Almighty Game Designer Chapter 248: Association division of labor
The hard-built buildings in "Minecraft" are easily destroyed, so Chen Mo also made restrictions in related rules.
The guild can choose one or more three-dimensional areas as the territory, and have absolute control over the blocks in the territory. The guild leader can freely grant or revoke permissions to members, and only those with permission can build or demolish blocks in the guild territory.
"Guild Territory" is equivalent to an area designated for players, which will make them feel more belonging, just like their own home. No one will take apart their homes in idleness.
As the guild expands (determined by multiple factors such as the number of people, time, and construction scope), the entire guild territory will grow larger and larger. The territories of two guilds cannot overlap. If they overlap, they can only merge the guilds or declare war.
Of course, players can maliciously demolish the buildings of the hostile guild, but special tools must be used and the demolishing will be very slow.
At the same time, the guild leader has special skills, which can save the state of the guild territory at a certain moment and activate the ability to restore. (With cooling time)
This gameplay was not available in Chen Mo's previous life, so there is still a certain risk in making the online version. After all, the buildings in "Minecraft" are too fragile, and various blocks are easily hollowed out by players.
However, Chen Mo estimates that after these rules and restrictions are made, similar phenomena should be effectively reduced.
Moreover, the key to the online version of the gameplay is freedom, that is to say, the state of the entire world depends on the will of the players in this world, if the vast majority of players in this world are playing with wanton destruction , Then let them tear up the world in a mess.
If the vast majority of people in this world want to build many particularly awesome cities, then they will definitely unite naturally and exclude those who like sabotage.
And Chen Mo only needs to balance the rules.
……
So far, the players' progress is pretty good.
In the online version, the major guilds are already under construction. There are people with architectural talents, especially those professional architects, which are very popular.
After all, for these guilds, the houses built by the guild are their face. This face-saving project is too important. It is related to recruiting new members. It can be said to be the core competitiveness.
There are even many guilds who have changed from the professional construction teams of previous lives. Dozens of people formed a professional team and tried to build a variety of powerful buildings, and then locked them with the guild territory for everyone to observe.
In [Chen Mo's World], many local tyrants have already spent a lot of money to buy architectural drawings, especially the obvious and very beautiful buildings like Stormwind City, Yellow Crane Tower, and Forbidden City, which are very popular.
Of course, these buildings are also very expensive. A single building such as the Oriental Pearl Tower sells for 180. If it is an entire complex of buildings such as Stormwind City, the price will be thousands.
However, many local tyrants still bought it.
But after I bought it, I couldn't make it because the materials were not enough. These local tyrants simply went to win over other guilds. With the appeal of RMB fighters and drawings, they pulled more and more people. Everyone worked hard to accumulate materials and wanted to build these buildings as soon as possible.
After all, for many local tyrants, this is a very novel consumer experience. The most important thing is that you can create it in the network mode after you buy it. The special location of the building will also display your name, attracting hundreds of Even thousands of people watched, this sense of accomplishment was very bursting.
At the same time, there are also dedicated players studying the technology tree in Minecraft.
The first level operations, such as using four wooden boards to synthesize a workbench, using wooden sticks and stones to synthesize a stone axe, and using a furnace to roast meat, players will quickly master them, and the more they play, the more skilled they become.
And those enthusiastic players, especially the big guild with a lot of resources, soon discovered more technology.
After taming the horse, you can make a carriage from wood.
Many complex materials and potions can be used to synthesize the control core (for biological use), and then a special crystal excavated from the ground can be used to create a crystal dragon.
It is even possible to manufacture cars, but there are more materials required for the preliminary preparations, which require control units (for machinery), fuel, reinforcement materials, switch modules, wheels and many other components.
Many of these things need to consume rare ores, and the rare ores are scattered in the veins of the underground, and various terrible monsters may be spawned.
If players want to climb the technology tree, they must first develop step by step in the order of wood-stone-metal. After large-scale use of metal, they will arm everyone with metal weapons and armors, and then Mine, fight monsters, and get more resources.
In this way, players are getting better and better equipped, more combat power, and more resources to support them to create more high-tech products, and even build an entire modern city.
It didn't take long for a special division of labor in the guild.
There are managers who are responsible for coordinating various tasks and formulating development plans.
There are architects who specialize in building structures and are responsible for building houses.
There are scientists who are responsible for researching scientific and technological drawings and mastering scarce resources.
There are warriors who are responsible for fighting monsters and rival players.
There are miners responsible for collecting various resources.
After the division of labor, the production efficiency of these teams has been rapidly improved. Moreover, there is no distinction between high and low status in the game for the time being, all players are for better construction, so the atmosphere is still very harmonious.
These teams began to post some experience posts on the game forum~IndoMTL.com~ Soon, their methods were also learned by other teams, and the guilds in the entire "Minecraft" are becoming more formal In the direction.
Many guilds also post on forums to record their own wasteland reclamation process, or to expose some of the buildings that have been built.
Although there are not many players in "Minecraft", as long as the players who stay are very enthusiastic. These players are all keen to create players and are willing to share experiences, so the official forum of Minecraft is very lively, even more lively than some masterpiece forums.
Players were shocked by the rich content of this game, and they all worked together to study the best way to play this game.
Of course, there is inevitably some tearing.
Some people from the same guild were kicked and scolded for disobeying the command; for different guilds, border friction caused the guild to fight, and posted scolding. There are many posts like this, and the players are arguing.
Chen Mo didn't take it too seriously, as long as there were no game design flaws, he would not care. After all, where there are people, there are rivers and lakes, and it is inevitable that this kind of tearing will happen.
Tear is healthier.