Almighty Game Designer Chapter 533: Press conference


As more and more materials were exposed by Chen Mo, the discussion about "Dark Soul" on the Internet became more and more enthusiastic, and the attention it received was no less than that of the previous life.

Mainly for domestic players and designers, this is the first game that can demonstrate the Pangu system, and it is also personally developed by Chen Mo, which has hidden many expectations.

Even if Chen Mo is not doing "Dark Soul" but other games, he will definitely get a lot of attention.

However, Chen Mo never revealed too much about some specific gameplay characteristics. Most of the video information given is a battle with some elite mobs. It is very smooth and does not seem difficult, so many players mistakenly think this is a mowing game.

I can’t say that I misunderstood, because according to the normal brain circuit, it should be a mowing game...

As early as when "Diablo" came out, many game media and professional designers had already analyzed it. Swipe in the background of a desperate world is actually a very good game mode, and Chen Mo has no reason to give up .

But Chen Mo just refused to announce more content, which made the players feel uncomfortable.

When all players have reached the peak of their expectations for "Dark Soul", Chen Mo finally announced that he would hold a new game launch conference to introduce the new game to the players and announce the release date of the game.

After hearing this news, the enthusiasm that had reached its peak or was about to decline was rekindled.

"Is it finally coming? The new game conference, this time Chen Mo is very formal!"

"More details should be revealed at the press conference, right? Check it out."

"Chen Mo is just going to hang people! It's so cute, can't you let the game out early?"

"Maybe it hasn't been done yet, but even now the development conference, this speed is already very fast!"

People who are familiar with Chen Mo know that he is not particularly keen on the new game conference. Whether to open or not to open is completely reckless.

Strictly speaking, the last development conference dates back to the "Minecraft" period, and that press conference did not cause any sensation. "Minecraft" is considered to be a latecomer, and everyone slowly realizes after it went online. To the difference of this game.

But today is not what it used to be, everyone is looking forward to this new game by Chen Mo.

……

The day of the press conference.

The conference hall of a five-star hotel in the Imperial Capital.

This new game conference is a big event for most game media, and even many game media reporters from other places have also traveled by plane to participate.

At the same time, major video websites and live broadcast platforms have also prepared brand new live broadcast rooms for this new game conference. There are also text live broadcast posts about this new game conference on major game forums.

Even on some foreign live broadcast platforms, some anchors rebroadcast the conference out of enthusiasm, and even have simultaneous interpretation and translation into languages ​​of other countries.

It can be said that this new game conference has focused the attention of a large number of game lovers.

Soon, the press conference officially began.

Chen Mo took the microphone and came to the big screen, and there was immediately warm applause.

Chen Mo smiled and looked at the game media reporters present, and said: "Thank you very much for taking the time to participate in this conference. The theme of this conference is clear to everyone, mainly to introduce my new Game, "Dark Soul"."

"Some materials of "Dark Soul" have been published on the Internet before, but everyone should still be confused, what kind of game is this?"

"There are three main contents today. One is to continue to disclose some information, and the other is the Q&A session. I will answer some of your questions and feel free to ask questions. Later, the release date of this game and some other matters will be announced."

"Okay, let's take a look at a video material first."

Chen Mo stood aside, and brand new game video images began to appear on the big screen.

This time the video is no longer a cg, it is completely a real game.

The camera lens floats in the air, constantly traversing different scenes of the entire "Dark Souls" world, including the walls of Losric, the undead settlement, the road of living sacrifices, the fortress of France, the secluded church, the crypt, cold Ligu and so on.

The various scenes in the game are fully revealed in front of the players. The editing this time is very natural. Every scene is a glimpse, and then quickly switched.

The entire video is only more than five minutes in length, but it takes everyone to appreciate many magnificent and magnificent perspectives. Some of the viewing angles that are called superb views by the players have given longer shots. Many reporters off the field from time to time Exclaimed.

There is also a burst of Niubi and 666 on major barrage video sites.

"Fuck, this scene is so grand? Is there a total of number of unique scenes~ IndoMTL.com~ I feel at least ten more!"

"The number of scenes in this vr game feels comparable to that of the Diablo series, or even bigger? It's really awesome!"

"And why do I have an illusion, as if the whole world is very connected, do you have this feeling? It seems that the previous large overlook angle also covers the scene behind."

"Awesome! It feels like the content of this game is very explosive. Who knows how Chen Mo was driven out in such a short time, it is absolutely abnormal!"

"When I look at "Knight Glory", I think my heart is cold, and "Dark Soul" has done more than a dozen scenes!"

"What about the boss battle? Don't show us the boss yet!"

The video is over soon.

Chen Mo came to the front of the stage and said to everyone: "As you have seen just now, most of the unique scenes in this video have been recorded. The scene style of the game is these. Only all the recorded scenes It's all a small corner in the scene."

"The average time the player actually spends in the entire game is not a particularly good estimate, but it should be longer."

The reporters in the audience are all a little confused. Isn't the average duration particularly predictable?

This is not like what Chen Mo would say.

The approximate duration of a game's total game time can still be estimated. According to the capacity and difficulty of the game, roughly estimate the time required for ordinary players to clear the level. Isn't it difficult?

What Chen Mo means by this, does it imply that the game's level content is richer and there are many forks?

Well, it should be like this.

Neither did these reporters think too much.

"There is a video next, mainly for everyone to watch the boss battle of this game."

Chen Mo stepped aside again after speaking.


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