Almighty Game Designer Chapter 203: Brainstorming


In the conference room, Su Jinyu and several other members of the "Don't Starve" project are brainstorming, thinking about some fun about this game.

"According to the manager's prompt, this is a survival game, right? Then, all settings should be built around survival."

"The two most critical factors are various materials that support survival and various negative factors that threaten survival."

"What kind of materials and negative factors should be included. Think about the real world. Temperature, climate, monsters, food... These can all become game content."

"In other words, the core fun of this game is that the player manipulates the protagonist and survives in a completely unfamiliar world. He must explore the entire map to continuously collect materials and use materials to fight against various negative factors that threaten survival."

"Well, considering this level, the prototype of this game is already there, and the core is not bad, it looks more fun."

"Then next is some specific designs. The player needs certain values ​​to intuitively feel his own survival state. For example, the simplest example, the value of life."

"When attacked by monsters, frozen, burned, etc., the player's health will drop, and when it drops to 0, the player will die and the game will end."

"What else? The name of this game is "Famine". Obviously the store manager also wants us to add the attribute of hunger. Players must search for food. If they are hungry, it will also slowly decrease Health value, maybe it can reduce movement speed and so on."

"It looks like the goal is clear."

"But there are still shortcomings. I always feel that there are other shortcomings besides these two factors."

"Yes, the two factors are not rich enough. For example, the weather such as rain, snow, hail, and scorching heat will definitely affect people in reality. But how does it reflect in the game? When it rains, blood will be lost. Or deduct hunger points when it rains? It feels very unreasonable."

"Moreover, if there are only two attributes, it will make people think that this character is not a living person, but a dummy who only knows about eating and drinking Lazard, which will be very impersonal."

"Yes, it seems that there should be another attribute..."

Everyone was thinking, and Chen Mo came in.

"Add another attribute, mental value." Chen Mo said.

Su Jinyu's eyes lit up: "Spirit value? Used to express the player's mental state?"

Chen Mo nodded: "Yes, bad weather and some bad events will cause the player's mental value to drop. Similarly, the mental value can also be restored with some props."

"After the mental value drops to 0, the character will fall into a state of mental breakdown. At this time, he will begin to have hallucinations, the color of the whole world will begin to change, and some monsters similar to nightmares will start to attack him."

"If the player can defeat the nightmare, he can restore a certain amount of mental value. If the player is killed by the nightmare, then the game is over."

Su Jinyu thought for a moment: "This design is good! In this way, the three attributes of hunger, health, and spirit can basically represent the state of the character. Wow, the manager is still amazing. "

Chen Mo smiled: "In fact, it's nothing. You can definitely come up with it after thinking about it for a while. This is basically an inevitable design."

Su Jinyu said: "The manager, you should also brainstorm with us. I thought about it and found that the game "Don't Starve" really has a lot of interesting things. If you enrich the settings, it must be one A great game!"

Chen Mo rolled his eyes: "Nonsense, if this game is boring, I will let you do something. Complete your homework independently. This game is for you to open up your ideas. Don't always count on me to teach you everything. "

Su Jinyu curled her lips: "Oh."

Chen Mo turned around and said lightly: "Dichao Huyu is going to make a VR version of "Dark" game."

Su Jinyu was taken aback for a moment, and then surprised: "Ah? When? What should I do? The store manager, why are you not in a hurry?"

Chen Mo leaned back on his chair: "What is your hurry, I am doing a VR game, I am anxious, and I can't do it now."

Su Jinyu said anxiously: "Then what should I do? The emperor and dynasty entertained these people as well, knowing to plagiarize our ideas!"

Chen Mo motioned to her to stay calm, "It's okay, you calm down first. It's hard to say whether the theme of "Diablo" can be changed to VR, it may take a lot of time to fill the hole and pave the way. It will take a year to make it at the earliest."

Su Jinyu said: "Then, the store manager, let's speed up, and test the waters of a simple VR game in half a year, and change "Diablo" to a VR game in half a year!"

Chen Mo said speechlessly: "I think too much, even if I can't do it so fast. It's okay, I tell you this to remind you, the progress of "Famine" should be accelerated. Because I want to use this game to test the reactions of players."

"I have a corresponding development plan for the next game, which may be a slight adjustment in the order. Now it is very unwise to disrupt our deployment for mutual entertainment with the Emperor~IndoMTL.com~. "

"My plan is that "Don't Starve" will be launched in 2 months, which is the end of September. Of course, this is the initial version. After the launch, we will add a lot of new content based on player feedback and open various MODs for players. Free to play."

""Reaper of Souls" will be developed in 3 months, and another two to three weeks will be reserved for testing, which is to go live in mid-November. After that, "Diablo" will be released temporarily."

"By November, the player feedback collected in "Don't Starve" will be almost complete, and everyone will free up their hands to prepare a VR game to compete with the new game of the Emperor and Chao Muyu."

"Okay!" Su Jinyu clapped his hands and said, "Then I will also speed up the progress here, and strive to make the DEMO of "Famine" as soon as possible, and everyone will advise and advise."

Chen Mo nodded: "Well, but don't worry too much, two months are very abundant, and the quality must be guaranteed."

……

About the game "Don't Starve Together".

It's no longer necessary to repeat its success. Whether in terms of sales or word of mouth, it is an independent game that can be written into a classic.

Chen Mo chose this game for everyone to practice his hands. In addition to considering that this game is suitable for divergent thinking, it is also to test the acceptance of sandbox games by players in this world.

The so-called sandbox game is a type of game evolved from the sandbox game. It often has larger maps, more elements, high degrees of freedom, and creativity. Creativity is the core gameplay of this kind of game, which allows players to use the objects provided in the game to create what they want.

There are also some games with a high degree of freedom in this world, but in Chen Mo's view, they are not particularly successful sandbox games.


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