Almighty Game Designer Chapter 541: You flicker!
For three days in a row, players in the experience store were tortured to death in "Dark Souls"!
These players quickly summarized some rules in this game.
Boss is very abnormal, and Miaoren didn't discuss it.
The mobs are also very abnormal, and Miaoren didn't discuss it either.
A player without armor is as crisp as a piece of paper; a player wearing armor is as crisp as kraft paper.
In any case, in this game, it’s not surprising where you die on which monster’s hand...
Moreover, in this game, the maliciousness from the designer can be felt everywhere.
In the normal process, it’s fine if there are monsters that the player can’t defeat at all. There are always mobs in various strange corners waiting for the sneak attack on the wall. The players can barely bear it, but the most irritating is that even the game The first treasure chest I encountered was a monster!
It can be said that almost 90% of the players who played "Dark Souls" were recruited. Who would have thought that this thing would be a monster?
However, Chen Mo carefully prepared the bloodstain and advice system according to the original work. When the player is playing, other players' blood or advice will appear randomly on the scene.
The so-called bloodstain is when another player dies in a certain place, you can see a pool of blood on the ground, and after touching it, you can see what happened before the player died.
So those players who are late into the game will see a pool of blood in front of the treasure box monster, just touch it and they will understand that there is a problem with the treasure box.
The function of Admonition also surprised everyone.
The so-called advice is to write a line of text on the map to remind everyone of what will happen in this place.
This is also the unique help system of "Dark Souls". In fact, at the beginning, Hidetaka Miyazaki came up with this idea, only to save production costs, but it was unexpectedly popular.
From the beginning of the novice zone, Chen Mo reminded players to perform some operations and some special location events through some official advice. Later, players began to write advice on the ground to remind other players.
Of course, these admonitions are true and false. Players who see the admonitions can choose to like or disagree.
The current players are still more kind-hearted, so admonitions also make the players in a desperate world feel a little warm: Well, at least there are other idiots who suffer here like me...
Moreover, the modified advice allows players to write any text on the ground instead of only writing text in the template. (Of course, there is a block word setting. If the player leaves abusive information and is reported, the account will be punished.)
After all, after "Dark Souls" is ported to the VR platform, inputting information has become easier, and there are no more restrictions.
Soon, these pioneers began to leave a lot of advice on the map, such as leaving "Please use the shield to fight against" at the door of Gudat, and "Don't cut npc" at the door of the fire-passing sacrifice field.
There are also some monsters that can’t be defeated at all, such as Crystal Lizard, Brother Swordsman, Losric Knight, etc. Many people also leave advice in the places where they appear, so that everyone can go around and fight later. .
Some players were surprised to find that the NPCs in "Dark Souls" can be attacked!
It's just that the consequences of the attack will be very tragic. Some NPCs will refuse to sell you goods, while others will keep chasing you to kill, even if you die. And this will directly cause you to cut off the task line related to him.
Some players deleted files in despair because of this kind of thing...
If it is put in other games, this matter will definitely be sprayed by the players, but in the "Dark Soul", everyone quickly accepted this setting...
After all, the players who are willing to stay are all shaking M, who cares about such minutia...
However, it’s not a big deal to change the number and retrain in this game, because many players who have chosen a wizard or a priesthood were tortured to death by the boss at the beginning, and they reluctantly deleted the number and chose the knight. Start.
As for the more miserable no-owner, it is the doubting life that makes the player die...
……
In the past three days, the "Dark Souls" players in the experience store have experienced the ups and downs of their lives, although a large number of people have been dissuaded by the extremely high difficulty of "Dark Souls" , But those who stayed without exception chose to move on.
At the same time, many players’ demo information was posted on the Internet, and some black fans criticized "Dark Soul" online.
"Fuck, what kind of junk game did Chen Mo do? This game is not a grass cutting game at all. After entering, the mobs will die in seconds!"
"Playing this game is simply abused, and Chen Mo is retaliating against society again!"
"Don't buy after the release, whoever buys the pen!"
But there are also many players who are retorting.
"Who said that this is a veritable mowing game, how can you be so dishonest?"
"This game is fun, don't listen to the rhythm of the navy, everyone can buy it to play!"
"Well, this is a very mind-healing game, which can effectively relieve mental fatigue after work and is beneficial to physical and mental health!"
"I will testify, this game is really great, there is a video to prove it!"
The players who support and oppose "Dark Souls" uploaded videos, but this made other players feel more confused. From the interface, it is obviously all "Dark Souls", but the effect is bad So many?
Players who said that "Dark Souls" would be blamed for seconds uploaded a video of fighting with Guda. Sure enough, in the video, Guda's long knife was swung into the wind, and the player was directly attacked with three knives. Take it away, miserable.
However, some players also uploaded videos of massacres on the walls of Losric with a big sword in hand. In the video, the player wields a big sword. The skeleton mobs are not an enemy at all. Even the Knight of Losric is shot without temper under the continuous smashing attack of the big sword~ IndoMTL. com~ successfully proved that this game can indeed mowing.
The players who haven't come to experience it are all wondering, who is telling the truth?
Actually, the player with the big sword is one of the loyal players of "Dark Soul". For the past three days, he has basically been in the experience store, and the progress of the picture is also fast. In order to record this video, he also deliberately ran back to the walls of Losric and abused the mobs there, which really created a kind of lawn mowing game effect.
There are still many people who watch the excitement and are not too big to be confused. In a mentality that I can’t be abused by myself, they crazily praised the video of this big sword brother.
"Yeah, this is the normal state of "Dark Souls", and I also kill the Quartet in this way, eh."
"Have you seen? This great sword is not domineering, is it two swords and one monster? Even the knight has no power to fight back. Those who still say "Dark Soul" are difficult, your conscience is not Will it hurt?"
"That is, it is obvious that your own technology is not good enough, but the game is blamed on the other hand, it is your opening method!"
The other players who don't know the truth are confused. Who is right? Why is the evaluation of this game so polarized before its release?
Many players have smelled a hint of conspiracy from it, but this has made some people’s curiosity and thirst for knowledge more swelled, because from the video, this big sword brother is indeed very cool when he hacks monsters. Under the effect of the Pangu engine, cutting the mobs is really like cutting grass!
Although there are many people on the Internet who have been abused to the point of retiring and preaching how suffering this game is, most players still think they should buy it and try it out.
Moreover, isn’t this game refundable? What are you afraid of?