have nothing to do recently."
Lin Mao said: "Okay, let's go tonight. I'll see where to eat, you also see, and you can decide later. By the way, have you read the notice on the editor?"
Chen Mo was a little dazed: "Announcement? What announcement? I haven't logged into the editor for several days."
Lin Mao was a bit speechless: "...Don't ignore such an important matter. I'm just about to tell you about it this time. Come on, you can see for yourself first, and we will discuss it later when we meet." /
hung up the phone, Chen Mo was also a little confused, what the hell, why did he notify?
got up to brush his teeth and wash his face, Chen Mo opened the designer's editor. I just logged in and saw a notice on the homepage.
Chen Mo is a little dazed, because he has never seen this thing in an editor.
The magic world editor is independently developed in China. As an editor capable of making VR games, many of its technologies are related to VR technology.
Obviously, the background of this editor is not simple. There is only one editor in China. Obviously, it cannot be made by ordinary companies. It is supported by the country.
It is precisely because countries attach great importance to VR technology that they have invested heavily in the development of game editors that can structure the VR world for designers to use free of charge.
The magic world editor and the official application market are inextricably linked to relevant state departments. Otherwise, it is impossible to build such a large and complete system for designers to freely start companies, starting from the bottom Start, green light all the way, develop and grow step by step.
Chen Mo is also a little curious, what exactly is this announcement going to do?