Almighty Game Designer Chapter 535: Try it!
The reporter sat down very happily.
There are many people on the barrage.
"Wow, this game can be shown! Watch me show the audience!"
"Hehe, the old Genji is already hungry and thirsty for 300 games!"
"How do you feel that this game has no shortcomings? Is it too much, or I missed something and didn't hear it? The scene is rich, cool, and showy. It's perfect! Chen Mo Is there a big move this time?"
A few more reporters asked questions, but everyone’s questions are basically still entangled in some details in the game. For these Chen Mo, they just clicked and didn’t go into the details.
This is basically a tacit routine. Journalists want to dig out as much information as possible, create a bigger sensation before the game is released, and bring more traffic to their website; The designer is to hide some content as much as possible, create a sense of mystery, and arouse the interest of players.
So, after a battle of wits, the players' sense of anticipation was pushed to the top.
According to the information currently flowing out of Chen Mo, they have made up such a game.
Slightly difficult mowing game.
Rich scenes and boss battle settings.
The level design that claims to be a benchmark in the industry.
New works that continue the dark spirit.
Several content exposed at the press conference made the players' enthusiasm unprecedented!
Chen Mo looked around, and it was almost time.
"Then next, announce the release date of this game."
""Dark Soul" will be officially released on September 1, with domestic and international versions. The game has two voices in Chinese and English, and the subtitles support multilingual versions, including Korean, Japanese, French, German, Russian and other languages."
"For domestic players, as long as they log in to the Thunder game platform on the same day, purchase and download the game. The price of this game is 1988, and the game supports online game mode."
"One more thing, the previous general rule was that an unconditional refund is available for the new game within two weeks of purchase and the game time does not exceed two hours. The game "Dark Souls" is played within two weeks Unconditional refunds are available for no more than 3 hours. This can be regarded as some small benefits for players. After all, Thunder Interactive has not sold any VR games at such a high price."
As soon as Chen Mo finished speaking, there was another wave of 666 on the barrage.
On the one hand, this price is really not expensive. In VR games, 1988 can only be regarded as a mid-range price. According to the current game quality and richness of the game content of "Dark Souls", it is also the first in the Pangu system. This piece of work is obviously excellent value for money.
In addition, Chen Mo also extended the refund time by one hour. Although it seems to be useless, it is just a small favor, but for the players, it is better to have a small favor than nothing.
Some people noticed that when Chen Mo announced the extension of the refund time, there was a faint smile on his face.
But none of them understood the meaning of this smile too much.
……
Soon after, "Knight Glory" also announced the game's release date, September 10, nine days later than "Dark Soul".
But this is also a helpless move, because the development of "Knight Glory" is so fast that it can't be mentioned further.
Frank is wondering, is this Chinese company silly or something? Obviously it started later than "Knight Glory", how come it went online earlier?
This research and development speed is no one!
Frank also knows that it doesn't matter if you go online for a few days at night. As long as you go online within a month, it is considered a crash. The key is to see the quality of the two games and how the players evaluate them.
……
Three days before the game's release, Chen Mo's experience store welcomed a new player.
According to the usual routine of the experience store, new games will be launched in the experience store for players to experience before being officially launched. Most of Chen Mo's other games are one week in advance, but "Dark Soul" is only three days ahead of schedule.
Many people think this is probably because the game's development progress is relatively fast, so there is no way to go online in advance, and they didn't think too much.
As soon as the door opened, the experience store became very lively, and even several anchors from the Imperial Capital rushed over.
But to Chen Mo's surprise, Qiu Hengyang also came.
Chen Mo smiled and led him into the hall: "Lao Qiu, you are a rare visitor, why did you think of coming here today?"
Qiu Hengyang said: "It just happens that I haven't had much inspiration recently, and I wandered around. I heard that your new game is online in the experience store today, so I want to experience it."
Chen Mo smiled: "Okay, no problem. You can find a VR game pod first, you can steal food or something, and wait for 10:10, "Dark Soul" can officially start playing. "
Qiu Hengyang nodded: "Okay."
Lao Qiu casually found a game bay to enter. The game bay has been installed with "Dark Soul" in advance. Just wait for 10:10 to activate these games at the same time, and then you can experience it directly.
Qiu Hengyang was actually inspired by other people in the group this time, because everyone was very curious about how "Dark Soul" was doing, and it was very tiring.
Qiu Hengyang is in the imperial capital and is very close to Chen Mo’s experience store, so I was recommended by everyone as a representative to experience the game "Dark Soul", and by the way, take a look at the special performance effects of the Pangu system. Can you find some inspiration for yourself? Maybe you can use it later.
There are a lot of people in the VR experience area. Although Chen Mo's experience store has a lot of game bays, it will soon be full. If Qiu Hengyang hadn't come early, I would have queued up.
Among the player community, Qiu Hengyang even saw a few well-known anchors on the Internet ~IndoMTL.com~ should also come to experience the new game.
Obviously, the games made by Chen Mo have a great influence in China, and even some well-known anchors are his fans.
Soon, the time came and "Dark Souls" was officially activated.
Qiu Hengyang entered the game for the first time.
The first is an opening CG.
This CG has actually been seen before, but when I experience it in VR mode, I have a different feeling.
In VR mode, the player is like being in the scene. Although the perspective is completely fixed, Qiu Hengyang feels very shocked by this immersive feeling.
I can only sigh with emotion. After all, it is the Thunder Film Studio. After playing CG for several years, there are more and more tricks.
After the CG is over, I enter the character selection screen, which is commonly known as pinching the face.
"Oh? You can pinch your face."
Qiu Hengyang was a little surprised, because "Diablo" doesn't have the face-squeezing function at all, because this kind of game itself is a brushing game, and it doesn't really care about appearance.
However, being able to pinch your face is always an improvement.
Qiu Hengyang looked at the options in the interface and quickly understood that this is not only a pinch interface, but also a career selection interface.
In addition to customizing the appearance and body shape of humans, you can also choose your occupation during your lifetime. The chosen profession is different, the equipment and weapons that comes with the birth are different, and the initial attribute points are also different.
Moreover, you can also choose funeral items, which are special items that you will bring with you when you are born.
Qiu Hengyang didn't have any special needs for appearance, so he chose a knight who played in the middle of the game.
His original intention was that the knights had more armors, which could better express the effect of the Pangu system. As a result, he chose the most suitable profession for the novice by accidentally hitting and colliding...