Almighty Game Designer Chapter 608: Lucky draw


In the experience store, Chen Mo is checking the income of his happiness value and resentment value.

As soon as the two big killers of "Dark Soul" and "Dark Soul" prequel were taken out, the resentment value was indeed rolled up, and so far, more than 270 copies have been saved.

Before "Soul of Darkness", Chen Mo had accumulated a total of about 20 resentment points. It can be seen that the game "Soul of Darkness" has an immediate effect in accumulating resentment points...

However, happiness is not enough.

The main source of Chen Mo's Happiness Points is "Super Mario Odyssey". So far, he has accumulated 118 Happiness Points.

Moreover, the speed at which the resentment value is acquired is much higher than the happiness value.

"The lottery draws 118 times...or use the mall key." Chen Mo groaned.

During the last lottery draw, Chen Mo accidentally got a special item, the key to the mall. Use this key to start shopping in the mall. The enhanced version of the third stage of the mall including all the items that have been drawn is also required to pay for happiness and resentment.

Moreover, there is no limit to the total amount of one purchase, and the mall will be closed after purchase.

Last time it was useless because Chen Mo didn't have much happiness value and resentment value in his hands. But now Chen Mo has saved more than a hundred chances to draw, and feels like he can go to the mall for a wave.

Recently, I have made several large-scale games in a row. The memory replay potion and other props have consumed a lot. After all, the lottery is very troublesome now, and I can only rely on the inventory saved before.

Chen Mo is thinking about purchasing a batch of special props.

On the virtual screen, Chen Mo chose to use [Special Items-Mall Key].

A golden key was inserted into the whirlpool in the center of the virtual screen, and the whirlpool quickly spun, and then a dazzling shopping mall appeared in front of Chen Mo.

This interface is similar to the store interface of many games. It looks like a shelf, filled with all kinds of goods, with the name and quantity limit on the top of the product, and you can also view the product description.

Chen Mo still missed these special props.

There are very early props such as super focuser and rage jammer, as well as very practical daily props such as memory playback potion, lucky capsule, super accelerator, and speed regulator, as well as reaction power injections and hand speed improvement The potion is an exclusive item for food abuse, and there are also moth items such as the poisonous milk charm, good luck generator, fear mask, and mental aura.

There are many different kinds of items, but they are all props that Chen Mo has used before, and there are no new props.

Chen Mo is not sure whether there will be new items in the third stage of the system, but even if there are, it is estimated that they will have to be drawn before they can be purchased in the mall.

Chen Mo glanced over these props, and the prices were different. Obviously, the rarity of these props is different, and the limited quantity and price are naturally different.

The total amount purchased this time is unlimited, which means that as long as the happiness value and the resentment value are sufficient, all the props in the entire mall can be bought; however, each item is still limited in quantity.

Chen Mo first eliminated the super focuser, rage jammer, super accelerator, and rate adjuster. Because these are relatively early props, they are only used when the propaganda ability is insufficient, the game is not paid attention to, or the development efficiency is relatively low.

Moreover, these props are quite expensive, so it hurts to buy them.

After that, the purchase priority of reaction power injections and hand speed boosting potions can also be put at the end, because Chen Mo's hand speed and reaction power are basically higher than the top level of professional players. If it is higher, it is estimated It should be beyond the human category, and it doesn't make much sense.

As for the good luck generator... it's too uncontrollable. Last time Chen Mo was spit up blood, so don't take this risk. After all, Chen Mo has been going smoothly now, making it difficult for him to make it artificially, isn't it a pain in idleness?

You must prepare a few auras for the reduction of intelligence, which are specially used to fool the leaders of the tour committee to facilitate your future game review...

The fear mask is currently out of use.

There are more memorizing replay potions.

Lucky capsules must be bought as soon as they can be bought. This thing has only advantages and no disadvantages. In the future draws, I will rely on it.

Chen Mo made up his mind and started buying.

First of all, there are two lucky capsules in the mall. The unit price is 20 happiness value and 20 resentment value. Chen Mo bought both directly.

It's really expensive, but after all, it is the advanced version of the third stage. Chen Mo is still very happy to try its effect.

Next is the advanced version of the memory playback potion. The unit price is 1 happiness value and 1 resentment value. Chen Mo directly bought out all 30 of the inventory.

There are 5 Minor Auras, and the unit price is 10 happiness value and 10 resentment value. Chen Mo thought for a while and bought 3 of them first. After all, only some special games are under the pressure of review, and they are not always used.

In the blink of an eye, it took 100 happiness points and 100 resentment points.

For the remaining 18 points of happiness, Chen Mo decided to keep the lottery, because these items are generally more expensive, and there is no special urgent need.

Close the mall, Chen Mo used up all the remaining 18 chances to draw. This time he didn't use the lucky capsule~IndoMTL.com~After all, there are not many chances to draw a lottery. Using the lucky capsule is a waste.

The screen flashed, and a brand new skill book appeared on the interface.

[Professional Knowledge-Modern Weapon Knowledge and Skill Book (Elementary)]!

"Huh? Looks like I haven't seen this before."

Chen Mo was very happy at first, but when he saw the words "beginner" in parentheses, it hurt for a while.

The system, you are in the third stage. Is it fair to give me a beginner skill book? !

When I was working on "Dark Soul" before, the cold weapon knowledge and skill book was directly in place in one step...

However, after using this book, Chen Mo understood that the reason why the total number of modern weapons and cold weapons skill books is different is because the amount of knowledge is not in the same order of magnitude.

In fact, there is relatively little knowledge about cold weapons, and there are only a few weapons back and forth, but the range of modern weapons is too wide, from guns to tanks, even intercontinental missile fighters, etc., can be included in this range.

So, this book is an elementary level, with only some simple introductions to modern weapons, without going into the inner parts of various weapons.

In 18 draws, Chen Mo has drawn 5 modern weapon knowledge and skill books (beginner), 4 human structure skill books (advanced), 3 modern architecture advanced skill books, and 6 parkour knowledge and skills books. book.

Although the things that were extracted are not particularly satisfactory, they are at least useful, so Chen Mo was not dissatisfied, and used all these props.

I still haven’t drawn a skill book about European history and customs, so Assassin’s Creed feels like it’s still far away...

Chen Mo thought for a while, anyway, when the lucky capsule draws next time, he will definitely be able to draw it out, right?

So, let's first think about how to make good use of these new skill books.

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