Almighty Game Designer Chapter 1044: When did I say there was a shield?
Although everyone has long known that the Bloodborne Curse is a soul game, when they see these scenes, they still feel very strange.
In fact, the essence of a soul game lies in the combat system and level design. Whether it can be the ultimate in this regard determines whether a soul game is authentic.
This is why players don't buy soul games that are not produced by Chen Mo at all, because whether it's battles, levels, or plots, they always feel a little tasteless.
The Dark Souls is a game with a very obvious personal style. It is difficult to learn if you want to learn this thing. It is often a tiger that is not an anti-dog.
But seeing the blood curse, many players once again remembered the feeling they had when they first saw the soul of darkness, suffocation, despair, and darkness, but the soul of soul fighting is still rooted in every aspect of the game.
In other words, the blood source curse is equivalent to completely changing the background of the world view, and the plot is completely different; while the combat system and level design follow the classic ideas of the dark soul as a whole, but are innovative in some details.
Chen Mo looked at the reporters present: "Ok, you are free to ask questions now, and we will release a live combat video later. At that time, you can watch the blood curse battle in detail."
As soon as Chen Mo's voice fell, the reporters in the audience raised their hands in unison, asking questions that were already prepared.
A reporter stood up: "Excuse me, Mr. Chen Mo, how difficult is the Blood Curse compared to Dark Soul? Is it increased or decreased?"
Many of the reporters below couldn't help but smile knowingly, but this question came up with an idea.
Before everyone asked, is it difficult for the soul of darkness? Chen Mo can talk about him deliberately by deliberately fooling around.
But now ask, is the blood curse more difficult than the soul of darkness? Then there must be a reference point, and it will not be so easy to pass the test.
Chen Mo smiled: "Their fighting methods are slightly different. If you prefer the fighting method of Dark Souls, then you may find the blood curse more difficult, or the other way around. Of course, I know You will definitely not be satisfied with this answer. I can say this. For most people, the setting of the blood source curse is probably more friendly."
The reporters listened with their ears upright.
The reporter who stood up and asked questions said: "Mr. Chen, you are digging a hole again. You just said'settings are more friendly', but you didn't say that the settings are friendly, and the difficulty of the game drops."
Chen Mo froze for a moment.
Huh? The reporter's IQ has risen this year, but it's not as good as before.
Chen Mo explained: "The setting is more friendly. I will give two simple examples. First, when the player is attacked by a monster, he will enter a special state of'failure blood'. If the player launches a counterattack and causes damage to the monster, the blood loss can be recovered, so the return of the counterattack is greatly increased. Second, the player can carry up to 20 blood bottles from beginning to end, and killing monsters can be supplemented, so the fault tolerance rate is inevitable Higher."
A reporter asked: "The gospel of this design?"
Chen Mo smiled: "That's right. In fact, in the blood source curse, we encourage players to be greedy for knives. Appropriate recklessness can speed up the pace of the game and enhance the player's sense of coolness. Maybe in the soul of darkness, we are greedy for knives It is a very high-risk and very low-yield behavior. Sometimes a lot of blood is lost just by greedy, and the gain is not worth the loss, so novices will feel that the rhythm is very slow when playing Dark Souls."
"But the Bloodborne Curse has designed to encourage players to attack in many ways. The most prominent point is that the counterattack can be **** after being injured. This makes knife-grabbing a high-risk and high-yield behavior, which will make players It’s not so dull to play."
Immediately, a reporter raised his hand excitedly: "Mr. Chen Mo, please tell us more about the advantages of the blood curse over the soul of darkness!"
Chen Mo coughed dryly: "First of all, this reporter, I want to criticize you. Your sentence is a very serious leading question. It seems that the curse of blood is much better than the soul of darkness. I have repeatedly emphasized , The two games are different, but it has never been said that the blood curse is better than the soul of darkness. This is a matter of opinion."
"But I can say that one of the major advantages of Curse of Bleeding Source is handsome."
Reporters in the audience: "???"
Chen Mo expressed surprise: "What? Didn't you even see this? I just released the promotional video and game data map for nothing? You can take a closer look."
He waved his hand, and several handsome hunter costumes cursed by the blood source appeared on the big screen.
"Look, this time our costume design is based on the Victorian Baroque style, and also absorbs some elements such as steampunk. Top hat, walking stick, hunter coat, face hat, and there are a lot of lace, Spinning, ribbons, bows, stand-up collars, high waists, princess sleeves and other elements~IndoMTL.com~ plus the overall long character model, highlighting a handsome."
"And this time the costume design does not have those heavy armors, let alone onion knight armors and Javier armors. All the clothes are slim and handsome. I think this should be an epic. Level enhancement."
The reporters in the audience looked dumbfounded.
Shentemo is an epic enhancement! Who plays this game depends on whether his character is handsome or not!
Furthermore, the first-person VR of the Matrix Game Pod is **** and nervous to death. Who has the leisure to see if his clothes are handsome or not?
Well, there may still be some, but there is no such thing as "epic enhancement", right?
Suddenly, a reporter realized a problem: "Wait, Mr. Chen, you just said that there will be no heavy armor like the onion knight armor. They are all this kind of particularly beautiful hunter costumes. Could you say that we can wear them before? Heavy armor, now there is no option for heavy armor at all?!"
Chen Mo nodded: "Yes."
The reporter looked dumbfounded: "Wait, I used to say that I didn't wear a piece of armor paper, but I folded it in half after wearing the armor paper, but now I don’t even have the chance to fold the paper in half?"
Chen Mo stretched his hands: "Oh, you said it yourself. Wearing heavy armor paper folded in half, you can see that it doesn’t matter whether you wear it or not, right? So I just canceled it and replaced it with a beautiful fashion. , If the load is lighter, you are particularly flexible in dodge and roll, and it is easier to avoid monster attacks. Isn’t that good."
The reporters were all taken aback: "But, wearing this suit and holding a big shield is too unconventional, right?!"
Chen Mo chuckled: "When did I say that this game has a shield?"
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