Age of Adepts Chapter 832: Sorceress plan


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Unfortunately, the idea of ​​Beastman Commander is very beautiful, but met Grim and others sadly.

With an amazing number of eyeball fighters, the battlefield in front of you is almost completely transparent!

No matter how perfect the Beastman's wolf cavalry and the Beastman legion are, they can't hide the life perception of eyeball fighters. Then a large group of red thorny light dot is hidden in the wasteland and dense forest, unless the Commander of the Magical Machine legion is a super big blind.

And once prepared, the traps that Beastman arranged in advance are childish and funny!

The disparity in military strength between the two sides has allowed Beastman to make every effort to compensate with tactics. However, in the art of war, Beastman, such a tendon-like reckless man, seems to have no other strategy or tactics besides picking up a large blade and slamming the enemy's long-range attack into his side to kill him. .

So the battle of Andorhal only verified the strength of the Adept team and the strength of the Beastman tribe from the other side.

Whether any guy in the Beastman legion comes out alone is a great stick. Whether it is physical fitness or individual combat capabilities, it is far beyond the human army. Unfortunately, when they face the cross-border Adept Magical Machine legion, the strong and the weak are reversed.

The indestructible becomes the enemy, and the tortured one becomes himself!

The battle ended in just 3 hours.

The Beastman Commander, knowing that the victory is hopeless, sounded the horn of retreat, and the Beastman soldiers dragging the injured body could only mourn the bitter fruit and ran away without looking back.

Because it is a field battle, once the Beastman is defeated, the Magical Machine legion can never be pursued.

Relying on the fierceness of the magic energy artillery and the frequent attacks of magic energy rays, the Magical Machine legion that can resist the Beastman tide-like attack is not afraid to disrupt the formation to capture these fleeing enemies in the wild. Otherwise, once encountering the ambush of the Beastman strong, the loss of the Magical Machine legion will undoubtedly be extremely huge.

Moreover, they did not attack Beastman this time, but to destroy the Shrine of Beastman as much as possible. This is the top priority of this mission!

At the time of entering the city, the Magical Machine legion encountered a surprise attack by the Beastman strong squad. The number of Magical Machines lost for a time was as high as 30 units. However, in the face of frequent ray attacks by Magic Marksman, these Beastman strong men who are only Second Grade are also very injured.

Johnson plane lacks anti-magic equipment, and those Beastman are wearing high rank monster fur-tanned leather armor. Although they have certain anti-magic attributes, they cannot resist Magic Marksman attacks frequently and densely. When they rushed into the Magical Machine team to open the killing ring, the Magic Marksman did not care if they would accidentally hurt their teammates, and they were pouring magic energy rays onto them at the highest frequency.

Such attacks can withstand them for half a minute.

How many Magical Machine can they kill in half a minute?

Not to mention, there are a lot of shield guards in the center of the Magical Machine team. Once these hand-held steel tower shields and full-time short-range protection Combat Magical Machine block the Beastman strong, then naturally they will be greeted by a dense burst of fire and an amazing Witchcraft.

Plague Poison Spirit battlefield is very lethal, but the ability to spread the disease is second to none.

In the previous battles, while the Beastmans collapsed, Plague Poison Spirit sprinkled a lot of plague spores and attached them to the Beastman smashed soldiers.

As the Beastmans retreat to the surrounding villages and towns, these plague spores will also be brought to various gathering points of Beastman. At that time, it's time for Plague Poison Spirit to really show its power!

As for Voodoo Ghost Partner, this partial spirit Variation is the nemesis of Beastman fighters.

The singular body stitched from cloth heads and fragments is not afraid of any physical attack, and the three soul guards it drives have the ability to directly attack the soul of the enemy. This also means that the powerful body of Beastman cannot play any useful role in front of them, but it is easy for them to invade their bodies and become Voodoo Ghost Partner soul slaves.

A large number of high-quality flesh in front of the battlefield has also made this group of flesh-eating aliens more cruel and fierce.

Voodoo Ghost Partner is like a horrible ghost wandering on the battlefield, and the three soul guards circling on its side rush into the body of a Beastman soldier from time to time. If the invasion fails, the soul guard turned into a white light dot will scream and rush out, and then quickly search for the next target.

If the invasion is successful, the Beastman warrior will become a slave of the ghost puppet, and the weapon in his hand will start crazy attack on his companions. And once the soul slave death of the body, his soul will be brought back by the soul guardian roll for Voodoo Ghost Partner to eat.

Relying on the wanton killing of the three soul guards, the soul of this Voodoo Ghost Partner body is getting richer and stronger, and there is a tendency to advance on the battlefield.

To tell the truth, after so long with Grim, after experiencing countless battlefield battles, it is time for them to rise again. Otherwise, they can't keep up with the abnormal step of Grim!

The city of Anhadore was almost taken down by Mary and others.

Somehow, there were no Third Grade Beastman strong players in this battle, and only a few Second Grade s deliberately rely on street fighting to delay the advancement of the Magical Machine legion. Unfortunately, they also encountered a joint attack by Mary and Tigula.

Until the Andorhal city was occupied and the only remaining Beastman and shaman were wiped out, Grim slowly got out of the chariot.

In this battle, he gained another tribal banner and many new Beastman rune.

And these things are enough to support him to continue his research in the next trip!

The third Beastman city is called Goduni City, which is only over 200 kilometers from Andorhal.

Unfortunately, when Grim and his party rushed down to Goduni City, they found that people had gone to the city, and they could not find half of the Beastman figure.

The encounter between the two previous Beastman cities has already reached Goduni City.

The number and strength of Beastman in this city is far less than Makron City and Andorhal. Therefore, Beastmans who know they are unable to resist can only escape with their mouths into wilderness. However, they did not know at all. Grim had dispatched Plague Poison Spirit to attack all the way. Plague spores were spread in every Beastman village or town that the team passed, polluting the water there.

Even Grim deliberately released a large number of captured Beastman captives, and when they left, they also sprinkled highly concealed plague species.

As long as they have fled back to their hometown and returned to the Beastman gathering point, the Beastman there will also have a terrible large-scale epidemic outbreaks one month later.

The only reason for Grim to do this is to reduce the number of Beastman on a large scale, crack down on the opponent's belief system, and make the final preparations for the upcoming plane decisive battle.

And it's not just Grim!

It can be said responsibly that every Sorceress unit that goes out to perform a mission has received a similar mission to spread the plague or spread the disease. Sorceresses didn't plan to occupy this place anyway, so it was unscrupulous.

With Johnson's plane's rudimentary medical system and a small number of poor shamans, trying to lead Beastman to escape this robbery is simply a nightmare.

The Adept World civilization system and Johnson's plane civilization system collided together, and it was a full-scale crushing. If there is no other beast **** to do the backstage, Northern Witch will easily surrender to Johnson Beastman, making them slave sources for Northern Witch.

But now, Sorceresses will forcibly destroy this Johnson plane in order to prestige. This also means that every indigenous creature living in Johnson's plane will suffer the devastation after one month, becoming one of the countless plane grievances.

As for how to destroy a plane, Grim only vaguely knows that it needs to break the plane origin of this plane. However, how it is implemented, that is, the secret of high rank Sorceresses is strictly kept, Grim is unknown.

Anyway, it has something to do with the blood sacrifice ceremony that Death Witch is currently preparing in Scarce Water Town!

Because Sorceresses is well kept secret, the Beastman empire has not yet noticed their unusual behavior. They are still hoarding heavy soldiers in the distance in accordance with the plane invasion defense process. They will wait to contact the Beast God Master to expel these abominations Sorceress.

Where do these stupid Beastmans know that Sorceress did not come to invade at all, but to destroy them!

The Sorceresses who went out to perform the task is also using the Beastman hesitation, desperately attacking all around, removing all Beastman cities and Beast God Hall within a thousand miles around Scarce Water Town. In this way, even if the Beastman army fights back, the first thing to face is the uninhabited area of ​​Quanda, and the terrible plague flooding area.

With only one move, Sorceresses abolished this Beastman army which is still in the assembly.

Beastman Empire wants to stop Northern Witch. It seems that there is no other method or means except to gather all the Beastman strong. Only these Beastman above Second Grade can pass through the plague flooding area and reach Scarce Water Town safely.

As for the ordinary Beastman, it's almost one death, one death 10,000, and 10,000 deaths. It is impossible to reach the Scarce Water Town city.

So, after destroying three Beastman cities and Beast God Hall, Grim led the Magical Machine legion without hesitation. He couldn't wait to rush back to Scarce Water Town to see the arrangement of Death Witch.

Destroy a plane. How did they do it?

After 11 days and nights, running, Magical Machine led by Grim became the first to return to Scarce Water Town. And their record is so brilliant that they have been personally interviewed by Death Witch leader Kesuna.

In Scarce Water Town, in a large and spacious Beastman Chamber, Grim and Alice saw the Fourth Grade Sorceress, which has been "a long absence"!


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