Almighty Game Designer Chapter 249: First day sales
Soon, the initial data of "A Thousand Hells" and "Minecraft" came out.
From the initial promotion, the two games can be said to be evenly divided. "A Thousand Prisons" has been vigorously promoted by Dichao Mutual Entertainment, and it has also received the best recommendation on the homepage of the Dichao game platform.
Minecraft has gained a lot of popularity thanks to the two videos of the Forbidden City and Old Summer Palace. At the same time, the tour committee has also arranged a special recommendation for "Minecraft" in the official app market.
The 24-hour sales volume of the two games: 8,739 copies of "A Thousand Hells" and 17,400 copies of "Minecraft".
In terms of sales, "Minecraft" surpassed "A Thousand Hells" by twice, but in terms of profitability, it is far from it, because the price of "A Thousand Hells" is 1288, which is "Minecraft" Ten times.
The first-day turnover of "Thousand Hells" is 11 million. According to this momentum, it is basically a certainty that the first month's turnover exceeds 200 million, and it is also possible to break 300 million.
The first-day turnover of "Minecraft" was 3.47 million, of which more than 2 million came from the sales of the game itself, and the remaining money came from value-added services (architectural drawings) purchased by players.
There are many local tyrants who have spent many times in the game, and the accumulated cost has reached several thousand. Those buildings that look so beautiful are all bought one by one.
According to this momentum, the first month of "Minecraft" should be around 100 million, which is a long way from the 300 million of "A Thousand Hells".
After obtaining this data, Yan Zhenyuan also took a breath.
Recently, I don’t know why. Since Chen Mo finished his new game conference, he has an ominous premonition, always feeling his eyelids jump wildly.
Maybe it has something to do with Chen Mo madly milking him at the press conference?
Yan Zhenyuan dare not ignore Chen Mo, because he knows very well that the game industry is an industry that is very prone to miracles, and no one can say what will happen.
Some small-scale games have suddenly exploded and spread all over the world, and such cases have not happened rarely.
What's more, Chen Mo seems to have created many such miracles.
So, the more successful a designer, the more cautious.
But from the current situation, "Minecraft" should not be enough to shake the status of "A Thousand Hells".
The game "Thousand Hells" should be able to reach the top of the VR game bestseller list, at least staying on the list for a week or two, which is very good.
Although the two games are not of the same genre, nor do they have any direct competition, they are all released at the same time and are both VR platform works. The sales volume is low. It is good to say that if the monthly flow is covered by "Minecraft" After that, Yan Zhenyuan and the emperor's mutual entertainment was a bit unbearable.
The emperor's mutual entertainment is also full of joy, this time I finally compare Chen Mo!
Although it is a bit of a sledgehammer, the two works are not the same subject, but after all they won!
Considering the grievances between Chen Mo and the Emperor's Mutual Entertainment, it is normal for these designers of the Emperor's Mutual Entertainment to be happy like Chinese New Year.
……
Chen Mo is very calm here.
After this data came out, everyone's mood was fairly stable.
Although it can be considered a big seller and the sales volume is good, after all, the price of the game itself is too cheap, ten times worse than "Thousand Hells", so it is helpless for the monthly flow to be crushed.
If you raise the price, you may not be able to sell this sales volume. It can only be said that small-scale games are really not so popular on the VR platform.
In the studio, assistant Lin Xiao and Su Jinyu discussed.
"Sister Goldfish, let me ask you something. You said, "Minecraft" has been sold on the first day, and are you still planning a celebration? I don't know if the store manager is satisfied with the sales of this game If you follow the process, it should be arranged." Lin Xiao asked.
Su Jinyu thought for a while: "Just ask the store manager about this, I don't know what he thinks."
Lin Xiao was a little entangled: "It's just because I don't know what he thinks, so it's hard to ask."
Su Jinyu said: "It's okay, the manager has a good mentality, you don't have to worry so much, just just ask."
"Hmm." Lin Xiao nodded, and decided to ask Chen Mo about the celebration feast.
Lin Xue came to the second floor of the experience store and found that Chen Mo was still studying various data of "Minecraft" while smashing the buildings.
Lin Xiao knocked gently on the door: "The manager?"
Chen Mo raised his head and looked at her: "Come in, is there anything wrong?"
Lin Xiao took two steps and asked a little hesitantly: "The store manager, the sales data for the first day of "Minecraft" have been released. Do we still have a celebration party?"
"Celebration party?" Chen Mo thought for a moment, "Do it!"
Lin Xiao nodded: "Well, good, then I will arrange the manager now."
Chen Mo hurriedly waved his hand: "No, no, wait a minute, don't worry about this. Wouldn't it be better to do it after the income of "Minecraft" surpasses "Thousand Hells"?"
"Huh?" Lin Xiao was a little dazed, and would do it if he surpassed "A Thousand Hells"?
Judging from the current flow of the first day, the income difference between "Minecraft" and "A Thousand Hells" is nearly three times worse. How is this super?
Of course, Lin Xiao didn't dare to ask more. Anyway, she had reminded the boss. As for when the boss wants to have a celebration party, or if it can't be done at all, she can't control these.
"Okay, the store manager will tell me when you plan to host the celebration banquet. I'll make arrangements in advance." Lin Xiao turned and left.
Chen Mo continued to build buildings very calmly.
For some games, the first-day sales data is very important, because after a long period of publicity, the players who bought the game on the first day are basically the target players of the game. Feedback from this group of people It is crucial for designers~IndoMTL.com~ Generally speaking, for a game that is particularly well advertised, even if the first day's sales are not the highest peak, it is definitely a relatively high figure. Especially after adding pre-orders, you can roughly estimate the range of the total sales of the game.
But this is not the case for sandbox games.
When the sandbox game was first launched, players were still in the groping stage, and the fun of the game was greatly reduced. The true charm of "Minecraft" must wait for players to fully participate and display their ingenuity before it can be truly reflected. There will be a second proliferation and continuous growth at that time.
Although Chen Mo used a lot of methods to show the fun of building in "Minecraft" to the players in advance, there is still a layer behind.
Because Chen Mo's identity is a game developer, most of the players will feel very shiny when seeing the finished product he showed, and wonder if some special effects have been added.
When players create magnificent buildings with their hands, they will truly realize the charm of this game.
This is just the first day of going online, and Chen Mo is not in a hurry.