Almighty Game Designer Chapter 16: Some ideas
Chen Mo continued: "I think many designers have this problem. They are obviously limited in their ability. The quality of the game cannot compete with those of B-level and A-level designers. Instead, they don’t think of other ways. It’s too stupid to be **** the quality of the game."
Lin Mao thought for a while: "I still don't understand."
Chen Mo explained: "We don’t need to be out of touch with this relationship, let me speak directly. If you are a player, why should you buy this game?"
Lin Mao froze for a moment. In his opinion, this is a matter of course, and he didn't even think about it.
He thought about it carefully: "Um...quality? Sincerity?"
Chen Mo said: "Sincere is a very imaginary thing. If a designer is reduced to selling his feelings, then it can only show two points. One is that he has been brilliant, and the other is that he has basically reached a dead end now. "
"As for quality, you are a D-level designer. Can you compare to a B-level designer with a breakthrough quality?"
Lin Mao opened his mouth, feeling speechless.
Chen Mo continued: "I asked the players why they wanted to buy, but I was actually asking, what is the gimmick of this game? What's special?"
"I don't think your brain hole is fully opened. Take this game as an example, there are several perspectives for you to consider."
"One is to consider the gameplay system. It will take another two months to completely double your existing combat system. There are 8 to 15 more weapons and more than 20 types of monsters."
Lin Mao wondered: "But is this too complicated for a mobile game?"
Chen Mo shook his head: "It's not complicated. Do mobile games have to be lightly casual? I don't think so. You know, the lighter the game, the harder it is. At this stage, I'd rather use too much force than just click it. ."
"The combat system is very complicated. At least you can write slogans such as "20 weapons for you to choose" and "brain challenge. You can choose the most appropriate weapon every time. "Wait."
Lin Mao thoughtfully.
Chen Mo continued: "Or the second plan, in terms of difficulty, directly make the entire game extremely difficult, and set some completely unexpected traps."
Lin Mao asked: "Is it completely unexpected?"
Chen Mo pointed to the game screen and said: "For example, here, it clearly looks like a hillside, but when stepping on it, a bunch of spikes will suddenly pop up and stab the player to death. Or here, it clearly looks like a friendly NPC, but you As soon as you walk over, it will stabb you to death. If you jump over and talk to him from behind, you will still be stabbed to death. Only by stepping on his head can he be trampled to death."
Lin Mao opened his mouth slightly, with an expression of "there is still this kind of operation".
Chen Mo said: "If you use the second method, you can say that this is the ‘most unexpected little game in history’, and the name can also be changed to ‘Knight’s Cheating Father’s Adventure’, and so on."
" There is also a third idea, which is considered from the plot. For example, you can let the player choose a different route or reaction at each node. For example, if you encounter an enemy before, he was seriously injured, you can choose to save or not Save, so many choices lead to different endings."
"You can design 5~8 endings, some are successful, some are failed, some are unexpected."
"In this case, you can use ‘eight endings, dozens of choices’, ‘can you pierce a lie, find out the truth’, etc. as a slogan."
Lin Mao touched his chin. Obviously, Chen Mo's remarks were too informative, and he had to think about it.
Chen Mo was not in a hurry, took a bite of food, and waited for Lin Mao to understand the three plans he just mentioned.
What do designers in this world lack most?
is a brain hole.
Chen Mo's brain hole is not born, but accumulated in another world. In the process of the birth and growth of the game industry, from end games, page games to mobile games, there are a hundred flowers blooming in independent games.
Countless game designers are trying to make their games noticeable by players, so that players can obediently take money out of their pockets.
For games, creativity always comes first. The small group of people standing at the top of the pyramid are undoubtedly a group of guys with amazing brains, a designer with a lack of imagination, it is impossible to develop a player A fascinating game.
Of course, creativity is a very mysterious thing. Many laymen who claim to be creative and want to save the game industry are actually nothing but fantasy. Before the idea becomes a real game, no one can say whether it will succeed.
The three schemes mentioned by Chen Mo, in the eyes of people in this world, are very genius creativity, but in the past life, this is actually a rule that most designers know well, and they have been verified by the market. Design schemes that have been passed countless times and have many successful precedents.
Chen Mo knew that Lin Mao was a real person and his best friend, so he called him a little bit.
But Chen Mo won't talk about specific plans, so far, as for what this game can make in the end, it depends on Lin Mao's own savvy.
Lin Mao thought for a long time, and said, "Well, I understand a little bit. I feel that what you said makes sense. The reason why my game is niche is because I lack a point that can attract many people's attention."
Chen Mo nodded: "Yes."
Lin Mao said: "I see, Chen Mo, your three plans really inspired me a lot. I feel like I have some inspiration, thank you!"
Chen Mo waved his hand: "It's nothing, I just give you a direction. It's up to you how you go~IndoMTL.com~ Lin Mao nodded: "Well, I have a direction in my heart. I originally thought that this game was 80% completed, but now it seems to be far from enough. When I go back, I will re-plan the game. "
Lin Mao's frown stretched out. He always felt that his game had shortcomings before, so he didn't know what to do. Now he knows that his game lacks a flash point, a flash point that a player can see at a glance!
With this shining point, his game can stand out among countless games.
Zhao Zihao said in amazement: "Chen Mo, you can do it! Why didn't you feel that you have so many wicked ideas before, this is suddenly opened up?"
Chen Mo said with a serious face: "It's not that I am enlightened, but that I am enlightened. The night before the design contest, the **** of the game gave me a dream and directly passed me a set of game design skills."
Zhao Zihao laughed: "Fuck you!"
The three of them ate and chatted. They ate until 10 o’clock in the evening, during which they added four more bottles of beer. The three of them were drunk until the end, and the chat was almost full.
Chen Mo himself doesn't like drinking too much. Drinking regularly is bad for the brain and affects thinking and memory. It is not a good habit for designers to drink alcohol, so he didn't drink too much.
Zhao Zihao called and found a little brother to come and drive him, while Lin Mao is already thinking about how to transform the current game.
There was someone driving on behalf of him, and Chen Mo was more relieved. After a few words, he watched them leave.
Chen Mo returned to the experience store and tidied up his belongings a bit. After receiving the message of getting home from Zhao Zihao and Lin Mao, Chen Mo went to bed.
Tomorrow, I still have to think about the new game. Chen Mo still has to take a good rest tonight, replenish his energy, and ensure the best mental state.