Almighty Game Designer Chapter 157: Remove the false probability (7/17)
Amid the overwhelming publicity, "Devil Slayer 2" is officially launched!
In the early days of the launch, Dichao Interactive Entertainment spared no effort to promote it. The recommended position on the homepage of the Dichao game platform has been hanging, and the author of the original "Slashing the Devil" was invited as the platform for this game.
Not to mention the major websites and offline promotion, they are almost omnipotent. After all, Dichao Mutual Entertainment knows in his heart that card mobile games are such things, and one more user can earn more For a share of money, these promotion money can finally be earned back by doubling, so no effort is spared.
Initially, people in the industry thought that Chen Mo's unrequited character was definitely going to cause trouble, but it didn't happen. Chen Mo was very silent and didn't even post a Weibo.
This disappointed the people who wanted to watch the excitement.
With the continued popularity of "Devil Slayer 2", all the data have basically come out.
In the first month of launch, there were 2.92 million active users, a 12% payment rate, an ARPU per payer of 187.3, and a monthly turnover of 65 million.
As soon as this number came out, the entire mobile gaming circle was shocked!
After this period of development, the world’s card mobile game designers have basically understood the numerical system of card mobile games, and are very sensitive to data such as active users and payment rates. .
In fact, many people were not very optimistic about "Slashing the Devil 2" before, after all, the potential of the IP of "Slashing the Devil" has been almost tapped by the previous game. Many sequels of the game are not as good as the previous one after they are launched. Such things often happen.
But after seeing the general data, there is no need to look at any player comments. All the designers of card mobile games know that "Beheading the Devil 2" is a great success.
In the first month of launch, the monthly revenue has been pushed to a height of 65 million. If Emperor Chao Muyu continues to promote it desperately, this number will definitely rise.
Qiu Bin predicts that the monthly flow of this game will reach 80 million. It is really not bragging. From the current trend, as long as the follow-up of "Devil Slayer 2" can be stabilized, there will be no more in two or three months. If any powerful competitive game emerges, 80 million monthly turnover is very likely to be achieved.
For other card mobile game designers, this is bad news, but also good news.
The bad news is that "Slayer 2" will definitely eat up many card mobile game players. During this time, other card mobile games can only evade its edge, and may even drop in revenue.
The good news is that "Slayer 2" proves that the card mobile game still has the potential to continue to develop. This game has pushed the monthly turnover to 65 million. Then there will be more card mobile games to reach this month's turnover. It is logical.
Industry.
"The monthly turnover of "Slashing the Devil 2" is 65 million, and it is about to dominate the list again."
"How long will it take the first place in the mobile game best-selling list this time? Three months? Or half a year?"
"I think it’s been three months. I played this game for a while. I really didn’t accept it. The quality surpassed all the card mobile games on the market. The art quality is also excellent. I have to say that Qiu Bin has You really have a great understanding."
"Well, our income will drop again during this time."
"This is normal. After "My Name is MT" became popular at the beginning, everyone was trying to figure out whether this game mode could be replicated, so they didn't invest too much. The quality of the card mobile game is not very good. But after seeing that card mobile games make money so much, there will definitely be big companies that want to monopolize the entire card mobile game market, and there will be more and more high-quality games of this kind in the future."
"Yeah, after lying down and earning money for more than a year, the players are also tired of playing, so they have to make some changes."
"Now that I decided to make a card mobile game, play "Slayer 2" more and learn its combat performance and art style."
"Fortunately, I made a lot of money before. Hurry up and burn the money to smash art and music. You can't let "Behead the Devil 2" stand out. We must grab back our previous market share!"
"In fact, we are not the worst. The worst is the designers who insist on developing other types of mobile games. They are so crowded by card games that they don't even know me."
"No way, the design concept has been reformed. Before, everyone thought that mobile games are casual games, but now they find that mobile games are also very profitable."
"Not much to say, I have to continue to think about the game and try to keep up with this trend."
……
With the launch of "Slaying the Devil 2", the entire mobile gaming circle was disturbed.
Perhaps for players, this is nothing more than the launch of a new game, but for designers, the signal is very clear.
After testing the waters for about a year, Dichao Huyu finally decided to eat the entire card mobile game market.
It is foreseeable that after the great success of "Slashing the Devil 2", Dichao Mutual Entertainment will inevitably increase its investment, quickly change the skin, and use sophisticated art quality, big IP and powerful channel promotion capabilities to quickly produce Several boutique card mobile games with different themes, dominate the entire card mobile game market.
As you can see from the picture, other card mobile game designers also had to seek new changes and began to greatly increase their investment in game quality.
Suddenly, the card mobile game circle that was still happy and happy suddenly became murderous.
……
Chen Mo has no pressure here~IndoMTL.com~ is quite leisurely like sitting on the mountain and watching tigers fighting.
The general framework of "Onmyoji" has been completed, and now there are some follow-up art resources and numerical adjustments. These things can basically be completed in a week or two.
Qian Kun showed Chen Mo a form: "The shop manager, the probability of shirking God has been sent to you. Look, if there is no problem, it will be settled."
Chen Mo looked at the form.
Qian Kun made this set of values, and added false probabilities.
SSR shikigami such as Otengu, Shutendo, Arakawa, etc. basically have a 0.1% probability. SR shikigami such as Yuki*gami has a 1% probability. Individual SRs that can be obtained during events are 0.1% probability, such as Haifangzhu, Guishihei, etc. Other R-style gods, such as the three-tailed fox, basically have a probability of about 3.5%.
In general, the total probability of SSR is 1%, the total probability of SR is 24%, and the total probability of R is 75%.
The gameplay and probability of drawing cards were all set by Chen Mo. Qian Kun just matched the appearance probabilities of each shikigami according to the rarity of each shikigami, so that the final drawing probability met Chen Mo's expectations.
In addition, Qian Kun has written false probability in the rules. If the player does not draw an SR in 10 draws, he must draw an SR; if the player does not draw an SSR in 100 draws, he must draw An SSR.
Chen Mo nodded: "It's roughly the same, but the false probability is removed."
Qian Kun was surprised: "Huh? The false probability is removed? The manager is sure?"
Chen Mo nodded: "OK."