Almighty Game Designer Chapter 269: The channel merchants are mourning everywhere
After the Thunder game platform was fully updated, it immediately attracted the attention of players.
After Chen Mo announced that he would use the resources of the Thunder game platform to promote games for designers, this matter has already aroused heated discussions in the game circle.
Later, after long-term quarrels, 24-hour scolding wars, and Chen Mo's long Weibo, this incident can be said to be a riot and everyone knows.
Even many players who didn't play Chen Mo games originally downloaded the Thunder game platform to join in the fun.
Now, the controversy over the Thunder game platform has gradually eased, and all those who should be quarreled are noisy, and those who should be scolded are also scolded. After Chen Mo came out to make a high-profile statement, the navy could not use various conspiracy On discrediting him, the situation has tilted toward Chen Mo's side.
Now, with the comprehensive update of the Thunder game platform, all channel vendors are sweating.
If the Thunder game platform is unsuccessful, such as the poor sales and low popularity of the games listed, then it is good news for these channel vendors.
But what if the Thunder game platform develops well? That would be bad news for these distributors.
At that time, if these distributors want to continue to survive, they must reduce their rake to the same level as the Thunder game platform, which means that their profit margins will be compressed exponentially.
……
Players are also paying attention to the performance of the Thunder game platform.
"The Thunder game platform is updated today, you can download other people's games!"
"Really? I'll check it out."
"There are so few games, there are only more than one hundred?"
"After all, I just started playing other people's games, and it will definitely increase gradually."
"Let’s take a look at the recommended games. Well, they are not bad. They are all independent games of good quality. It seems that Chen Mo has a good vision."
"There happens to be a work by a designer I like better. Buy one. The price is less here, and the designer takes more, which is considered to support his work."
Hidden Marriage Chief
"The revision of this platform is done well. It feels different from the Dichao game platform and the Shenhua game platform. The functions are quite comprehensive."
"Yes, especially the recommendation page. There are many recommendations, and different types, and different games will be recommended according to the player's preferences. And the discounts are great, all kinds of weekends are free, special offers and the like!"
"Wish list? Oh, it feels like a shopping cart. You can pay attention to the game first, and then buy it when the discount is on. Well, this feature is pretty nice!"
"Don't tell me, I suddenly want to shop on it."
"And the various functions are very rich. In addition to game data, there are various game strategies, game reviews, player reviews, etc., which are richer than general game platforms."
"Not bad. Actually, I haven't paid much attention to domestic indie games before, because other game platforms seem to always recommend me some rubbish. It is too difficult to find a fun indie game. I saw a few This is a very good game of conscience, don’t say anything, buy, buy, buy!"
"Well, there is a new game in my game library, one is satisfied!"
……
Players have more or less found some new games that suit their tastes on the Thunder game platform and bought them one after another.
24 hours after the Thunder game platform was revised, Zhao Yunting compiled the relevant data on the first day into a report and submitted it to Chen Mo.
At present, the best-selling game on the Thunder game platform has sold 90,000 copies. Of course, this is mainly because the game is relatively cheap and only sells for 1 yuan. The game with the highest turnover data is a boutique puzzle game "Flying Ahead" priced at 10 yuan, with sales of 20,000 copies and a turnover of 220,000.
Both of these games have been listed by Chen Mo in a relatively eye-catching recommendation position, which is one of the important reasons for their relatively high sales.
Furthermore, because these two games have relatively high ratings, they are divided into nineteen percent from the platform. That is to say, the 24-hour revenue of the designers of these two games is 450,000 and 80,000 respectively.
After the data was exposed, it immediately caused an uproar in the circle of independent game designers!
The data on the first day has proved that the Thunder game platform is completely worthy of the volume of the third largest game platform in China. Its recommendation effect is very obvious, and the purchasing power of players on the platform is also very strong. The wealthy revenge daughter returns
At the same time, with the support of the perfect mechanism of the Thunder game platform, players’ ratings and comments are abundant. Designers can get a lot of player feedback and make targeted improvements and modifications to the game.
The author of "Flying Ahead" is also very excited, and specially posted in the game forum to thank Thunder Game Platform.
If this momentum can be maintained, his net income this month will reach more than three million yuan, something that he could not even think of before.
He also tried to release the game on other channels before, but those big channel merchants often raked in 70 to 80%, and only one to two thousand of the 100,000 yuan could fall into his hands, plus tax deductions and other factors. If you reduce the cost of research and development, you can't make much money after a year of exhaustion, and you can barely maintain enough food and clothing.
For the game "Flying Ahead", the improvement of game quality is certainly one aspect, and the help of the game platform is also a key factor. Chen Mo gave 90% of his income to the designer, which was equivalent to a direct four to five times his income!
Those designers who are still wobbly are all excited, rushing to publish their games on the Thunder game platform to get better recommendations.
And those designers who have signed exclusive agency agreements with other channels regret it~IndoMTL.com~ secretly cursing themselves why they have listened to others' bewitching and should wait and see for a while.
As for the distributors, they are dejected. I don't know how many CEOs who were talking and laughing in those beautiful office buildings are throwing tables in despair.
……
One week later, the major game platforms have successively adjusted their share quotas with game designers, from the original two-eight splits and nineteen splits (the developer takes the big head) to four-six splits and thirty-seven splits (design The teacher takes the big head).
Behemoths like Dichao Game Platform and Shenhua Game Platform may still be a little harder. Other small channels have had to adjust the two to eight (designer eight) to the normal state, just like this, hang on them The above games are also decreasing.
Those small channels are full of mourning, and I don’t know how many people scold Chen Mo secretly.
In the foreseeable future, the share of domestic channel vendors and designers will be infinitely reduced to the standard number of three to seven. The days when channel vendors can use the advantages of players to exploit designers wantonly will soon be gone. Never return.