Almighty Game Designer Chapter 760: Joel and Ellie
The combat system of The Last of Us is also very unique.
Although Chen Mo did not advertise some special zombies or special weapons like "Apocalypse" before, the players discovered after playing a bit that the combat system of this game is different from the traditional zombie game It's huge, and it's completely different from all of Chen Mo's previous games.
To put it simply, the combat system of "The Last of Us" is more realistic, and can better show the true state of humans fighting zombies in the apocalyptic environment.
In "The Last of Us", fighting humans or fighting zombies are two different ways of fighting.
When fighting a zombie, the best sense of the zombie is hearing, and the vision is very poor, so you must walk quietly.
"Listening" and "Assassination" are the most commonly used combat methods. "Listening" can be regarded as a special ability of the protagonist. In the state of "listening", the protagonist's movement will become very slow and hardly make any sound. At the same time, the location of zombies and humans behind the wall can be located by hearing.
The zombies in the game are divided into ordinary zombies and special zombies. Ordinary zombies can be directly dealt with by stealth-strangling, but some special zombies, such as the sound tracker, cannot be killed by strangling, and a switchblade must be used. .
Moreover, the zombies have a very keen sense of hearing. As soon as a shot is fired, the surrounding zombies will inevitably swarm. If the protagonist is bitten, the game will be over. Therefore, in the battle, stealth assassination or simply stealth to avoid the battle is the most cost-effective way to play. It is unrealistic to shoot and kill all the way.
This is different from other zombie games. Other zombie games always try to give the protagonist a bunch of big killers, such as chainsaw, Gatling, etc., so that players can experience the thrill of slaughtering zombies crazy. But think about it carefully, if it is really the end of the world twenty years later, it would be nice to find a few bullets. Things like chainsaws and Gatling are basically difficult to get.
As for fighting humans, it is another way of fighting.
Human vision is very good, as long as it shows up, it will be discovered. But the hearing is slightly worse, so the difficulty of stealth assassination will be slightly reduced.
Humans are often loaded with live ammunition, so this kind of battle is a bit similar to "Uncharted Waters", which is a routine of stealth assassination + bunker shootout. However, because the number of bullets in the player’s hand is extremely limited, it’s impossible to imagine a full-blown burst like the simple mode of Uncharted Waters. The gun can only be used as a tactical weapon. In most cases, the protagonist’s weapon is a bottle or brick. , Or even just fist melee.
Especially the way of fighting bricks is very grounded.
So, although the combat system and material system of "The Last of Us" may seem a bit stingy at first, when you think about it, they are actually closer to the real doomsday ecology.
If 20 years after the outbreak of the virus, if there is an unlimited supply of combat materials, there may only be bricks.
Moreover, on the surface, this combat system still looks like stealth, assassination, and bunker shooting. However, in the context of special apocalyptic zombies, coupled with the ability to "listen" and complex weapon systems, it has become It has been completely renewed, has a very clear distinction from other games, and has made its own characteristics in the combat experience.
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Zhao Lei is completely immersed in the plot of "The Last of Us".
Joel and Tess found Robert to track down their own batch of goods, met the boss of Firefly, Marlene, and took a special deal: to take a 13-year-old Lolita named Allie out of town , To obtain a large number of weapons.
But when I was out of the city, I met a soldier and discovered that Ellie was actually an infected person, but she was an infected person who had developed antibodies. This little girl is very likely to have the key to making a zombie virus vaccine. .
However, when we reached the destination Capitol after all the hardships, the plot reversed again.
The members of Firefly in the Capitol have all been evacuated, but Tess insists on looking for Firefly, because she has been infected and time is running out. In this apocalyptic background, a person like Joel can survive not because he is strong, but because his luck is good, and luck will be exhausted.
Tess hoped that Joel could send Ellie to the Firefly Organization to develop a vaccine, but he chose to cut off for them and drag the soldiers who came to search.
Joel and Allie went to great lengths to avoid the soldiers' pursuit, and the plot also ushered in a very critical turning point at this time.
What should I do next?
Zhao Lei feels the same about Joel's situation.
In 20 years of desperate career, Joel has experienced too much, he is used to intrigue and cruelty of the end times. It can be seen that he can kill soldiers and enemies who threaten him calmly and without hesitation.
Joel was also very indifferent to Ellie. The reason for escorting Ellie was by no means out of sympathy, but just to get the weapons. This was just a deal.
I have to say that Joel’s mentality is very in line with the rules of behavior after the end of the world. If Joel is not such a person, it is impossible to survive in the end of the world for 20 years.
At this time, he was obviously unwilling to make Joel risk his life for a vague goal.
But in any case, Joel couldn't leave Ellie down, so the plot continued, and Joel ran to the next destination.
During the game, Zhao Lei discovered some very interesting points.
First of all, Joel’s attitude towards Ellie is more repulsive~IndoMTL.com~ Compared with the tender father 20 years ago, Joel now looks like a ruthless egoist, basically not Any response to Ellie’s joke, sometimes harshly.
Of course, the more reason for this is a self-protection mentality. Obviously Joel has seen a lot of examples in the past 20 years, as he said, "What you care about is only one use to harm you "Death", Joel hopes he can live, not wanting to risk an illusory goal.
This kind of character portrayal makes Zhao Lei feel very real and very appropriate. In the end times, Joel was no longer a good person, but he did not become a bad person. He just put on a protective color and became a gray person who is easier to survive in the end times.
Secondly, Joel and Allie are partners, their relationship is completely different from that of Joel and Tess, and this difference can be reflected in the gameplay.
Tess is a standard female man, so when encountering some high places, Joel can lift Tess up, and Tess will pull Joel up. But Allie is just a little Lolita, she can't pull Joel, so she can only look for the key to open the door or some special tools after Joel takes her over.
Furthermore, Tess is basically in the state of a gun, but Ellie is defenseless. When he got the bow and arrow, Ellie asked to use it herself, but Joel refused. Despite all the requests from Ellie, he didn't want to give her any weapons.
But even so, Ellie will find things like wine bottles and bricks in the scene, which can often help Joel.
The combination of Joel and Ellie is also dramatic, full of contradictions and conflicts, and Zhao Lei also feels very curious, how will the plot develop?
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