Almighty Game Designer Chapter 908: Why can’t it be a happy ending?


The choice of three endings tells the story from another angle, giving it a touch of warmth and giving players another choice.

What many people did not expect is that this hidden ending has aroused the disgust of many players. Some players even posted a post on the forum with the headline: "Why do we have to have a happy ending?"

"To be honest, when I saw the first two endings, I was very touched. I think "Escape from the Sky" can undoubtedly be divided into the "God Works" from the plot. The plot has several degrees. In reverse, the two people fought side by side before, but in the end they had to fight life and death. The dramatic tension of this plot was very strong, and the last shot made everyone's emotions reach the peak. The last survivor went to visit each other The family, and the funeral of the dead, the end of the story is still embarrassing."

"I think this is enough for the game. Many people think that there must be a happy ending, and neither of them will die, but I want to ask, why must there be a happy ending? I originally thought Chen Mo It is a designer who respects the artistry so much that he might give up the happy ending without fail, but he still did it. I was very disappointed. It is like a story with a profound intention, which has become kitsch in order to cater to the taste of the public."

This post has caused widespread debate among players, and many players really support this view.

However, the vast majority of players support this hidden ending. The debate on this topic has continued, and it was topped hundreds of floors in just one day, and the players have been arguing with each other.

But at this moment, something unexpected happened.

Chen Mo personally responded to this post.

"Then I would like to ask, why there must be no happy ending?"

"Many people have a wrong perception that'a good story must be a tragedy.' It seems that if you don’t lie to a few tears, this story is not deep enough and not true enough. Then I ask you, is reality and you As imagined, is there only misery and no luck?"

"Speaking of misery, Leo and Vincent are miserable enough, especially Vincent. He has lost his brother. Does he have to choose in the end, or kill his other brother, or Killed by my other brother?"

"As an artistic carrier, games must also convey certain emotions to players, and this emotion must be positive and positive. Whether it is a tragic ending or a hidden ending, the emotions contained in "Escape from Birth" are positive. Xiang, the key to this story is to let every player experience friendship, bondage, love and family, rather than'creating something beautiful and destroying it'."

"Does Leo and Vincent deserve to die? Vincent is a conscientious policeman. He is busy with work, neglects his family, and deceives Leo. All this is to fulfill his duties and make these outsiders no longer To create greater chaos is for the safety of other people’s lives and property; Leo is a good father and husband, although he has a lot of history. He has his own bottom line. Although he commits a crime, he does not die."

"Then I ask you, why are these two people having to die so that you are satisfied?"

"The game is called the Ninth Art, and the biggest difference between it and other arts is that players should have their own choices. If it is in a movie or a novel, maybe the story can only have one ending, but in the game What kind of action Cente will take depends to a certain extent on the person who is controlling them. If the players who represent the will of two people want them to let go of their hatred and survive, what right do I have to deprive the player of What about this hope?"

"Those players who work tirelessly to clear every small game and trigger every hidden plot are worthy of such a hidden opportunity. As long as they are not the most evil spirits, everyone is qualified to pursue a second chance. This is the idea I hope this game can convey to everyone."

"The happy ending is not a shame. Everyone has a yearning for beautiful things and a happy life in their hearts. This is the spiritual power that supports the happy ending."

……

When the players saw this long reply, their first reaction was...high imitation, right?

This is not like Chen Mo's style at all!

In previous games, Chen Mo seemed to seldom explain his intention to make the game, and even some of the deeply buried easter eggs were let players dig by themselves.

Like a film director, many of the suspenseful parts will never be solved as a creator, because that will only greatly reduce the mystery of this work.

But this time, Chen Mo responded very rarely. In any case, this reply made many players applaud.

"It makes sense! Why must a person die? Why must a tragedy end?"

"I think the three endings are all very good! This happy ending is clearly ‘Serent’s mercy’!"

"Yeah~IndoMTL.com~The designer is like a **** in the game. If you want to cry and cry, it’s not a matter of minutes? If some author, it would be normal to write an all-out ending. Fa? Chen Mo did not pursue the so-called "tragic", but guided people to feel the warmth of life through this story. I think this is the true meaning he wants to convey!"

There are still a lot of players in various replies with Chen Mo, and many people continue to ask questions, but after Chen Mo responded to this one, he never showed up again.

……

"Escape from the Sky" became popular, on the one hand because the game has a very good topicality, and on the other hand because it appeared at the right time.

During the hot sale of Switchpro, many new players are eager to find a two-player game to play. After all, Switch has obvious advantages in two-player games.

And many players have found that the performance of "Escape from the Sky" on Switch seems to be better than the effect of VR?

Of course, it's not that the first-person perspective of VR is not good, but the VR version is difficult to show the unique advantage of Switch. Many players like to use Switchpro to play on TV. With the support of the large screen, the crampedness of the field of view disappears and is replaced by a movie-like gaming experience.

The exquisite graphics, the just right and colorful gameplay, the touching plot...These elements have made a movie-like game like "Escape from the Sky" won unanimous praise from players! 8) For more wonderful novels, welcome to everyone's reading academy


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