Almighty Game Designer Chapter 109: “Ain World” completely hit the street


   The attention of "Warcraft" continues to skyrocket. Chen Mo's works, the orthodox plot of Azeroth, subversive RTS games, and domestically produced game masterpieces are all extremely hot topics, which soon swept all over the world. Big game forums and live broadcast websites.

  Especially in the RTS game circle, if anyone does not know "Warcraft", that would be despised.

   Once the topic becomes a hot topic, the subsequent fermentation speed will become faster and faster. By the third day, the sales of "Warcraft" had soared to more than 43,000 that day, which was twice the sales volume of the first day!

  ’s three-day cumulative sales volume has reached nearly one hundred thousand, which means that the three-day turnover of "Warcraft" has reached more than eight million.

   At this rate, the sales volume in the first month is very likely to reach about 800,000, and the monthly turnover is very likely to reach nearly 70 million!

   This data makes the people who eat melon go crazy, and the entire game circle is crazy!

   Although the PC game is very deep, there are many large-scale RPG games with a monthly turnover of tens of millions, but "Warcraft" is an RTS game that sells by shares. RTS games are rarely available in China. What the company dares to touch!

   Chen Mo even entered the PC game market with a strong RTS game, and stepped on the foreign masterpiece "Legion Conquer", which is very morale for Chinese people!

   Moreover, both players and industry insiders have a very high evaluation of "Warcraft". The rating of "Warcraft" has been maintained at 9.5 points or more. The evaluations of all game evaluation agencies are all praiseworthy.

   "Domestic Boutique RTS Game: Warcraft! 》

   "A classic that swept the PC gaming circle!" 》

   "Seeing these CGs, do you dare to believe that this is a domestic game? 》

   "From my name is MT to Warcraft, how powerful is the Azeroth universe? 》

   "Rating 9.5, this game is very likely to become an RTS game milestone! 》

  "RTS Game Great God Player: This game completely crushes the army to conquer! 》

   "Experts' Evaluation: An incredible boutique game!" 》

   All the major game media have commented, and all of them are not stingy with good words. In the past few days, most of the game media have turned into Chen Mo's brain fans, praising "Warcraft" wildly.

   was applauded and well received. Many players have spontaneously released the game "Warcraft".

   For a while, "Warcraft" was in the limelight. Even many players who didn't play RTS games at all knew the name of this game.

  ……

   No. 5, "Seven Heroes" public beta.

   No. 10, "Ion World" closed beta.

   But these two games, which were supposed to be the hot spots of the month, did not cause too much splash at all, especially "Seven Heroes", the public beta data is even worse than the internal beta!

   And "World of Iron" is even worse. The time of the internal test of this game is exactly the stage when the popularity of "Warcraft" is rising. Comparing the two, the settings of "World of Iron" are immediately It became horrible.

  After watching the orthodox plot and CG of "Warcraft", the tastes of the players have become very tricky. Those players who watched "World of Iron" with the Western fantasy theme have basically played it. Back in minutes.

  "What kind of look does this character have, washing, cutting and blowing? Isn’t it too strong a copycat?"

   "The CG at the beginning is almost kindergarten animation level. What kind of stuff, can I learn the opening CG of "Warcraft"?"

   "The games made by Dichao Huyu are of this quality? A company like yours is no better than a C-level designer who has just been in the business for more than a year? You seem to be making me laugh."

   "Tell the truth, your plot is a high school student composition, right?"

   "Tell a joke, the plot of an RPG game was turned into a **** by the RTS game in seconds."

  Even the **** players of the Emperor Dynasty Interactive Entertainment have to admit that "Aion World" is really a failure, and there is no reason to wash the ground.

   It would be okay if there was no "Warcraft", but now the "Warcraft" jewels are at the top, the two are compared, and the production of "World of Iron" immediately looks rough and impossible to watch!

  Whether it is CG or plot, it is not a level at all. The most annoying is that "Warcraft" is still a real-time strategy category that does not emphasize plots, while "Aion World" is RPG!

   Tang Dagang is also depressed. This is not to blame for my inadequate ability, it is that Emperor Muyu did not give me enough resources at all!

   Originally, the attitude of the imperial dynasty towards "Ion World" was not uniform. For example, Qiu Jiang and Qin Xiao strongly opposed the production of "Ion World". Although Yan Zhenyuan and President Lin Chaoxu were relatively supportive, they also held a cautious attitude. It is impossible to give Tang Dagang too many resources to toss.

   Including plot, art, etc., what Tang Dagang got was not the best resource for the mutual entertainment of the emperor, so he was not convinced.

   But actually? What if you give him the best resources?

   Chen Mo doesn't care at all.

   Neither "Fight of Seven Heroes" nor "World of Ion" became a hot game of the month, and even the hot topics on Weibo were thrown away by "Warcraft".

   What made the mutual entertainment of the emperor and the Zen mutual entertainment never expected is that the two carefully crafted RPG games did not die by each other's hands, but were pulled by an RTS game?

   is more awkward than the vigorous death of the battle is to die in obscurity~IndoMTL.com~especially "Ion World", at the beginning, there were players who would ridicule and ridicule, but later, no one cares.

   This MMORPG game in a vain attempt to copy the Azeroth universe, completely hit the street.

  ……

   During this period of time, players who are keen on RTS games are also desperately tapping the potential of "Warcraft". To their surprise, the game content of this game is far more than they thought. more complicated!

   At the beginning, everyone was stubborn and suffocated. In the later stage, there was a wave of explosive forces. Players were keen on building super soldiers and did not pay much attention to the role of heroes.

   Later, some Great God players began to discover the role of heroes, focusing on leveling, spawning monsters, and even harassing the opponent's development with sword saints and demon hunters.

   Later on, tactics such as peasants' road exploration, **** sweeping, exploding troops and quick pushing, quick opening of mines and other tactics began to emerge. The veteran RTS players who were originally keen on "Legion Conquest" almost never sleep in Fight in Warcraft and develop new tactics.

  Chen Mo has set up a complete ranking mechanism for "Warcraft", and has the same recording system as the previous life. Players can watch the battle against the gods and learn new tactics for the first time, even for some classic battles. It can be studied repeatedly, and the development speed of tactics is even faster than Chen Mo's previous life.

   Within a short week, Xue Kai and several other great-level players have rushed to more than 2,400 points, and they are still fighting endlessly, preparing to rush higher.

   Even the game genre of RTS has begun to continue to spread. Some players who did not play "Legion Conquer" are also attracted by the plot of "Warcraft".


Leave a Reply