Almighty Game Designer Chapter 289: 1 Big Wave New Game


New Year's Day holiday, when players are immersed in the joy of holiday, a relatively hot news spread among the players.

Dichao Mutual Entertainment and Shenhua Game Platform announced that they will conduct a game solicitation event. Both domestic and foreign designers can participate. There are no restrictions on game platforms and themes, but there are two points to note.

The first point is that the game must be released on the Emperor Dynasty game platform or the fantasy game platform, and a single generation agreement must be signed, which means that it cannot be launched on other platforms.

The second point is that the organizer has the final interpretation right, and all games participating in the solicitation will be reviewed and obtained promotion resources.

Of course, the rewards of this solicitation activity are also very eye-catching. The excellent games selected after the review will be rewarded by omni-channel recommendation for one month.

The omni-channel here refers to the Emperor Dynasty game platform, the fantasy game platform and all the small platforms united together, which account for almost 70% of the domestic channel resources.

No one can imagine the effect of such an omni-channel recommendation, because this has never happened in the domestic game circle.

What is certain is that even if this game is a complete rubbish, after this recommendation is listed, it will make a lot of money.

What if the game quality is good? That may create the next super hot style.

Of course, there will be a limit on the number of so-called "excellent games". It is generally speculated that there should be only two or three at most.

After all, "omni-channel promotion" is equivalent to the integration of all the original scattered channel resources. It is done by squeezing other games on the channel. It is certainly impossible to give such a precious recommendation randomly.

Of course, Dichao Mutual Entertainment will definitely develop its own games, and even Zen Mutual Entertainment will also participate. Most designers know that the so-called omni-channel promotion is mostly just a gimmick, and it cannot really fall into place. On your own head.

But this gimmick was loud enough, so it made a lot of waves.

At the same time, some game companies, including Dichao Huyu and Zenyi Huyu, have also begun to reveal some new game information.

It’s hard to say whether this information was released unintentionally or consciously, but considering that this information is not critical and confidential information, it can create momentum for this event. Most people Still think that the possibility of the latter is relatively high.

Dichao Interactive has launched a key FPS game internally, which has no official name for the time being, code-named "Projet: S", and Qin Xiao is fully responsible for it.

Qin Xiao has a very successful VR shooting game "Wolf Soul", and making another FPS game can be said to be familiar.

In fact, Qin Xiao only wrote the first draft of the design, which was actually developed by two A-level designers. Because Qin Xiao is also responsible for the version update of "Wolf Soul", and he himself is not interested in "Projet: S", so after writing the first draft of the design, he gave it to others to do it first, and then he planned to take over when he was sure that the game would be successful.

Of course, outsiders certainly don’t know this.

Qiujiang and Yan Zhenyuan did not launch a new game. The real reason is that Lin Zhaoxu is not very optimistic about the first draft of their two new games, so the emperor wants to use all resources to make "Projet: S" first.

Another popular game is "Three Realms", a large-scale MMORPG project.

This game is equivalent to a huge price purchased by the Shenhua game platform, because the Shenhua game platform itself does not have much research and development capabilities, so I want to cooperate with Zen Interactive Entertainment.

As for Zen mutual entertainment, of course they also want this very delicious omni-channel promotion opportunity.

Both "Projet: S" and "Three Realms" have a very significant feature, which is also the key to their stand out from many draft designs, that is, to maximize the care of the largest group of players.

Actually, as the two most popular game types on the market, FPS games and MMORPG have very successful works.

FPS games include "Wolf Soul" and "Fire Assault", while MMORPG includes "Legend of Sword", "Moon God's Oracle" and "Yi Zhan Three Kingdoms". These are all very old boutique games, and they are a successful model that has been proven by the market.

Without large-scale technological innovation, how easy is it to surpass these successful games?

So, "Projet: S" and "Three Realms" both tried to go the other way. This is also a change to cater to this omni-channel promotion.

For example:

Sacrifice some quality and reduce configuration requirements.

Develop a variety of casual gameplay to maximize the feelings of non-hardcore players.

Extremely complex and rewarding social system.

Comprehensive support for VR and PC dual-end, data intercommunication.

All these changes are aimed at maximizing the capture of the widest user base and adding more possibilities to become a super-explosive game.

Especially "Projet: S", as an FPS game, the PC side is actually very squeezed by the VR side. The dual-end interoperability model is a bit too reluctant, but it is still forced.

After all, "Projet: S" must be distinguished from "Wolf Soul" and "Fire Assault", and dual-terminal interoperability is the best gimmick.

Of course, it’s impossible for players to know the twists and turns inside. They only know that these big companies are doing big moves, and there should be several new games playing next year.

This is not over yet.

It didn't take long for Dichao Interactive Entertainment to reveal the news that it has reached a cooperation with GA and will act as COG.

This is far more topical than the fragmented information before.

Because whether it is "Projet: S" or "Three Realms~IndoMTL.com~, they are all just conceptual drafts, and they are still in a state of no character, but COG is already very famous in the small circle of domestic players.

Obviously, Dichao Mutual Entertainment did not just make preparations, they plan to bet part of the treasure on this new type of game made by foreigners.

Although COG is not very popular right now, those senior players of COG can vaguely feel the bright future of this new game type, and their attention to this news far exceeds those two games.

After all, FPS and MMORPG are already a bit tired, and I need to change something new.

Of course, the players’ reactions to this news were mixed, and some people were looking forward to it. Because the channel of the Emperor Dynasty game platform is a guarantee, the number of players after the official launch of COG will definitely be indispensable; some people are worried for fear of mutual entertainment between the Emperor and Dynasty. The game was changed and abolished with a flash of X.

In general, under a series of information bombardment, players have a sense of expectation for these new games. Even many players who have never heard of COG before are also asking about this. What kind of game.

For the emperor mutual entertainment and fantasy game platforms, everything is going very well.


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