Almighty Game Designer Chapter 151: Current situation of card mobile game market


"Domestic card game" is an exclusive concept. It is completely different from the "card games" such as Hearthstone and Magic w..lā

  

  Like "Legend of Dota" and "Onmyoji", although their combat systems and expressions are completely independent of cards, their cores are similar.

  

  The so-called "domestic card game" is a mobile game represented by "My name is T" with card acquisition, training, and battle as the core fun. Their manifestations are constantly evolving.

  

   From the card battle of "My name is T", to the 2D character dynamic battle of "Dota Legend", to the full 3D turn-based battle of "Onmyoji", the forms of combat are different, but the core is the same, so they Both are regarded as "domestic card games".

  

  Before finalizing the new game, Chen Mo decided to go to the forum to investigate the players' feedback on the current popular card games, and then decide which game to develop.

  

  ……

  

   "My name is T" official forum.

  

  "Recently, a new game has been launched. It seems to be a Riman IP. Does anyone want to play together?"

  

  "Not going, there are too many similar games, are you not tired of playing?"

  

  " To be honest, if I play too much, it’s the same as "My name is T", the old way of tossing back and forth, I also played a few other games before, but finally came back, I went online every day to complete the daily tasks, take a After ten consecutive draws."

  

   "Yes, it was actually more fun when "My Name T" was first released, and it felt very fresh at that time. Now too many game companies are following the trend to do card mobile games, which is really a bit of fun."

  

  "This game mode has been copied for more than a year, and it is still a miracle to make money so far."

  

  "Hey, it's a pity that these designers only learned Chen Mo's krypton gold, and Chen Mo's innovation was not learned at all."

  

   "Yes, although "My name is T" is pitted for money, it is indeed a good game that leads the trend. Chen Mo still has a lot of ghost ideas, so I can't accept it."..

  

   "It's a pity that Chen Mo doesn't do this kind of mobile game now. He even gives the updated version of "My Name T" very perfunctory."

  

   "There is no way, Chen Mo is now playing P-side games. After making enough money, he will switch to the boutique game route. Maybe I think the development prospects there are better."

  

  "Although this is a good thing, I still hope that Chen Mo will release a sequel to "My Name T" again."

  

   "I heard that several game companies are considering changing the form of card mobile games. I don't know how it works."

  

  "Change the form of expression?"

  

   "Yes, it's no longer a card battle, and replaced with a 3D character, so the game's battle screen must be much richer than the card."

  

  "Really, you can consider to have a look, I hope you can make some innovations."

  

  ……

  

   went to a few relatively large forums and read the player comments under a few popular card games, Chen Mo basically had a bottom line.

  

   For him, the card is very accurate at this time. Now is a more critical transition period. Players have become tired of the traditional first-generation card model, and game designers have not figured out the direction of the transition. .

  

  Before, the market for the first-generation card mobile games has always been in the development period. Designers can basically make money by turning over their skins, so they have no motivation to change the game mode.

  

   But at this stage, many players of card mobile games have already played 2~3 card mobile games, and they are all a little tired of playing. Under the circumstances, not much money has been made.

  

   Therefore, these designers also had to change their thinking and began to wonder how to innovate.

  

  The easiest innovation to think of is the artistic expression.

  

  The current mobile phone technology in this world can support 3D large-scale mobile games, so the evolution of card mobile games is much faster than Chen Mo's previous life.

  

  In Chen Mo's previous life, "My Name T" was launched in December 203, "Legend of Dota" was launched in July 204, and "Onmyoji" was launched in December 20.

  

  Basically, every major innovation takes at least one and a half to two years. This is not only limited by the accumulation of design concepts, but also by mobile phone configuration.

  

   But in the parallel world, because mobile phone technology can support 3D large-scale mobile games, there is more room for designers to play. Now there are card mobile games with horizontal 2D character battles as a selling point. , Half a year faster than the previous life.

  

   Although these games are not as good as "Dota Legend" in terms of gameplay, they have surpassed "Dota Legend" and even many other types of "Dota Legend" mobile games in terms of art performance.

  

  If there is another six months, there may be a 3D card mobile game with great art quality.

  

  Chen Mo of course will not let go of this trend. Now the card game market is big enough. Players’ voices for innovative card games have almost reached the peak, while other game designers still have an afterthought. Aware of the next innovation in card mobile games.

  

   It’s time for players to recollect the fear of "creating happiness with heart".

  

  ……

  

   In the studio, Chen Mo sketched on the hand-painted board. Soon, a handsome man with white hair in a shawl and holding a folding fan appeared on the screen.

  

   "Onmyoji", Abe Haruaki.

  

   Actually, for Chen Mo, both "Legend of Dota" and "Onmyoji" are fine now, but after thinking about it, he decided to do "Onmyoji".

  

   "Dota Legend" is also a very classic card mobile game innovation. It is not too much to say that it completely surpasses "My Name T"~IndoMTL.com~ But the problem is that its art level is relatively backward, and There is no DTA in the parallel world, and it has no advantage in IP.

  

   Chen Mo's plan this time is to reap the entire card mobile game market, and leave nowhere else to go.

  

   From the experience of previous lives, "Legend of Dota" is similar to "My name is T". Their art level is not top-notch, and they are mainly gameplay innovations.

  

   The gameplay innovation of card games is easy to be "learned" from the past by other designers. It is for this reason that these two games have been "learned" repeatedly, and even some "learned" from them. Of games achieved overtake in revenue.

  

   "Onmyoji" does not have this problem. This game is superb in the field of mobile games in terms of graphics, music, plot, and personality. Two years after its launch, there is no copy of it. To reach its level, Chen Mo is not worried about being copied.

  

   As for "FG", currently Chen Mo can't move all the IPs of the entire FATE series, so he can only temporarily shelve it.

  

  Chen Mo opened the document and began to write the design concept draft of "Onmyoji".

  

   "You copied "My name is T" for a whole year, and also helped me expand the user base of card games. Everyone is clear. Next, everyone will have their own skills." Chen Mo smiled laugh.


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