Almighty Game Designer Chapter 17: 10 consecutive draws


   The next day, Chen Mo got up at nine o'clock, took a shower, went downstairs again, and bought an early meal.

  Chen Mo got up late, first because he was more lethargic, and he always felt that he was awake only after sleeping enough, and second because of his past life habits.

  The game industry in the past life often needed to stay up late at night, and work hours in the morning were late, so Chen Mo's work and rest time was not fully adjusted to the most scientific work and rest time.

  After eating breakfast, Chen Mo returned to his studio and began to conceive his first game.

   Chen Mo has countless games in his mind, but he still has to carefully consider which one to do.

   In this world, the cost of developing games is very low. There is no need to rent office buildings or hire programmers. Basically, the bulk of the cost of developing games can be saved.

   But this is not to say that there is no cost or limit to develop games in this world.

  One of the bigger restrictions is art resources.

   Game music can be made by people, as long as you have money, it can be solved, and as long as the quality is not too bad, players will not be so picky.

  The art of the game is different. If Chen Mo wants to develop some large-scale games, the original character paintings and models, as well as the original scene paintings and models, are all made from scratch. The free resources on the editor are not necessarily Works.

   And these are quite expensive to make.

   To give a simple example, an original card painting of an ordinary mobile game, the cheap one sells for eight or nine hundred, and the expensive one can reach seven or eight thousand. If the level is higher, there will be more expensive ones. Just the original painting. That's a lot of expenses.

   What's more, there are models, actions, special effects, etc., which are not cheaper than the original paintings, and they are also troublesome to make.

   There are indeed a lot of free resources in the game editor, but those resources are common resources of average level, and the quality is not high.

  " can use public art resources because its materials are very simple. After Chen Mo hand-painted the bird, other art materials can be found and used directly.

   However, if Chen Mo wants to restore a large-scale game from a previous life, the art resources must be consistent with the original, which is more troublesome.

   As for why the art must be consistent with the original? Because the game is a relatively delicate thing, like a precision-working pocket watch, any part of it may malfunction.

   Of course, those shoddy skin-changing games don’t count. That kind of game will never become a hit.

  Any popular games, their gameplay, art, music, and all aspects are perfectly matched, and they are the best choices selected by designers among dozens of solutions.

   Chen Mo has to be cautious if he wants to change any part of it, otherwise it's like changing the ancient poem at will. Even if one word is changed, this poem may become third-rate.

   Therefore, Chen Mo still has to restore every detail of these classic games as much as possible, including the art. They must be exactly the same.

   The second bigger limitation is Chen Mo's own ability.

   Although Chen Mo was the master planner in his previous life, he has special skills in the art industry, and he is not good at everything.

   Values ​​and levels have always been specially planned. Chen Mo knows a little bit, but he cannot say that he is particularly proficient.

  Some games may seem simple, but they are actually very demanding. For example, "Happy Match", the rules are not complicated and seem to be not difficult, but in fact its level design level is very high, the difficulty of each level is increasing, and the rhythm of the game must be stuck, with Chen Mo's current level Design ability, can't do it.

   There are also some domestic krypton games, which seem to have no technical content, but in fact, most of their technical content is numerical.

   For example, how to set the VIP level? What is the difference in combat power between different VIP players? How much combat power can you charge up? How many chapters can the player push the picture to? How to control the rhythm of the game?

   These are all numerical problems, and Chen Mo also understands, but he dare not say that he is 100% sure.

   "" is a simple game after all. There is no need to consider values, levels, etc., but the popularity of this small game cannot be replicated. In the long run, Chen Mo must be omnipotent. Only by raising his various values ​​to more than 80 points can he perfectly reproduce some classic masterpieces from previous lives.

   Then how to solve these problems?

  氪金! Are there other options? Krypton gold changes fate!

   "If you encounter a problem that is difficult to solve, it must be because you don't have enough money." Chen Mo laughed at himself and turned on the virtual screen on the bracelet.

   Chen Mo received 300,000 yuan of research and development funds, and planned to use 200,000 of them for the lottery. As for the remaining 100,000, they are reserved for emergencies.

   One thing that makes Chen Mo annoying is that the game "" must be free and open for players to experience for three months as an award-winning work in the game design competition. There will be no profit during these three months.

   Chen Mo knew this at the beginning of the design competition, but at that time, Chen Mo didn’t know how the world’s acceptance of "" was, and how much it could become popular; second, he was really very Want this experience store, and in the case of too limited resources, "" became his only choice.

   Therefore, even though he anticipated a certain loss, Chen Mo chose to use "" to compete.

   But now, Chen Mo feels painful when he thinks of making nearly 300,000 yuan for its author in his previous life, and feels that he has missed hundreds of millions.

   At least these three months~IndoMTL.com~Chen Mo don't expect "" to make money for him, and it is the right way to make the next game quickly.

   Opening the recharge interface, Chen Mo charged all 200,000 into the bracelet. The balance on the bracelet shows: 2097340. Chen Mo thought about it for a while, and simply recharged it again, and collected 2.1 million points.

   Two hundred thousand yuan is fully charged, so I don't care about the three hundred yuan. If you make a whole, it is also a slight obsessive-compulsive disorder that you care about by the way.

   2.1 million points, one draw of 100,000 points is enough to draw 21 times.

   At this time, Chen Mo noticed that there was an additional option of [10 consecutive draws] on the dial of the virtual screen.

   "...It's so sweet! I didn't come out before [10 consecutive draws] because my points were not enough to draw ten times, right?" Chen Mo vomited.

  【Ten Draw】There is also a line of small words explaining: "Rare items must be out."

   is really the same as the previous krypton gold game, in order to encourage players to charge more money and do everything.

   Chen Mo knows that in 99% of games, ten consecutive draws are more cost-effective than single draws, so his best choice is to draw ten consecutive draws.

   Chen Mo walked around in the studio, then went to wash his hands and face.

   Before ten consecutive draws, I still have to do enough preparations.

   calmed down, Chen Mo decided to try his luck first.

  唰唰唰……

The    turntable turned quickly, and then "clicked" and stopped in the blue area: [Rare Skill Book].

   "Huh? Not bad."

   Chen Mo suddenly felt energetic. It was the first time that he drew the blue skill book. It seemed that washing his hands and face had worked.

  Chen Mo clicked on the blue skill book and found a line on it: "Special skill book: music and sound effect skills +10."


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