Almighty Game Designer Chapter 1079: Gosh, I’m so tall
Zou Zhuo’s first reaction when he came to this tauren warrior called "Playing the piano to me" was from his perspective...
Gosh, I'm so tall!
Yes, according to the data in "World of Warcraft", the height of a male human is 6 feet, which is 180, and the height of a male tauren is the highest, which is 8 feet, which is 240.
Every male tauren player is 2 meters 4 tall, and each is a Yao Xiaoming...
Some classmates may not be convinced, what about my big troll?
The height of the male troll is 7.1 feet, just over two meters tall, the same height as the male draenei.
The troll player must be dissatisfied, saying that if my big troll straightens up, it will definitely be taller than a cow!
The question is who do you blame if you arch your back like a big shrimp...
So, Zou Zhuo is now experiencing the real Yao Ming's perspective, which feels really different at all.
In reality, the little fat man is just over one meter and seven feet tall. In the Imperial Capital, he belongs to the type who is on the verge of being despised. As a result, he has suddenly increased by more than half a meter, and the distance between his vision and the ground is different.
But there is no feeling of standing out, because there are all tauren around, and the height is about the same as him...
The second reaction is...
Gosh, I'm so wide!
Not only the front is wide, but the sides are also wide. As a sturdy race, tauren's arms are three times thicker than human thighs. Such beings can walk horizontally on the road-anyway, there is no difference between walking horizontally and vertically.
There are also some physical maladaptations.
First, the tauren only has three fingers and two toes.
Strictly speaking, those two bifurcations on the feet should be regarded as hooves and do not have the function of bending toes.
This kind of feeling is like a healthy person who wakes up and suddenly finds that his fingers have been amputated. The four fingers that were originally good have been amputated directly with the ring finger and little finger.
Fortunately, these **** are so thick that there will be no loose grip when holding the weapon.
One more curious thing is that Zou Zhuo can feel the tail behind his ass...
Humans do not have tails, but tauren do. Not only could Zou Zhuo feel his tail, he could even control it to flick it left and right to drive away flies around him.
Shen Te Mo catches flies, there are no flies around here!
There are still some slight itching in his lower back and thighs from time to time, which makes Zou Zhuo always want to scratch.
At first, Zou Zhuo was worried, would it be inconvenient to control if he changed to such a tall body?
Facts have proved that Zou Zhuo has been worried. It seems that the game has been debugged for these problems. The tauren is particularly stable whether he walks or jumps. As long as he walks well without tripping himself, he should not fall.
Zou Zhuo can even vaguely see two of his own horns through the edge of his field of vision, as if he is wearing some strange headgear...
After playing with his own tail for two minutes, Zou Zhuo remembered to take a closer look at the basic settings of the game.
When I was born, my shirt, belt, and pants were ready-made, with an adventure booklet and a reduced magic bag hung on my belt.
This kind of magic bag was previously experienced when "Oasis" was launched in Stormwind City. This is a light yellow pocket with some strange spell inscriptions on it, which can achieve the effect of a "dimensional backpack". It is about the same size as an ordinary backpack, and it may actually be installed, and no amount of things will be heavy.
Moreover, once the bag is hung on the belt, it will automatically become a buckle, just like a simple ornament.
The adventure manual is also hung on the waist, but it does not occupy space. You can view the mission log when you open it. The spells and skills learned are also recorded in this small book.
The last page of the adventure manual is the world map, but after Zou Zhuo opened it, he found that the other places except Hongyuntai were blank. It seems that these places need to be explored by themselves before they are drawn on the map. .
The current weapon is a wooden hammer. For Zou Zhuo, it feels a bit lighter. But since it is a novice equipment, it will definitely be replaced soon.
When Zou Zhuo focuses on the equipment, detailed information about the equipment will appear, including its quality, damage, additional attributes, and so on.
In addition, the default in the game is to turn off the health bar and turn off the damage value display. Players can judge the blood volume by the monster's damage.
This is to strengthen the player’s sense of immersion and substitution in the game, but it is only possible to play this way at the early stage of the game. After the five-player dungeon or even the team dungeon, players need to have a very clear standard for measuring dps. It is also necessary to have a clear estimate of the blood volume of the boss and the players, and then you can turn on the numerical display in the game according to your needs.
As for the skills, they are directly imprinted in the player's mind through consciousness implantation. Zou Zhuo clearly knows that there are now two skills: Heroic Strike and War Stomp. The latter is the racial talent of Tauren.
All these skills can be found in the spell book with their names and detailed descriptions, but Zou Zhuo's mind is only the general usage of these skills.
In addition, there are some ui elements at the edge of the field of view. In the upper right corner of the field of vision, there is a small circular map with the name of the place where I am located~IndoMTL.com~ and a small sun, which means it is daytime. On the upper left is his own profile picture, name and health bar.
The panel at the bottom left is the chat panel, which displays words from nearby players. However, because it is the next generation of vr, Zou Zhuo can hear the people nearby.
This game is also divided into channels. Players speak on nearby channels by default, and people around can hear them as long as they are close. But if the player talks to the team channel or other channels, only people in that channel can hear it.
The reason why it is necessary to display the content of the speech on the panel is mainly because some people may feel that it is particularly annoying for someone to talk around them all the time. At this time, they can block the surrounding voice and only use the text on the panel. See what the people around you are saying.
At the bottom of the field of vision, the player can freely call out the skill bar when needed. This skill bar is for the player to check the cooling time of various skills in seconds.
If the player is particularly familiar with the skills in the later stage, he can ignore this skill column at all and play blindly.
There is another point that Zou Zhuo is more concerned about, which is the time now.
In reality, it is just past 0 o'clock, which is late at night, but it is daytime in the game. Obviously, the time flow in the game is different from that in reality.
Because Chen Mo considers that most players may start to play in sleep mode after 0:00 in the evening. If the game time is the same as the real time, they are likely to do tasks at night every time they go online. It's too embarrassing.
Therefore, the game has its own time, which is inconsistent with the time in reality. Even if players can only play at night every time, after entering the game, they will see that sometimes it is day and sometimes night, and the weather will vary. .
Reading Yue, Reading Yue is wonderful!
(=Reading Yue)