Almighty Game Designer Chapter 853: The reward has been upgraded


As a horror game, it should be considered a more proud thing to maintain such a high churn rate?

After all, players are so scared that they **** off, isn't it the original intention of horror games?

However, Chen Mo is not particularly satisfied with this data.

There are too many players losing, how can we collect the resentment value?

This is not to say that Chen Mo designed the game too hard. In terms of the difficulty of solving the puzzle, the difficulty of fighting, etc., "Silent Hill" is not difficult. The puzzle is actually very simple, and the battle is not. The kind that requires technology in particular.

But mainly... "Silent Hill" is a modified version.

Chen Mo’s previous life "Silent Hill 2" is a relatively old game. If you look at it from the future, the picture has nothing to say, basically mosaic image quality, character actions, game sound effects, etc. It's not particularly brilliant, only the plot, background music, and game rhythm can be called the pinnacle, so it is regarded by many players as the highest artistic level of the "Silent Hill" series, and it is also one of the masterpieces of horror games.

Chen Mo wants to redo the VR version of "Silent Hill 2". Of course, he needs to use the Pangu engine and first-class art resources to achieve an ultra-high level of realism in this game.

In all respects, it will even surpass the "." produced by Hideo Kojima. After all, "." is just a "playable trailer", just a small fragment of the "New Silent Hill" project, not complete. The "Silent Hill" produced by Chen Mo is a complete version based on the script of "Silent Hill 2". There are no shortcomings in all aspects of the screen, music, atmosphere, model, and plot.

As a result, the effect after the remake is beyond expectation, it seems a bit too scary for the players...

Basically, few players can play for more than half an hour in "Silent Hill", even those players who have pushed the plot to the apartment part, they can only play for a while every few hours, no Anyone can play for more than one hour continuously.

And this difficulty also discourages many players.

If the players are all lost in the first scene, then even if they can contribute resentment points, they will not contribute much.

As the saying goes, money can make ghosts push away.

If the players don't continue playing, it must be that they don't have enough money.

Chen Mo greeted Qian Kun: "Come on, and increase the rewards of "Silent Hill". In addition to the original rewards, the top 1,000 players who cleared "Silent Hill" can choose ten games from all platforms; The first 10,000 players who cleared "Silent Hill" can choose from six games on all platforms; the top 50,000 players who cleared "Silent Hill" can choose from three games on all platforms. This reward can be superimposed with the clearance reward."

Qian Kun hesitated for a while, and said to Chen Mo: "Manager, murder is illegal..."

Chen Mo glanced at him: "What are you talking about? I'm obviously sending benefits."

Qian Kun is speechless: "Manager, how about the game "Silent Hill", you don't have any idea... count it, even all the designers of the "Silent Hill" project team dare not play it, it is enough to prove How terrible it is..."

Chen Mo smiled: "It doesn't matter, the players are very strong, how can you see the rainbow without experiencing wind and rain? I believe that for the ten games on the entire platform, they will definitely be able to make money."

"Okay." Qian Kun sighed, "The store manager, let's say okay first, this is all your instructions, I won't take the blame..."

Chen Mo chuckled: "You are the number, who is the one who doesn't care for?"

Qian Kun: "..."

……

On the forum, "Silent Hill" is still one of the hottest topics.

As for how horrible this game is, players have actually discussed a lot, and the players who really played it all said that the scariest part of this game is actually the beginning.

The unknown is the scariest.

Because everything in "Silent Hill" appeared in an unreasonable way, completely illogical, such as heavy fog, various monsters with some human figures but completely incomprehensible, these factors all make the players recognize In the face of this "unknowable fear", the san value of the players is unknowingly lost.

Like other horror games, it may be a virus crisis, it may be a biochemical experiment, it may be a biological mutation... But anyway, those monsters and scenes are still within people's cognition.

But "Silent Hill" is different. There is no explanation and no reason. You never know what will emerge in the dense fog ahead.

If you really accept this setting completely, then the situation will be much better, but the problem is... it is a very, very long process from understanding this setting to accepting this setting.

Many players said: "Don't play anymore! Never play anymore! Only by clearing the level can you get a free game? Blood loss! This is really a gambling!"

However, just when players said they would never play again, a new announcement came out.

The reward has been upgraded!

"Fuck? The first thousand players who cleared the level, choose ten games from all platforms?! And can be superimposed with the previous rewards? In other words, you can get a total of 11 games?! If you follow a VR game If you calculate around 1600, that would be...nearly 18 thousand!"

"This is so wide! The lowest level is the top 50,000~IndoMTL.com~ You can also get 4 games on the whole platform! That's also seven or eight thousand dollars!"

Many players said they would never play again, but when they saw this reward, they silently took back what they had said before.

Not to mention the rewards for the first thousand people to pass the level. It is a game that is very profitable and worth more than 10,000. Even for players with ample financial conditions, they can’t ignore it.

The clearance rewards for the top 50,000 are actually equally attractive, because the price/performance ratio is too high.

The top one thousand is too difficult, but the top fifty thousand? Many players feel that they still have hope to try it.

What's more, Chen Mo's super classic VR games are not particularly large. Many people have already bought them at a discount on Double 11. Choose 4 games on the whole platform, which is actually enough for them to get all the remaining classic games. For example, the body of "Dark Souls", "The Last of Us", "Uncharted" and "Assassin's Creed: Origins". All four works have won. Isn't it a profit?

Chen Mo did not set a prize for the first player to pass the level because he could not mobilize the enthusiasm of most players.

On the contrary, setting awards in this way of top 1,000, top 10,000, and top 50,000 will make most players feel that they have a play, so they will invest in "Silent Hill" and provide Chen Mo with massive Resentment value.

Many players said that they are fighting!

If you don't fight for the top 1,000, you have to fight for the top 50,000!

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