Almighty Game Designer Chapter 201: The VR version of Diablo?


After explaining the new version of "Diablo" and the design ideas of "Don't Starve", everyone started to work on their own.

Chen Mo's main energy is still concentrated on "Diablo". The new scenes, new professions, and new plots of the expansion will all be checked by him, so he is still relatively busy.

The specific work of the expansion was in charge of Zheng Hongxi and Qian Kun, while Su Jinyu took another small group of people to develop the game "Famine".

In the previous life, the response of "Diablo 3" was not good when it was just released. In a very short period of time, a large number of players were lost, especially since "Diablo 2" was before the jade, many old players did not admit it. "Diablo 3" is the orthodox sequel to "Diablo 2".

This situation did not improve until the release of "Reaper of Souls".

Before the release of this expansion, the Metacritic player rating for "Diablo 3" was only 41% non-negative, and after the expansion, this number rose to 72%.

After the release of "Reaper of Souls", the reputation of "Diablo 3" has greatly increased. It can be said that "Diablo 3" before and after the expansion is two different games.

The way to save is to rely on the points that Chen Mo analyzed before.

Increase the ranking list, remove the upper limit of the peak level, close the auction house, change the color of new scenes, continuously add new gameplay, redefine the difficulty division, add new season modes...

These moves have allowed players to find fun in "Diablo 3" again, and pull "Diablo 3" from the edge of death.

In the parallel world, although Chen Mo has made many changes to "Diablo 3", making it close to the level of "Diablo 2" in terms of art, this game still has the risk of subsequent weakness.

In fact, the most important reason is that the tastes of players have changed. The design of "Diablo 2" is very classic and has created countless precedents. This is true, but it must also be considered that there were no powerful competitors at that time, and the nostalgia of it by old players also contained many elements of feelings. .

If you really make a high-definition version of "Diablo 2", it really may not be successful, after all, the entire market environment is completely different.

In Chen Mo's previous life, the original crew of "Diablo 2" also produced "Torchlight" after leaving the northern blizzard, and on STEAM, there are also games such as "Terror Dawn".

However, whether it is "Torchlight" produced by the original crew or "Terror Dawn" with a very "dark wind" style, they are far less successful than "Diablo 3", which can be said to be far behind.

The reasons for this are more complicated, but the "change of times" is obviously a very important one. Time is changing, and it is obviously not feasible to look at the problem in a way of carve boats and swords.

The Reaper of Souls version of "Diablo 3" was the most successful third-person RPG launched by Blizzard after learning lessons. Therefore, Chen Mo also wants to absorb some of the essence of the version of "Reaper of Souls". Thus extending the life of "Diablo".

As for the game "Don't Starve Together".

Just like making "Lifeline" at the time, Chen Mo hoped that Su Jinyu and others could have some fun and get some inspiration in the process of making "Don't Starve".

So, Chen Mo did not give too many specific settings, but first let them consider the various settings in this game and give full play to their imagination.

In Chen Mo's past life, "Don't Starve" was an independent game, but it was definitely not a niche game.

The cumulative sales of the online version of "Famine" on Steam in the country reached 5 million. After logging on to the TGP platform, the sales exceeded the million mark in two weeks, with sales exceeding 5 million in the first month.

As a boutique stand-alone game, the charm of "Famine" does not need to be questioned. Chen Mo made this game, also wanting to test the acceptance of open world and sandbox games by players in this world, by the way, to his employees Find something to do so that they will not be idle.

……

While developing the new version of "Diablo" and "Famine", Chen Mo is also busy with the overseas version of "Diablo".

With the previous cooperation with "Warcraft", the person in charge of Meteorite Technology did not try to bargain with Chen Mo this time. The two parties quickly finalized the development of the overseas version of "Diablo".

The main reason is that there is a successful precedent for "Warcraft", "Diablo" is very eye-catching in China, so Meteor Technology has nothing to worry about.

The promotion strategy is still the same as before, with simultaneous global sales.

There was the previous "Warcraft" paving the way, and all the work was carried out very smoothly. Chen Mo was also more relieved. He just occasionally asked the translation questions to try to ensure that the English version can reproduce the "Darkness" well. The spiritual connotation of the game "God of Destruction".

Chen Mo doesn’t pay too much attention to the performance of "Diablo" overseas. Anyway, even if it doesn’t catch fire, it will certainly not be bad. The immediate priority is to make the new version of "Reaper of Souls" a good one. .

……

On this day, Chen Mo was busy and received a call.

It turned out to be Xu Xiaojun, the person in charge of the game promotion channel of Emperor Interactive Entertainment.

Chen Mo was taken aback, what did he call for?

The two people had contacted before. It was during the gambling appointment in "My name is MT", Lin Zhaoxu asked Xu Xiaojun to negotiate with Chen Mo about the recommendation.

But after that, the two people didn't contact each other. After all, everyone knew very well that Chen Mo's ambition was not small. He and Emperor Chao were natural enemies.

Chen Mo answered the phone: "Hello?"

Xu Xiaojun said: "Hello, Mr. Chen Mo. That's it. I am calling this time to discuss cooperation with you."

Chen Mo: "Cooperation?"

Xu Xiaojun said: "Yes. That's right. The sales volume of "Diablo" you developed is very good. I wonder if you have any idea to change it into a VR game?"

Chen Mo said: "There is no such plan for now~IndoMTL.com~If nothing else..."

Xu Xiaojun hurriedly said: "Wait a minute, first listen to our thoughts. In fact, the world view of "Diablo" is relatively dark and desperate, and the atmosphere of the entire game is very immersive. Then again. Considering that the players in this game are acting as heroes who save the world, and the sense of refreshing monsters is very strong, so this game is more suitable for making VR games."

"Dichao Interactive Entertainment hopes to cooperate with you to create the VR version of "Diablo". Of course, considering that you are the main creator of this game, we will fully respect your creative opinions here ."

"You should not have the ability to independently develop VR games, and the funds are relatively short, so we hope that we can arrange for an S-level designer to work with you to create a VR version of "Diablo". What do you think? Like?"

Chen Mo was silent for a moment and said: "I don't think it is good. I will develop the VR version of "Diablo" by myself, so I won't bother with this matter."

"Don't refuse, hello?"

Before Xu Xiaojun finished speaking, Chen Mo has hung up the phone.


Leave a Reply