Almighty Game Designer Chapter 414: Why am I not yet an S grade?


Two weeks after its launch, "Sutu no Hama" successfully reached the third place on the mobile game bestseller list, while "Three Kingdoms Heroes" fell all the way and finally stopped at number 12.

Although the ranking of "Sutu no Hama" has not continued to rise after this, as an SLG game, it is not easy to climb to this position.

Obviously, "Yutu Beach" is far from being a perfect game. As an SLG game, its biggest problem is that it is too difficult to get started, and it’s too slow. Most players play for two or three weeks. After that, you can only experience the fun of it when you enter the state battle stage, and it may take months of exploration to really play and understand, which is obviously incompatible with the current fast-food game environment.

Maybe in the novice stage, the successful players are dismissed, and they don't experience the real fun of it.

However, "Study Beach" is also a game with outstanding advantages. For many old players, this is a game that will not get tired after playing for several years.

Different from the traditional Krypton Gold mobile games, "The Coast of the Land" is more gentle and longer-term.

……

Some game media have also reported on the unique Three Kingdoms game "Sutu no Hama".

"A three-nation game that can freely change the world situation? 》

"Chen Mo once again taught all mobile game designers a lesson in the field of mobile games! 》

"Player Comment: This is the real chaos of the Three Kingdoms! 》

"Game Evaluation: Although it is difficult to get started, it is rich in content and novel in gameplay! 》

"Chen Mo's new work <Xitu Zhibin>: Take you to the different Three Kingdoms"

"The Land of the Land: There is no plot, the player creates the plot! 》

For most of the players, "Side Land" did not cause such a sensation. Compared with Chen Mo's other works, this mobile game is not really earth-shattering.

However, all players are certain that no matter what game Chen Mo does, he will bring them enough surprises.

……

In the final selection, "Suzou no Hama" also won the first prize this time without a doubt.

Of course, it's not that this game is too good, but that the fighting power of competing games in the same period is too weak. The only "Heroic of the Three Kingdoms" that seems to be able to play a little bit is still using the card mobile gameplay that Chen Mo has been tired of playing long ago, while "Study Beach" is a comprehensive innovation of the gameplay, which is better and worse. It's clear at a glance.

Chen Mo also posted a Weibo.

"Oh, I won the first prize again, and the bookshelf is almost out of place, worry."

The picture attached is the certificate and trophy of this "Three Kingdoms Theme Game Season First Prize".

As soon as this Weibo was posted, many game designers were very angry.

"Nima, Chen Mo is so hard to beat, I owe it!"

"Isn't this sprinkling salt on our wounds?"

"Kill this pretender! You can't put it down for me!"

"You have fun with your PC games and VR games, don't come to the mobile game to mix it up!"

"To death, can't you leave us a prize?"

"Strong! Request to disqualify Chen Mo from the next competition!"

Of course, complaining goes to complaining. Many mobile game designers still get a lot of inspiration from this game.

A big inspiration is that Chen Mo has tested the players' bottom line for all designers.

And the result of the trial is that the players seem to have no bottom line?

Many people think that "Onmyoji" is already serious enough. A mobile game that requires four or five hours of playing a day is already in the eyes of most designers. As a result, Chen Mo has made a more serious one. "The Beach of Shutu"!

Don't talk about four or five hours, ten hours a day is not too much! And you have to fix it regularly. After the day and night, when the state war starts, there is not even a little time to rest.

Fortunately, this is a mobile game. If it is a PC game or a VR game, how many players can get up in the middle of the night to play a group?

But judging from player feedback, it seems that many people feel okay?

What the **** is this!

Many designers have also discovered that although heavy mobile games will make players very tired, they are really sticky.

After most players develop a habit, the first thing they do when they take out their mobile phones is to open "Side Land" and play every day, so it is not easy to abandon the game because of too plain playing.

"So, can we also do some more serious games? For example, transplant national warfare RPG like "Yi Zhan Three Kingdoms" to the mobile game platform?"

This is a question that many mobile game designers are thinking about.

……

……

Although many mobile game designers have been successfully in a bad mood, Chen Mo is also in a bad mood.

Because in the fantasy editor, Chen Mo's scores have risen sharply, but the designer's rating turned out to be an A+ level!

Chen Mo felt very speechless, why?

[Chen Mo: Game Designer (A+ Level)]

[Creativity: 89]

[System: 83]

[Level: 82]

[Plot: 89]

[Original Art: 87]

[3D Art: 81]

[Available resource quota this month: 2TB]

From the point of view of various values, compared with the previous ones, the creativity, system, and levels have been slightly improved, 3D art has been greatly improved, and the plot has not changed much.

Originally, Chen Mo thought that as long as he could make a phenomenal VR game, he could get the title of S-level designer, but now it seems that this is not the case?

For VR games, Chen Mo has already made two games, "Minecraft" and "Escape". These two games should be considered phenomenal games in their respective fields, right?

Moreover, "League of Legends" has become like this, and it has almost dominated the entire PC side. Is this not considered?

Why doesn't this give me an S-level designer, but an A+?

Although Chen Mo is full of doubts, no one can ask him, because the few S-level designers in China are either in large companies such as Emperor Dynasty and Zen, or they are alone. No contact with Chen Mo.

After much deliberation, Chen Mo decided to call Qiao Hua of the tour committee to ask.

After learning of Chen Mo's question, Qiao Hua smiled.

"This is the case, Chen Mo. Regarding your rating, it is not intended to target you, but the committee has a very clear evaluation standard for S-level designers."

"Although "Minecraft" and "Escape" are both very good VR games, they are still different from the "super boutique VR games" defined by the Game Committee."

"At present, the members of the game committee are basically divided into two groups~IndoMTL.com~The first group thinks that you have successful games on mobile games, PC and VR platforms, and have been innovating all the time. You should have won S The qualifications of first-class designers are now; the other group is relatively old-fashioned, thinking that although "Minecraft" and "Escape" are very creative, they are obviously suspected of opportunism and cannot be regarded as super boutique VR games."

Chen Mo was speechless: "How about an ultra-fine VR game?"

Qiao Hua explained: ""Minecraft" and "Escape" are both great in terms of gameplay. There is no doubt. However, in terms of artistry, it is difficult to conquer most of the judges."

Chen Mo was stunned: "Artistic?"

Qiao Hua said: "Yes, art is regarded as the ninth art, and artistry includes many aspects, such as character design, worldview background, plot, art style, musical style, etc."

"Or to put it bluntly, only if you make a VR game that is promising to compete for the best of the year, a designer may be rated as S. This has nothing to do with how profitable and popular your game is. It mainly depends on the evaluation of the judges."

Chen Mo understands roughly: "Okay, in that case, then I know. Isn't it a game to please the judges? I will make another one!"


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