Almighty Game Designer Chapter 1112: Full level is the beginning


The two maps of Eastern and Western Plaguelands are so deeply rooted in the hearts of the people, in the final analysis, it is because they have condensed too much Azeroth's history and feelings.

Many players will feel this way when they see Uther’s Tomb: “Ah, Uther! I know him, isn’t this the Paladin in Warcraft! I heard he was killed by Al Sass was killed and buried near Andorhal, it turned out to be here!"

This feeling is the unique magic of "World of Warcraft".

……

After a long battle, finally, the first batch of liver emperors reached level 60.

Looking back at the time I spent on this game, it’s really hard to say.

Many people remember that at the beginning, they still wanted to buy a monthly pass? ! Is it really Shi Lezhi...

Also, do you think this game is almost to the end after reaching the level? Haha, it's too clear.

Players only discovered how to do so many things until they reached level 60...

Although everyone is at full level, the missions are not yet clear. There are still many missions waiting for everyone to complete in Eastern and Western Plaguelands, Winterspring, Silithus, and there is no shortage of them. Kind of classic tasks that give good rewards.

Furthermore, in order to upgrade their equipment, they have to buy various level 60 dungeons, such as Stratholme, Psychic Academy, Blackrock Abyss, etc. Many players have assembled in order to gather T0 in a blue outfit. The fixed group went to brush the copy, and it was almost spitting out.

Money is also a big problem. Many players have to save money to buy a golden horse, which is also a big expense.

The main reason is that the game itself hasn’t been launched for too long. The first batch of talents has just been upgraded to level 60. Everyone is waiting to save money to buy horses. Now if you want to use money to buy money, there is basically no market. Ken sells in large amounts. So these players began to think about making money, such as hard training professional skills, selling minerals and herbs, making bags and equipment, and so on.

The warlocks and paladins are very happy, because they don't need to buy horses, they can get their own golden horses directly through quests. But the process is also painful. Take the Warlock as an example. Go to the Burning Plains to pick up the quest, then go to Felwood and Winterspring to kill monsters, finally go to the psychic college to talk to Les Frostwhisper, and finally go to the Dire Maul , After this series of complicated operations, you can get your own exclusive mount.

At this time, everyone playing Stratholme and Psychic Academy is still in a particularly difficult state. The top batch of players can or can do it, but it is very difficult. Whether many bosses can pass depends on luck, maybe After this time, the group will be destroyed next time.

Besides, the School of Spirituality is not just for you to go, you need a key. This key is even more difficult to describe. You need to run from the Plaguelands to Gadgetzan, then to Un'Goro Crater, and finally to the Ruins of Andorhal to kill Araki to get the Skeleton Key.

It's okay not to do the task, but there must be a thief who unlocks 300 in the team...

Well, many players thought about it, I'll do the task...

The unlocking skills of thieves are also very difficult to practice, because at the beginning of leveling, there are basically no thieves who deliberately practice unlocking. They are all busy leveling. After the reaction came, the unlocking skills needed to be practiced, and the whole Azeroth would have to run around.

From Lakeside Town to Westfall, then to Atahaka Temple, then to Zul'Falak, and then to Blackrock Tower...

Some thieves find it troublesome, so they buy boxes from engineering players, which is another expensive expense. Even for players who are particularly good at playing, just practice unlocking skills for five or six hours.

However, the thieves who really practiced the unlocking skills to 300 are full of sweets everywhere, because in the 1960s, most high-level dungeons needed keys to enter, no matter if it was the early Stansor Mu, psychic academy, doom, or the later black dragon princess, black wing nest, considering the complexity of the psychic academy's tasks, most players are lazy to run around.

At this time, as long as there is a thief with the unlocking 300, you can basically enter most of the copies of the locked door unimpededly. This level of convenience has been improved by several levels, and for the thief players, Their hard work in unlocking skills has also paid off. This feeling is great.

And this is also one of the best elements in World of Warcraft in the 1960s, which is professional differentiation.

This differentiation is not only reflected in the skills of occupations, but also in the irreplaceability of some occupations.

For example, the unlocking of thieves, the epic bow task of hunters, the epic staff task of priests, the golden horse task of warlocks and paladins, and so on.

Even the shaman at that time still needed to do the task of studying the geomantic, water and fire totem. The task of the water totem needs to span three maps and go to the sea, which is simply miserable. Of course, after this mission, the players' sense of identity with their own profession has also risen sharply. They will feel that my profession is unique and other professions cannot be replaced.

……

At this time, Qian Kun was frantically farming mobs in the Blackrock Abyss.

"I said, how could this task be interrupted inexplicably, if it weren't for a sneak peek at Zheng Hongxi's task list, this task might really have been passed by mistake..."

In fact, Qian Kun has brushed the Blackrock Abyss several times, and the equipment he needs is not much, but why did he come back...

This is a long story.

Although Qian Kun is responsible for the battle and level part of the game~IndoMTL.com~, he doesn't know anything about the plot and mission. Because the entire mission system is in charge of Zheng Hongxi and it is strictly confidential, Qian Kun himself does not know how each mission line develops and what rewards are given.

When he was leveling in the Burning Plains, he accidentally found a task to kill the black dragon. After completion, the NPC began to let him run errands frantically. From Lakeside Town to Stormwind City, from Stormwind City back to Lakeside Town, and back to the Burning Plain...

Qian Kun almost vomited. If it weren't for the complicated task, there might be good rewards, and he wouldn't run around so troublesomely.

To put it simply, the Burning Plains is threatened by dragons and dark iron dwarves, which may endanger the safety of Redridge Mountain, so the mayor of Lakeside Town asked him to send a letter to Stormwind City for help. As a result, the Countess of Stormwind rolled him out, and the Duke said that since the Countess is not happy, you can solve it yourself.

After all the setbacks, Qian Kun broke his leg and finally locked a key figure, Marshal Windsor. After finding him in the prison of Blackstone Abyss, the boss found that he seemed to be crazy, and the mission was terminated.

Qian Xun is forced, why is this all gone?

Qian Kun said that this is unacceptable. I broke my leg. You didn't give me any tasks, and then the task line was broken? ?

He doesn't believe in evil, so he secretly checked Zheng Hongxi's task list, and then found that there are follow-up tasks behind, but he needs to kill mobs in the Blackstone Abyss and drop randomly...

Qian Kun said MMP, so he had to call another team from the meeting to enter the Blackrock Abyss again.

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