Thriller Paradise Chapter 257: First role mission
【The script has been completed and the reward is being settled. 】
[Acquired experience value: 10000, game currency: 100000]
[Acquired Items/Equipment: None]
[Complete/Accept Mission: 6/6]
[Special, hidden tasks completed: 1, cracking the world view: none]
[Surge value of shock: 0 times, highest shock value: 0%, average shock value: 0%]
[Your fear rating is daring, you can get an extra reward, please select later. 】
[Get skill value: 450]
[Skill value bonus experience: 4500, game currency: 45000]
[Scenario clearance reward: puzzle card*1]
[Hidden task reward: start summoning specialization task chain]
[Settlement has been completed, please continue. 】
"Well...this final ending..." Feng Bujue was still recalling the scene at the end of the script: "It is actually an inspirational atmosphere. There is a feeling that a huge adventure story has just begun..." He paused, "But the two protagonists don't seem to be good people!"
[You have added a role task] A strange system prompt suddenly sounded in his ears.
Feng Bujue remembers that he heard the sentence [Your Summoning Specialization has been unlocked, and there is a mission update in the login space] in the script, which must have been referred to.
As a person who has read the game description in detail and often collects information on forums, Feng Bujue obviously knows the setting of "role task".
In the middle of the game, players have a chance to trigger "character tasks" under certain circumstances (not necessarily in the script). Such tasks cannot be given up or shared. They are also invisible in the task bar. The progress can only be checked on the touch screen of the login space.
Character tasks. Can be regarded as a kind of reward mechanism in disguise, this kind of task cannot fail, and there is no time limit. For example, Feng Bujue received this one: [Use the summoning skill and successfully summon the summon 50 times, the current progress is 0/50]
"Unfortunately, you can't use skills in the landing space...otherwise you can finish it in one or two days." Feng Bujue muttered as he watched the mission.
You may be surprised. He just turned on the Summoning Specialization, and didn't have any Summoning Skills at all, why could he say such a thing.
Actually, the answer is very simple... [Look at the move]
The skill description says: Players can choose any specialization that has been turned on, and randomly activate an active skill of that specialization.
It didn't say that you can't choose the summoning system...
Feng Bujue also has an advantage. Those who have studied summoning skills will understand that many summons require conditions. Regardless of physical fitness, spiritual power, or survival, many summoning skills will require some very nonsensical things.
Just give an example, such as this...
[Name: Summoning Technique-Sailor]
[Skill card attributes: active skills, permanent mastery]
[Skill Type: Summon]
[Effect: Summon a strong sailor to fight for you (cooling time 60 minutes, existence time 10 minutes. There can be at most 1 sailor at the same time)]
[Consumption: 10% physical energy, 20% spiritual power, a can of spinach]
[Learning Condition: Summon Specialization F]
[Note: This is an odd-looking sailor who has his own philosophy of life. He is stubborn and childish, but he has a sense of justice and dared to come forward. He is the kind of guy who will use the simplest and rude way to save the United States as a hero. The most trusted partner in fights. 】
There are two points to mention in this example. The first is the concept of "most existing at the same time".
Although it seems that there is at most one summoned object with a longer cooling time than the existing time, this is a thriller paradise. Among the countless skills and items, there are naturally "reducing cooling times". It can do multiple summons.
Therefore, the skill will state that several of these summons can exist at the same time. of course. If two different players summon the same kind of summon, then the two can coexist.
Secondly, the second point to mention is to consume the "can of spinach" in that item.
This thing. It's not something the player can produce. If you don't buy or find it, the player will never be able to activate the skills...
This skill for summoning sailors is not bad, because canned spinach is available in the system store. There are still many materials needed for summoning skills, and there is nowhere to buy them. Players can only find them by themselves.
Like some rusty iron nails, empty mineral water bottles, socks with holes, hands in a clock, paper towels that have blown your nose, moldy bread, etc... all kinds of spoons, large bowls and small debris possible.
This setting is so painful that many players have complained. Of course, complaining belongs to complaining. Many people are in pain and happy. While complaining, they are always collecting those consumables.
This can only explain one thing...Although this setting is full of maliciousness, it is also very interesting...
Of course, there are also many summons that don’t need to consume specific items, as long as they consume three types of values on the player.
Feng Bujue's summoning spells launched with [Kanzhao] are undoubtedly of this kind. Because he has no specific consumables at all, it is impossible for him to activate skills beyond his ability.
Unless... he randomly launches the summoning spells that "consume a piece of sophisticated equipment", "consume survival value supplement (medium)", or even "consume game currency" and "consume skill points"... /
Then count him unlucky.
"The Summoning Specialization that was unlocked at the expense of six puzzle cards, and the task chain was unlocked at the same time, so you have to practice it... When you enter the script in the future, as long as the conditions are right, you can put a Summoning skill. Okay." Feng Bujue muttered ~IndoMTL.com~ and opened the door to the storage room: "Although I don't know what will be summoned... but the game explains that the summoned object can be disbanded at any time. It should be fine."
He came under the first glass pillar and decisively chose the 40% experience bonus, adding 108,000 experience points at a time.
[You have reached level 28, the upper limit of physical fitness has been increased, currently 2800/2800] The system prompt sounded immediately.
"This 40% experience is really more enjoyable than eating." He sighed, and then walked to the second glass pillar.
The puzzle card that Feng Bujue drew this time was [Puzzle Card-Leather Jacket]. He took out the other three cards from the storage box according to the usual practice, and selected the "Combination" option in the menu. The result was still [ Failed to retrieve reasonable sequence].
He put all the puzzle cards in the box and returned to the elevator: "Well... I had dinner earlier today, and the actual time is only 7 o'clock. It is too early to switch to sleep mode, and there are a few hours left... "His gaze hovered between several modes: "Or...try the indiscriminate melee mode of the killing game?" (To be continued. If you like this work, you are welcome to come to the starting point (m) to vote for recommendations Tickets, monthly tickets, your support is my biggest motivation. For mobile phone users, please go to m to read.)