Almighty Game Designer Chapter 138: The concept draft of martial arts game


   After creating a new document, Chen Mo wrote down the title of the new document.

   "The Legend of Martial Arts Heroes" design concept draft.

   In Chen Mo’s previous life, there were many classic martial arts games. "The Legend of Martial Arts" may not be the most well-made, but it is the most innovative, and those with martial arts skins are actually Western The martial arts game of fantasy RPG gameplay is completely different.

   Of course, "The Legend of the Heroes of the Martial Arts" is not too famous, but when it comes to its predecessor, The Legend of the Heroes of Jin Yong, it is famous.

   In "The Legend of Jin Yong's Heroes", the protagonist travels to a world composed of 14 Jin Yong novels. In this world, the protagonist has to constantly interact with the characters in Jin Yong’s novels, collect items, learn martial arts, and recruit knights. Finally completed 14 main missions, collected 14 heavenly books, and finally returned to the real world.

   This game was still a sensation at the time, because players were free to practice martial arts in Jin Yong’s novels, recruit Duan Yu, Yang Guo and other knights to fight alongside them, and complete plots related to each original.

   In addition, "The Legend of Jin Yong's Heroes" introduces a good and evil value system. When players make different choices, the good and evil values ​​will change accordingly.

   At the end, the protagonist gathered 14 books of heaven. When he is about to leave, if the protagonist’s good and evil values ​​are high, then the top ten evil sect masters will come to besiege the protagonist; if the protagonist’s good and evil values ​​are low, Then the ten decent masters of the arena will come to besiege the protagonist.

   In the final battle, the protagonist must defeat these top ten masters alone to pass the level, which also gives players a great sense of comfort.

   There are no Jin Yong novels in the parallel world, and the gameplay of "The Legend of Jin Yong's Heroes" is not as rich as "The Legend of Martial Arts", and the art level is difficult to meet the aesthetics of players in this era.

   After a comprehensive consideration, the production of "The Legend of Martial Arts Heroes" is more in line with Chen Mo's current requirements.

   In "The Legend of Martial Arts Heroes", Jin Yong's novels have very little content. Although it is the postscript of "The Legend of Jin Yong Heroes", the martial arts schools, characters and martial arts in it are basically self-contained systems. This world There is basically no obstacle to understanding.

   From the perspective of art level, although "The Legend of Martial Arts Heroes" is an old game, it was remade in 2015 (it was renamed "The Legend of Heroes"), and the original characters and models were reworked , Chen Mo himself now has a high level of art. After beautification, this level of art can fully meet the needs of players in this era.

  Chen Mo felt that the name "The Legend of the Warriors" was more in line with the content of this game, so the name "The Legend of the Knights" was not used.

   Of course, the most important thing is that the gameplay and plot in "The Legend of Martial Arts Heroes" are very in line with Chen Mo's needs, especially the gameplay, which is a self-contained system, which can be said to be unique among all martial arts games.

   As for the remake of this game, there is also a story.

   "The Legend of Martial Arts" was first released in 2001. Although this is a highly acclaimed game, it has not become a classic at the same level as "The Legend of Sword and Fairy" and "Xuanyuan Sword". Made.

   In addition to the relatively small number of martial arts themes, the excessive difficulty of getting started, the unbalanced combat system, and the incomplete plot branch have also become deductions.

  Of course, these are mainly limited by funding issues.

   In the end, under the raging environment of piracy, the Heluo Studio was once disbanded. The original member of the studio, Oriental Calculus, failed to release any classic works, and soon disappeared into the dark like a spark. .

   In 2006, someone posted a post on the Post Bar of the Legend of the Martial Arts Heroes: "Is the Eastern Calculus company still there?"

  The players replied: "It's been a long time since I saw them release a new game. It's not going to be scattered. It would be a shame if it is scattered."

   In 2009, this grave post was picked up by a reply, the person who responded was Xu Changlong, the chief creator of Heluo Studio and the producer of "The Legend of Martial Arts Heroes".

   "Oriental Calculus stopped operating three years ago, but everyone is still in the game industry, and the core elements are also in a certain game company. As long as we are still there, we have the opportunity to create better works."

   For Xu Changlong, he was also surprised.

  In these years, he, like many gamers, gave up stand-alone games in the midst of the tide, switched to the embrace of online games, did things he didn't like, and even doubted the future.

  Until by chance, he came to the post bar of "The Legend of Martial Arts Heroes" and found that so many people were posting about this game.

   He did not expect the game in 2001, and in 2009, there were still so many people playing and missing it.

   It is precisely for this reason. With the support of many netizens, Xu Changlong came up with the idea to remake "The Legend of Martial Arts Heroes", and finally launched "The Legend of Heroes" in 2015. The monthly sales volume reached 400,000.

  ……

  As in the production of "Warcraft", Chen Mo first wrote a concept draft, briefly summarized the content of the entire game, and then divided the work among the three of Su Jinyu.

   This time Chen Mo doesn’t need to improve his abilities anymore, because this game is actually not difficult to make. Chen Mo has even made works of the level of "Warcraft". There is no problem at all on the technical level.

  All you need is to clear all the complicated settings and plot branches in the original work, and then reproduce the classic content of the original work to the greatest extent.

   Soon, the concept draft of "The Legend of Wu Lin Qun Xia" was finished.

   In fact, the overall game content of this game is only divided into two types, namely, big map exploration and sect development.

   And the protagonist’s role career is divided into three parts, first entering the rivers and lakes (exploration on the big map), apprenticeship (cultivation in the school), entering the rivers and lakes to save the martial arts catastrophe (exploration on the big map).

   The reason why "The Legend of Martial Arts Heroes" is well received is that it has a cultivation mode inserted into the conventional big map exploration mode, and players find that the cultivation mode is perfectly compatible with the martial arts content, so it is very welcome.

   Of course, to reproduce the specific details, you need the help of memorizing the replay potion, but as before, Chen Mo will only give some key basic settings. The specific plot, value, original painting, etc. Completed by three assistants.

   wrote the concept draft~IndoMTL.com~Chen Mo asked Su Jinyu, Zheng Hongxi and Qian Kun for a meeting.

   "I wanted to take a break, but the plan can't keep up with the changes. This is the concept draft of the next game. Let's take a look."

   Chen Mo said, and distributed the concept draft of "The Legend of Martial Arts Heroes" to three people.

   Qiankun was a little disappointed: "Well, it's not a game of pit money..."

   Zheng Hongxi is very interested: "Huh? From the setting point of view, the content of the plot is very rich, and this time it is a martial arts theme, Chinese style."

   Su Jinyu is a little confused: "The manager, didn't you say that martial arts themes are not easy to do? This game feels too much innovation, will it be a bit risky?"

  Chen Mo said, "Don’t worry about this. Please familiarize yourself with the content of the entire game. I will give out the conceptual diagrams of the characters and scenes in two days. Goldfish, this time you will be responsible for everything. Art resources."

  "Hongxi, you are mainly about the plot here. This time the plot is mainly about martial arts, and there is a lot of traditional cultural knowledge, including piano, chess, calligraphy and painting, etc. In this regard, more information must be prepared. Moderate, not too superficial, not too deep."

  "Qian Kun, you are still mainly responsible for the battle system and numerical planning. This time, the balance requirement is not as strict as that of Warcraft. There are a few martial arts that must be particularly strong, and the acquisition is also very difficult. I'll talk to you in detail later."

   "It's alright, that's about it. Take the concept draft back and take a look at it, try to figure out the final form of the game, and make more preparations for each."

   After Chen Mo finished explaining, the three of them were ready to go.

   As for Chen Mo himself, he started to use the memory replay potion to recall some key plots and classic settings of this game.


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