Almighty Game Designer Chapter 18: Next 1 game


  Chen Mo Yile, yes, he was still a little worried about how to solve the game's music and sound effects. This skill book is simply a help.

   Originally, Chen Mo knew nothing about music. The game’s BGM and sound effects could only be done by someone.

   But for some classic game BGM, Chen Moguang is dictating, and the effect is definitely different from the original. Therefore, it is safest to do these things by himself.

  Chen Mo directly clicked to use it, and the blue skill book turned into a light spot into his fingertips.

   Chen Mo found out the electronic keyboard prepared by the organizer from the studio. Before he thought he would not need it, he was ready to put it away.

   I tried to play a few simpler syllables, then connected to the computer and used the electronic keyboard synthesizer to create a simple BGM, about 10 seconds. Chen Mo listened for a while and felt pretty good. At least some simple BGM for small games, he can handle it himself.

  "Yes, it's a good start, it depends on whether the next two ten consecutive draws can be shipped."

   Chen Mo took a deep breath and clicked the [Ten Draw] button.

   "click, click, click..."

The    turntable turned and stopped quickly, and it took ten consecutive draws in less than thirty seconds. The props drawn out of these ten times were all lined up and displayed on the virtual screen.

  [Designer Skill Book]: 3 numerical values, 4 levels.

  [Special Skill Book]: 1 book, original painting skill +10.

   [Special Skill Book]: 1 book, +10 art movement skills.

  【Special props】: Memory playback potion.

   Chen Mo lifted his spirits, awesome, ten consecutive draws are really different. It feels that the probability of drawing blue and purple is much higher than that of single drawing.

  Chen Mo quickly check the functions of the special items.

   Memory Replay Potion: "After use, you can freely recall the fuzzy or forgotten memory for 4 hours."

   good stuff!

   Chen Mo needs this item too much now.

  Many of the games he played before, he has almost forgotten, although there is still a vague impression, but such a vague impression is obviously not enough to support him to restore all the details of the game.

   With the memory replay potion, Chen Mo can search his own memory. As long as it is a game he has played and studied deeply, he can recall most of the details.

   Chen Mo didn't say anything, so he ate those skill books first.

   Numerical ability +3, level ability +4, Chen Mo estimates by himself, now his real numerical ability is about 27 points, level ability is about 35 points, coupled with memory playback potion, to deal with some more complicated small games should There is no problem.

   There are two special skill books, one original painting and one art action book.

   Obviously, in the lottery system of the bracelet, art and music that have little to do with planning ability are all included in the special skill book.

  Original painting skill +10, Chen Mo's current original painting ability has directly increased to 19 points. It is completely OK to deal with games with relatively simple painting style.

  The character movement has gone from nothing before to +10 now, which can be regarded as a process from scratch. Chen Mo can now do some simple 2D actions, which is very important.

   draw again!

   There was another ten-draw, and Chen Mo clicked on the virtual screen again.

   "click, click, click..."

The    turntable turned quickly again, and ten props were arranged one after another on the virtual screen.

  [Designer Skill Book]: 7 plots, 2 systems.

  【Special props】: Lucky capsule.

   Chen Mo almost vomited a mouthful of old blood, which is far worse!

   is really cheating!

   Not only did the blue skill book not be published, but the green skill book was also the plot and system he least needed, which was equivalent to useless.

   Chen Mo felt a pain, and every ten consecutive draws was 100,000 yuan!

   However, Chen Mo felt a little better when he saw the special props.

   Lucky Capsule: "After use, the lucky value will be greatly increased for 10 minutes."

  What's the use of this thing? Going out and picked up 5 million?

   lasts only 10 minutes. Obviously, this thing is used with ten consecutive draws! Earn ten million points, and then ten consecutive draws...

   "Forget it, save it for next time."

   Chen Mo is a little bit painful. Now that he has used up his points, he still has one hundred thousand dollars left. He can't charge them all in. It's too risky. Let's wait for the first game to be made, and then make money.

   Chen Mo also ate the several plot and system skill books that he pulled out. Although these two are Chen Mo’s strengths, there is still a certain distance from perfection, so I can’t say that these books are complete It's useless.

  Chen Mo turned off the virtual screen and calmed down.

   has a recharge of 200,000, the skill book is exhausted, and the special items are also drawn out. Next, Chen Mo will start planning his first real game.

   Chen Mo actually hesitated about what to choose for this game.

  If you simply consider from the perspective of making money, choosing some domestic medium-level krypton gold mobile games from previous lives is the best choice.

   These games do not need too high game quality. They rely solely on numerical stimulation to attract players, and the ability to make money is simply not too strong.

   But Chen Mo mainly worried about two issues.

   One is one's own numerical ability.

  Domestic krypton gold mobile game allows players to continuously recharge money, mainly relying on numerical stimulation, which is a technical activity. It's not that you can make money in games if you can concentrate on fighting power.

   So the status of numerical planning in the domestic game industry is very high, often second only to the main planning, responsible for controlling the rhythm of the game.

A good value for    means that this game has a soul. No matter how bad the picture is, no matter how old-fashioned the gameplay is, there is still room for salvation. But if the value collapses, the game will die, and there will be no room for buffer.

   In terms of Chen Mo's current numerical ability of less than 30 points, playing this kind of game is risky~ IndoMTL.com~ even with memory replay potion is not good.

   The values ​​of this kind of game are basically semi-hidden, including battle formulas, growth attributes, restraint relationships, economic systems, etc., each of which is independently equipped with a meter, maintained by a dedicated person, and even confidential to the company , The average person is out of reach.

   Because the numerical system is too important for this kind of game, once the entire numerical system leaks, other companies can use this as a framework and remake a flipping game.

   Chen Mo had to rebuild the entire numerical system by himself to make this kind of game, but as far as his current ability is concerned, he is not confident enough to control the numerical system of this kind of game.

   There is another problem, which is player acceptance.

  The mainstream profit model in this world still relies on sales, and games are sold by shares.

  Selling value-added services, especially fighting power is not the mainstream, and no one has tried to sell fighting power naked.

   If they launch a general-made krypton gold mobile game, players find that this game directly sells combat power, can they accept it?

   Will everyone shout and beat, which will have a negative impact on themselves and the company?

   Is it even possible that players spontaneously boycott their next game?

   This is hard to say. A small probability event does not mean that it will not happen. This is Chen Mo's first game. He doesn't want to take this risk.

   What is the taste of the players in this world, and whether there is any survival soil in the krypton gold game, you have to try it out step by step, if you play it, it will be bad.

   Therefore, Chen Mo decided that the first game was still a little more conservative, limiting the goal to a single-player game, and honestly selling the sales by portion.

   First use this game to stabilize, at least let more players know the Thunder game, and then slowly test the players' tolerance.


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