Thriller Paradise Chapter 833: Preliminary rules
Time goes back a little bit, let us look at three days ago...
At 0:00 on August 30, the "Team Personnel Change Request" function of the peak conquest s2 was closed.
At the same time, the specific opening time and rules of the s2 "preliminaries mode" were also posted on the Dream Company's official website on time.
This night is destined to be a sleepless night...
As it approaches midnight, there are already a large number of players staying in front of the computer, opening forums and web pages, eagerly awaiting first-hand consultation.
When the bell rang at midnight and related information was announced, the forum ushered in a silence of about three minutes... Then there was an unprecedented explosion.
Even if an exclusive discussion area was prepared, and even Guangbrao participated in the screening and management of posts, the forum was still in a state of being "exploded" an hour after midnight.
Obviously, the players are very excited and very excited. Everyone has a unique opinion on the detailed rules announced and wants to publish them as soon as possible.
However, Brother Jue didn't pay attention to this matter this evening. He just calmly led his friends on the front line of **** to write two scripts, and then went off the line to sleep.
Because... he had already anticipated what would happen on the forum, so he simply chose to ignore it. Anyway, the announcement is on the official website, and there is no time to read it tomorrow. It's not that it's gone when you are late, so why bother to join in the fun.
So, until the next morning, when Feng Bujue came back from the morning exercise and finished his breakfast, he turned on the computer unhurriedly and read the rules...
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The schedule of the peak s2 competition is divided into three stages, namely "preliminaries", "rematches" and "finals". The preliminaries are officially named 【Gathering of Heroes】. The format of the game is a "completely random" team battle, and the overall rules are similar to the practice mode-two teams of five players are engaged in a 4v4 battle.
The preliminaries will be based on a points system, with 36 matches being played within 50 days. The points rules are similar to football leagues, namely: win 3 points and tie 1 point. Loss scores 0 points.
When you see this, someone will definitely ask, what is "ping"? Let me first explain how the "tie" appears...
Generally speaking, there are three situations that lead to a tie.
First, the members of the two teams "die at the same time" or "died at the same time" within a very short time (less than or equal to ten seconds), regardless of the cause of this result, and no matter which team member contributed This result. This game will be considered a "tie".
For example: in a certain game, there is only one player left on team A and three on team B; at this time, the person from team A burst into the middle of team B and blew himself up. As a result, the four players succeeded in a short time. death. This result can be regarded as a tie.
But if, after the explosion, a member of one side... survived more than ten seconds after all the members of the enemy team were judged "dead", then regardless of whether he was still alive in the eleventh second, His team is considered the "winning" side.
Secondly, the two teams stayed in the script for a very long time, but they failed to kill all the opponents, and fell into a situation similar to the "three-step cycle" in Chinese chess. That is, the stalemate of "whoever changes the recruit first will suffer"......
On the premise that these conditions are met, the system will propose a "tie agreement" to the captains of the two teams, if the captains of both teams agree. This round will end in a tie. But if one party disagrees, the disagreeing party must take the initiative to "change moves" to break the deadlock, otherwise it will be judged as a negative game. In the same way, if both parties disagree, both parties have to "change their tricks."
The third, although the probability is extremely low. But there is also the possibility of a tie... it is in the case of an atomic bomb. That is, "both players are completely destroyed by a third-party mass destruction attack in the script at the same time", it is also considered a tie.
But to be honest. Want to play that kind of situation, it may be more difficult than winning...
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So...I'll stop here for the tie. Let's talk about the competition system.
As a game, if players are allowed to do something on time every day in a period of fifty days...it will undoubtedly cause psychological pressure and a certain degree of disgust. Therefore, Dream Company adopted a similar strategy as in the s1 preliminaries, using the rule of "playing n matches in n days", allowing players to allocate time relatively freely.
In the preliminaries of s2, "unfinished" teams can only play one game in a natural day. A match that starts before midnight and continues to the next day will be considered as played on the "day before".
The above rule is no longer applicable to "finished" teams that have played 36 games. These teams can play as many games as they want in a day, but they won't get points regardless of whether they win or lose. However, if they win, they can get a clearance reward equal to the "Nightmare Difficulty Team Mode".
Dream will add this setting, mainly to prevent teams from being unable to complete the match due to "cannot search for opponents" before the end of the preliminaries period. For example... some teams missed a game on the last night, and at this time there are not many teams similar to them in the queuing system, and they can’t be queued after waiting for a long time... In order to avoid this situation, dream The company uses reward rules to encourage those "completed" teams to stay in the queue and act as opponents to those "unfinished" teams.
For the former, this is a steady profit. Win... not only can you get rich rewards, but also make a team that may pose a threat to you in the future lose points; if you lose... it's nothing more than a loss of game time, and the right is to play practice matches. .
For the latter, it doesn't matter whether the team they meet is a finisher or not, they all have to compete, so there is no difference.
Of course... Even so, it is inevitable that some teams will not be able to finish the game within 50 days for various reasons. In this regard, Dream Company has already thought out countermeasures. After the fifty-day cycle, they will choose a time to give those teams that have played 35 games a chance to put these teams together for an extra round. If the number of these teams is odd, then send a gm team to recharge (the actual situation later is even, so the gm team did not play).
But if you haven't played 35 games in 50 days, then I'm sorry. It seems that your team lacks the ability to finish the game and cannot make it into the semi-finals to blame others.
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Next, let's talk about the ranking method of the game.
After all the preliminaries are completely finished, the system will select the top 256 points among the "finished teams" to enter the semi-finals.
If there is a situation where the points are the same, the system will look at the "small points", that is, who has more "wins"; if the number of consecutive wins is the same, it will be counted in the effective 36 games. There is a difference in the number of deaths between yourself and the enemy; and if even this data is the same... the system will calculate the percentage of survival value lost in each location.
In short, the ranking must be well-founded. If you want to avoid being eliminated with the same points, the way is to play every game seriously and do every detail well. Maybe the accumulation of these details... will allow your team to squeeze out others to advance.
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Next, look at the prizes.
A total of 256 teams passed the preliminaries, but only the top 100 teams were able to win prizes.
As for the content of the prizes, as mentioned in the previous article, they are:
Top 100-Every member of the team can get 1,000,000 game coins and a limited edition t-shirt.
Top 50-each member of the team can get random sophisticated equipment corresponding to their level*2, and a forty-eight-hour time-limited experience of the new version of "Terrorist Paradise" "Dark of the Gods".
The top five-members of the team who are not at full level will be immediately promoted to the full level, and each player can get a piece of perfect equipment.
It is worth mentioning that the announcement on August 30 specifically pointed out that...the prizes of this preliminary contest can be "stacked".
In other words, the top 50 teams, in addition to their own prizes, can also get the "top 100" prizes. The top five teams can get all the rewards of the above three tiers.
This arrangement... will undoubtedly increase the competition in the preliminaries to a level that can be described as tragic, and this... is the situation that Dream Company hopes to see most.
The game company hopes that players will go all out in every game, even those teams that are waiting in line after the game will work hard to suppress the points of other unfinished teams.
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The last thing to say... is the game time.
According to the news announced on August 30, the matching system of [Heroes Gathering] will be activated at 0:00 on September 5 and will be closed at 0:00 on October 25. During the fifty natural days during this period, players can join the queue at any time.
Of course, for the first thirty-six days, all teams can only queue up to one game per day. If you want to play two games in a row, you can consider to be ranked close to midnight, so that after the first game is basically the next day.
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In general~IndoMTL.com~These rules are reasonable, and they are basically in Feng Bujue's expectation.
In the short term, there is not much to plan. According to Jue Ge's estimation, as long as they play in the rhythm of the practice mode, they will be sure to enter the semi-finals.
As for the rules of the semi-finals, Dream Company has not announced yet, but judging from the number of qualified teams in the preliminaries, it is not difficult to guess that the semi-finals are based on the elimination system.
Feng Bujue speculated...If nothing else, the semi-finals should be four (to determine the top 16) to fifth (to determine the top eight) rounds. Three rounds are possible, but there are thirty-two teams in the finals.
The key to how far the Hell Front can go in s2 depends on this rematch...This is also the main stage for Feng Bujue to use his analytical and planning skills.
Under the points system, the teams that can stay in the semi-finals are by no means idle generations, so the possibility of strong encounters is great. If the rematch is really the kind of "one elimination system" with no retreat, then these few rounds...maybe more dangerous and difficult than the finals... (to be continued)