Release that Witch Chapter 230: Assassination (on)
The faceless person had quietly crossed the canal long before the sun completely set, and conquered the mercenaries behind camp.
Her real name is not Faceless, but Aphra. This is the name given to her by Holy City of Hermes Bishop Heather, which means dust. She likes the name very much, because the dust is simple and unremarkable. As long as she falls on the ground, she can no longer distinguish each other, just like herself.
Only in front of Heather, Aphra will restore its original appearance.
As a member of the arbitral tribunal, she assisted the bishop in dealing with many fallen people, including some who defected from Church's witch, and also those who have been corrupted by the world. He was dispatched to Kingdom Capital to accomplish a key task: transform a devout presiding judge into Greycastle King. As for the capture of fallen witch, it is just a piggy-backed leisure activity. She likes to imitate those who have been punished and tortured witch, and then experience it from beginning to end. Sharing the pain of fallen can make her feel more deeply everything The significance is also the atonement for her possession of Devil power.
The opponent's camp is cleverly set up, just in the bulging field on the shore, it is difficult to observe their whereabouts, and the witch flying in the sky made her dare not to get too close. Aphra had to lurk in a farm warehouse and wait until it was dark before moving on.
When the night shrouded the earth, she unexpectedly noticed that situation had changed.
The mercenaries have already exited the dock area, and all of them have been withdrawn from camp. Those Dreamland Water idiots have sparsely pulled up the torches and gathered together on the bank of the river. This is like telling the other party that someone is coming to attack camp Already. Even if there is no flight witch, as long as the mercenary regiment is not all blind, you can easily see that something is wrong.
Oops, she said secretly in her heart. If the other person judges that Mouse is crowded and has no chance, she will definitely retreat to the east. Although it is very taboo to march at night, it is obvious that I ca n’t take care of so much to escape. It ’s just a matter of running around. At the moment, the encirclement has no shadow. Dreamland Water has just occupied dock and is still crossing the river by the rafts on the shore. When they came around, I'm afraid the other party had already dispersed. It is impossible to want Mouse to chase the enemy at night. Where will I find those **** witchs?
Aphra hurried to the direction of camp, hoping to be mixed into the team before they retreat.
But when she arrived at nearby, a mercenary gathering place, the scene in front of her was completely unexpected.
camp There are still people patrolling around the bonfire, the bonfire is very strong, and the figures come and go, seemingly orderly, and there is no mess.
They didn't choose to retreat?
After careful observation for a while, Aphra confirmed his judgement, and at the same time he had a surprise in his heart. Although I don't know what the other person's consideration was, he decided to stay here instead of running away as soon as possible, but in this way the ending is already doomed. She drew a dagger from her waist, observed the movement of the sentinel, and touched the weakest spot.
In addition to the meaning that Heather gave her to survive, Church also taught her fighting and assassination skills. The opponent is not a battle-hard elite mercenary, as can be seen from the sentinel arrangement. While a mercenary was looking elsewhere, she slammed into his back from the dead end of her sight and slammed into his back, covering her mouth with one hand, and stabbing a dagger into his neck.
After silently killing the mercenaries, Aphra held the opponent in one hand and placed it on her chest to display the deformation ability. This is a long or short process: When replacing King, in order to ensure long-term effective Almost all magic power in the body is depleted, and the transformation time lasts nearly one hour. At this time, she didn't have to work so hard. In the blink of an eye, she turned herself into a mercenary. Although the effect could only last for half a day, it was enough for the assassination.
Before the patrol came around, she quickly took off the opponent's clothes, put it on her, and dragged the body into the wheat field. But when facing the mercenary's weapon, she felt a little confused. It was an iron qualitative gun with a wooden handle, but the club head did not have a gun point, but a small black hole.
What is this weapon?
She thought for a long time and didn't get the answer. Seeing that the patrol was about to pass by here, Aphra had to carry it behind him in the form of memory, and pretended to be seriously sending a whistle.
Like the countless previous assassinations, the patrol passed by with her without discovering anything unusual.
Aphra is not in a hurry to return to camp to find the whereabouts of witch. After all, the replacement can only simulate the shape, but cannot read the mind. In case of encountering an acquaintance, it will be easy to expose the horse's feet. When these people are in chaos, there are countless mobile phones for her to choose from.
When the moon hung high in the night sky, Dreamland Water's idiots finally crossed the canal and moved closer to this side. A whistle sounded behind her, and the patrol and sentry mercenaries began to withdraw her camp opportunity.
Following the crowd into the camp, Aphra was surprised to find that there were more than a hundred people on the other side. They made a long circle and surrounded the entire small slope, or crouched, or stood, and held the bar flat in their hands. Strange weapon, the end with the opening facing the enemy.
She didn't have time to look closely, and while no one was around, she stooped into the nearest tent.
In a short while, a shouting sound was heard outside, and then interrupted by a more violent explosion. Aphra was startled, the sound was so dense, there was almost no pause.
What the **** happened? She pressed and held the urge to probe, and waited.
With the passage of time, camp became busy, with footsteps and command sounds everywhere, probably adjusting the defense strength based on the number of opponents attacking. What irritates Aphra is why it's been so long that they haven't attacked the top of the hill! ?
After a while, the sound of Ping Ping Bang Bang gradually thins out, and she can no longer hear the killing sound of Mouse. This makes the heart of Aphra sink down, isn't it ... Dreamland Water's dregs have retreated ? Even if the number of mercenaries doubled, it was only two or three hundred, and the more than one thousand Mouses from all sides could not even take a step up the slope?
The opportunity seems to be leaving her.
Aphra immediately drilled out of the tent, touched the center of camp and waited until the end of the battle. When the personnel were counted, it was difficult for her to hide everyone's eyes. This was not a well-prepared dive. She was completely unfamiliar with the mercenary regiment's personnel and passwords, so she had to make a quick decision.
Bypassing the two tents, Aphra slowly leaned out his head and looked towards the center of camp. I saw four women sitting around the campfire, probably the witch mentioned in the information. Although the number is not correct, the **** information has not been accurate from the beginning, and there is not much difference between killing two and killing four. Anyone suspected of fallen should be tortured. When it is too late to torture, all should be killed, even if it is wrong, it is a necessary sacrifice.
She looked around. After planning the retreat, she stood up from behind the tent and walked towards the campfire in the same manner as if she were nothing.
Just stepping into the middle of the open space, Aphra felt a cold hard object against his back.
"Don't move," said a woman's voice, "who the **** are you?" (To be continued.)