Almighty Game Designer Chapter 460: A reward of 1.5 million knives!
Chapter 460 is offering a reward of 1.5 million dollars! (Three more)
When artificial intelligence set foot in the game field, it did not go smoothly.
Before the company developed Origin, it also developed another artificial intelligence that wanted to set foot in the rts field, but it was completely hammered by human players.
Of course, choosing the rts field as the main attack direction is mainly due to the type of game.
Currently, the only games on the market are rts games, where humans can compete fairly with artificial intelligence.
Like fps games, no matter how hard humans work hard, it is impossible for humans to play plug-ins; and for casual puzzle games, humans also have no chance of winning.
Those puzzle-solving levels that seem to be very difficult are just very difficult for humans, but completely without difficulty for artificial intelligence.
After all, there are so many puzzle games in the world, which one can surpass the difficulty of Go?
As for the moba game that is now normalizing, this is a 5v5 game after all, allowing five human players to play five identical artificial intelligences? It doesn't feel right either.
So, the company that studies artificial intelligence has chosen to choose, and only rts games are the most suitable.
The most important element of rts is the fog of war.
In rts, due to the limited field of view, it is impossible for artificial intelligence to grasp all the moves of the opponent, which gives the two parties room for strategic games.
At the same time, due to the extremely complex mutual restraint between various arms, this change is often faster and more complicated than Go. If you didn't discover or comprehend a small intention of the other party in time, you might be flattened by a wave of words.
For artificial intelligence, the biggest limitation is always one point: computing speed.
At the beginning of the battle between artificial intelligence and Go, humans could beat artificial intelligence when playing fast chess, but once they played slow chess, they would be defeated. Because artificial intelligence and human thinking are completely different, the more complicated the situation, the more time it takes to think about it to calculate the optimal solution.
In real-time strategy games, there is not enough thinking time like Go. For artificial intelligence, it may be necessary to change to a completely different algorithm and rule.
Of course, apart from these aspects, in terms of operation, artificial intelligence is clearly overwhelming human players.
For some human players, apm is never enough in rts games, because dozens of units need to be operated at the same time, even if the brain is enough, the hands cannot keep up.
But for artificial intelligence, no matter how many units are operated, it is okay, and in terms of reaction and accuracy of operation, it is all about human players.
So, considering that this is relatively unfair to human players, the company that developed Origin has also imposed certain restrictions on the operation of artificial intelligence, forcibly limiting its average apm to about 400, and the peak value to within 600 , And the first-class high-hand holding of human beings.
Of course, for artificial intelligence, even if apm is restricted, it has an advantage over humans, because it does not need to make those repeated operations to warm up hands, and every step of its operation is an effective operation.
In other words, the average apm of Origin seems to be around 400, but in fact it should be equivalent to 500 or even 600 of humans.
After Origin successfully reached the top of the three major servers in the United States, Europe, and Korea, Origin’s R&D company announced that it considered that Origin has too many advantages in apm when facing human players, so it is considering continuing to lower it. The apm value of origin is adjusted to an average value of about 350.
Of course, this can be said to be fair, or it can be said that Origin’s R&D company is afraid that the professional players will be scared away and no one will fight, or they are afraid that this man-machine war will become one-sided and unattractive. Sex, so this adjustment was made.
But for the professional players of "Warcraft", this is a bit like a naked provocation.
At the same time, Origin's research and development company also announced that it will offer a reward of 1.5 million US dollars for this man-machine war. As long as you can defeat Origin in bo3, you can get it!
Such a huge reward is a huge temptation for professional "Warcraft" players all over the world. After all, "Warcraft" is not normalized like "League of Legends", these "Warcraft" The professional players are not well-off.
What's more, this battle will not only gain money, but also gain popularity! Fighting on behalf of humans and defeating artificial intelligence is the highest glory that most people can only encounter once in a lifetime. Who doesn't want to go?
Even if the company that developed the origin does not offer a reward, these professional players will definitely go.
The "first elves" starlight of Hanbok is obviously holding such determination and became the first professional player to face Origin.
On the Internet, some people are also questioning why "Warcraft" was developed by Chen Mo. At present, the first person recognized by the National Service for "Warcraft" is also Chen Mo. Origin does not directly challenge Chen Mo, but first To challenge starlight, the first elves of Hanbok?
In fact, this is not difficult to understand.
In Chen Mo's previous life, Alpha Dog didn't challenge Ke Jie as soon as he came up. Instead, he challenged him step by step from ordinary first-line players.
On the one hand, it is to continuously condense the topical effect. If you challenge the world champion as soon as you come up, it is not conducive to creating topics and concentrating attention.
On the other hand, it is also for the purpose of gradual progress. After all, Origin’s R&D company does not know what level Origin is at. It is challenged little by little, and Origin has a greater chance of winning.
Furthermore, starlight is indeed the best choice for Origin, because they have just played on the Hanbok ladder before, and there is not much difference in strength between the two sides; at the same time, the two races are both elves and civil war. Although the viewing quality is a bit worse, it can definitely guarantee absolute fairness~IndoMTL.com~If it is another race, maybe even if Origin wins, some people will say that this is a racial advantage. The first civil war is used to start the game. Show the fairness of this man-machine war.
The opening battle of this human-machine war has attracted the attention of the whole world before it even started.
The reason why it is the opening game is because everyone knows that Origin will not be able to stop whether it is winning or losing this time. It will definitely become stronger, and then continue to challenge stronger human players.
As for the result of this game, everyone has different opinions.
"In one week, the level of origin is advancing by leaps and bounds. Starlight could not be played before, but now it must be impossible to play. This kind of script has been read countless times during the previous chess and man-machine battles. Is there any doubt? Of?"
"But this time, Origin's apm has been further lowered. The rts game is a game that affects the whole body. If Origin causes the hero to be seconded due to insufficient operations, wouldn't it be a direct gg for the entire game?"
"But the offline game was not delayed. The reason why Origin was difficult to win last time was mainly because of the delay in playing Hanbok in North America!"
"Last time Starlight was not prepared. As long as you study the origin video carefully, you will definitely be able to work out the response tactics!"
The players have different opinions.
Although most players are psychologically on the human side, everyone knows that Origin will win even more.
After all, such scripts have been staged many times during the chess battle. No pop-up window, timely update!