Age of Adepts Chapter 590: Everything.


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The rhythm of the war has been in the hands of Adept from the beginning.

Either prior poisoning or radiation bombs thrown at high altitudes have greatly weakened the basic combat power of Dragon-Humans. One-third of the Dragon-Human fighters have been brought down by the two-in-one blow before they enter the battle. The remaining Dragon-Human is deeply stimulated, and it is almost crazy to break out of camp with a fighting attitude.

In the process, it was inevitable that a large number of long-term killers of the shooter Magical Machine.

Dragon scales contaminated by radiation bombs can no longer completely dissolve the long-range attacks of metal projectiles as in the past. One by one, Dragon-Human soldiers are congested in narrow dirt lanes, while struggling with the horrible barrage attacks like rainstorm, Wielding huge tomahawks and the 'Lumberjacks' are desperately fighting.

No matter which member of the party falls, the corpse will be directly pushed into the stinking water pool by the latecomers to make room for the next battle.

The harsh roar of a metal chain saw, the angry roar of Dragon-Human soldiers, and the dull impact of flesh and steel ... all the strange sounds converge into a noisy noise that can be deafly heard, in the dark and humid And muddy can not coil over the sorrowful sadness swamp.

With the bravery of the Dragon-Human fighters and the **** fighting of the Dragon-Human high-level, the dirt road blocked by the Great Wall of Steel was finally washed away little by little. As the last row of loggers, Magical Machine, was killed, the Magical Machine legion had to retreat to the distance, forming a loose and sparse line of defense on the periphery. The Magical Machine that constituted the line of defense were all shooter models.

The remaining twenty or thirty units were in self-protection near the dirt road exit, and used their hard bodies to divide the Dragon-Human fighters that were rushed out into scattered and chaotic small teams.

Taking advantage of this opportunity, a group of Adept and followers who have been hiding in the Magical Machine square array also secretly mixed into the battlefield and began to quickly and effectively snip those Dragon-Human soldiers who placed orders.

The Crimson family, in addition to Mary and Zacha, has joined the battle, and even the three experimental Magical Machine fighters have also entered the battlefield.

The goblin tinker is only 3 meters. From the appearance, it looks like a Alchemy mechanical hodgepodge that is stacked in a random way. On the surface of the body, you can see gears and metal parts that engage with each other and rotate wildly. Its body does not have a full-face metal body, and most of its fragile internal structures are directly exposed to the enemy.

A little guy like this does n’t seem to have much combat power at all. I ’m afraid Dragon-Human fighters will split up with an axe. But when one of them entered the battle, the battlefield performance of goblin tinker was quite dazzling.

It usually trembles with two mechanical legs grunting and snoring and spraying with heavy white mist, and the movement ability is not very fast. But as soon as Dragon-Human raises the tomahawk and roars towards it, the goblin tinker will eject the mechanical flying claw with metal noose from any position on the body, and after grasping the distant target, he will be able to rewind with the noose. Bring yourself over.

This kind of borrowing power and strange displacement ability make it extremely flexible and maneuverable in a small battlefield space. Even if several Dragon-Human fighters chase behind the **** to eat dust, they still can't catch its flexible and magical movement like a rat.

The combat capability is mainly concentrated on small-type magic energy artillery and enhanced goblin missiles.

The small-type magic energy gun installed in the body of the goblin tinker can excite the 'energy laser' with an energy intensity of 130 degrees, causing non-attribute energy overload damage. However, due to the lack of core energy source, such an attack can only be performed once every 150 fingers.

The enhanced goblin missile is obviously an enhanced and upgraded version of the general-purpose goblin rocket. The missile explosion did not rely on metal shrapnel to kill, but the violent void energy poured into the body. Its basic lethality has been assessed by several goblin technicians and is stable between 80-110 degrees.

It doesn't sound very high, but if you look at the dense missile launchers on the front and back of the goblin tinkerer, you can imagine the terrible consequences of the random shots.

However, with the intelligent enhancement module currently loaded, it can only guide two enhanced goblin missiles at a time. As for the other missiles, you can only hit them!

goblin Ripper is a large body with a height of 5 meters, with a tough and massive metal body similar to that of a lumberjack. Its lower body is four spider-like mechanical joint feet, and its upper body has two thick and powerful mechanical arms. The end of the arm is not a humanoid robot, but two spinning flywheels that emit sharp, roaring sounds.

The huge flywheel is one meter in diameter. When it rotates at high speed, it is almost indestructible.

Relying on these two huge wheel saws, the goblin Ripper is on the Dragon-Human team and is invincible. Any Dragon-Human warrior who confronts it will be cut off by the crazy rotating flywheel, and even the 3-fin metal armor cannot completely block it. Not to mention the thin dragon scale of Dragon-Human itself!

But the lack of flexible mobility is still the biggest flaw of the goblin Ripper.

A Dragon-Human captain holding a large trunk in front of it to withstand the crazy cutting of the goblin Ripper. Two Dragon-Human soldiers under his arm smashed the back of the goblin Ripper with a huge tomahawk. Rush the captain Dragon-Human before the opponent opened his stomach.

So the start was crazy for less than half a quarter of an hour, and this experimental goblin ripper was dropped by Dragon-Human.

If the goblin tinker is difficult to entangle, and the goblin ripper is crazy, then the remaining goblin bomber is completely ... cheap!

It completely adheres to the timid and cowardly but treacherous character of the goblin family, and once it comes out, it hurts the Dragon-Human soldiers.

goblin is the smallest bomber, only about 1 meter.

And its body does not have obvious lower limbs. It is a rolling metal ball with a big belly on its belly, rolling around on the ground, running fast.

The only weapon it has is a fist-sized Alchemy bomb.

It has two robotic arms in its rolling body, and it speeds on the ground like a small ball. Relying on the 'petite' body and flying speed, it was able to drill under the Dragon-Human soldier flexibly, without fear of stamping on the stout claws and swinging with a giant axe.

It's too small, and the Dragon-Human soldier is too tall.

Dragon-Human soldiers want to attack it, they must bend down their body, and with a tomahawk and big hands desperately dig this abominable guy with a flexible drill between their four claws under their chest and belly.

But it ’s just flexible, but ... when the **** drilled under the chest and belly of Dragon-Human soldiers, he occasionally stuck a Alchemy bomb in a place that the other party couldn't reach. Such as the crotch, such as the hips, such as the ankles ...

These areas are usually the weakest areas of scale armor protection!

With the continuous explosion of explosive bombs, Dragon-Human soldiers can be regarded as serious crimes, blood flowing down their bodies one after another.

With three Magical Machine soldiers' gags and walking around, the Dragon-Human Legion Faction, which was divided into pieces, became more and more chaotic. The Crimson family Adept , which hides in it, resembles a horrible giant crocodile, rushing out of the water from time to time and dragging one or two prey into the mud.

In today's battlefield, the most embarrassing strength is the three Blood Knight brought by Mary.

With the successful promotion of Mary to Second Grade , the three Blood Knights have risen to higher levels and can also play a stronger blood attribute ability than before. However, their low basic strength also caused them to have weak attack power and better defense than nothing. The only praiseworthy thing is probably their resilience and mobility.

You can only run and flee on such a violent battlefield, which is definitely not an advantage!

The Blood Knight of the dignified fake Second Grade , even singled out with any Dragon-Human warrior.

They are of human origin. Although they were changed from Mary to vampire, they are not even as good as these First Grade Dragon-Human fighters based on strength. In addition, all Dragon-Human are full armor and dragon scale dual protection, strength almost cannot cut them.

And Blood Knight's gorgeous rune armor is certainly indestructible to deal with ordinary human attacks, but you want to withstand the metal war axe that weighs 72 kg in the hands of Dragon-Human and has a blade length of 1 meter. Chopping is almost crazy.

It is not safe to replace Blood Knight with a thick metal post!

Being chopped by such a heavy axe, any resilience has become a joke. If Blood Knight becomes blood sauce, it is extremely difficult to fully recover. And in such a violent battlefield, where to find blood cows that can provide them with sufficient 'food'?

So, as a last resort, the three Blood Knights formed a small array and turned into a bat form and circled on the battlefield. Once they caught the Dragon-Human soldier who placed the order, they swarmed up immediately.

Where do they have the appearance of a pseudo Second Grade strongman, it is simply a group of gangsters wearing gorgeous coats. When they catch an enemy, they fight desperately to death. But don't say, this tactic really fits them well, allowing them to hang 6 Dragon-Human fighters and 1 Dragon-Human captain in just a quarter of an hour.

However, when it comes to the dominance of the battlefield, we must recognize the power of Adept !

As a First Grade wind attribute Adept , De Serra's own Wind Element attack is difficult to quickly kill these hard skin and strong flesh Dragon-Human. But this does not prevent him from ruling the entire battlefield with his own Witchcraft special effects.

De Serra flies high above midair, avoiding **** battles on the ground.

He is wrapped around a huge vortex of tornadoes, and walks like a great Revered God in the sky, scornfully examining the ants below him.

He stared at the battlefield from afar.

Once he finds out where the Dragon-Human is raging, and it is difficult to fight back the already suppressed, he will ride a huge tornado to this battlefield.

As long as De Serra shakes her hand, the huge vortex tornado will fall out of the air, wrapping the Dragon-Human fighters who were still shining. With Dragon-Human's excess weight, it is difficult to wind them up in the air. But the raging wind raged, making them hard to hold on to, and they could still be disoriented in an instant.

With this short battle gap, the members of the party have either fled or adjusted their formations. When the Dragon-Human are freed from the wind, the situation on the battlefield may reverse unexpectedly.

With this singular means, although De Serra Adept did not kill any Dragon-Human, they effectively turned the battlefield advantage to their own.


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