Almighty Game Designer Chapter 318: New version, qualifying


This video, which lasted just over 4 minutes, made everyone feel shocked and inexplicable, and it has been a long time since I recovered.

"Fuck? Such a high-definition CG?"

"Awesome!"

"There are several heroes, card masters, Annie, Galen, Barbarian King? But how many do you know?"

"Is it a new hero?"

"That's great, hurry up and see the new version update!"

"This will be up in just one shot!"

"After all, Thunder Film Studio, the basic operations, sit down."

Compared with "Warcraft" and "Diablo", the CG animation of "League of Legends" takes a completely different route in content.

"Warcraft", a Blizzard-based CG, attaches great importance to the content of the plot. It is often the key node of intercepting a famous event, and uses highly condensed content to show the essence of the plot. Every line is worthy of repeated contemplation.

But "League of Legends" uses multi-hero melee as the main CG content, ignoring the rationality of the plot to a certain extent.

Because this kind of MOBA game first considers the diversity and balance of heroes. The main purpose of developing new heroes is to enrich the game mechanics, not to fill the plot.

At the same time, these heroes are the protagonists, and they have different personalities. Putting them all into a plot structure, the plot is actually very difficult to make very brilliant.

So, although "League of Legends" has also continued to release the League of Legends universe and enrich the world view, the recognition of Valoran continent by players is always slightly weaker than that of Azeroth.

Of course, this is mainly the limitation of the game type itself.

Although the CG of "League of Legends" has no plot, it shows the heroic characteristics and game characteristics very well, so as a means of promotion, this CG is enough to make players enjoy watching it.

……

The main updates of the new version of "League of Legends" are as follows.

First of all, the game CG was added. This CG was released in S3 in Chen Mo's previous life, and it was called "The Reversal of Destiny". Choosing this set of CG as the opening CG of "League of Legends" is mainly because the heroes in it are more compatible with the initial version of the heroes planned by Chen Mo. The cards, Galen, Barbarian King, Annie, etc., are all heroes that have been online. , Already has a certain influence in the player community.

Next is the new hero.

This version update has updated five new heroes, one in each position, namely: Wandering Mage Ryze, Doom (Scarecrow), Catalina, Goddess of War Sivir (Wheel Mother), and Wind Girl.

Among them, Ryze, the wandering mage, should be regarded as a mid-range hero in the strict sense, and he is also used to hit the road, but it is relatively rare.

(Of course, the old version of Ryze was a hot top laner in S4, and also completed the 3:0 achievement of the Korean team in the hands of gogoing.)

This version was released mainly because Ryze and Catalina are both very old and very classic characters, and they have a lot of roles in CG, so they were released together.

However, on Ryze’s label, Chen Mo also ticked two labels on the top road and the middle road for players to choose freely.

The two heroes, Ryze and Catalina, have been reworked. Before the rework, they were novice heroes. After the rework, the mechanics became more complicated. Chen Mo continued his previous design ideas and directly followed the new version of skills.

Although the old version of Ryze’s magic machine gun and the old version of Catalina’s face-rolling keyboard are more fun, after all, it is not well balanced. A higher value is too strong, and a lower value is always cold, and the gameplay is not rich enough.

Chen Mo considers that if there is a chance in the future, he can put these historical version heroes in a wild mode alone, and will not update them in the official server for the time being.

In this way, all the heroes in the CG appeared, except for the eternal nightmare.

Nightmare is also a jungle position, which is somewhat duplicated with Scarecrow, so it is left to the next version of development, which is equivalent to giving players some suspense.

In addition to CG and new heroes, there is also a very important update: open the qualifying mode.

In fact, players have been waiting for this mode for a long time.

In "Warcraft", Chen Mo has established a very complete ranking mechanism, and the ranking points have become the most important yardstick to measure the player's level.

Many veteran players of "Warcraft" are very aware of the significance of this ranking mechanism to the game itself, so everyone knows that sooner or later "League of Legends" will also have a ranking system.

It just drove earlier than everyone thought.

Actually, it’s a bit early to start qualifying, because "League of Legends" currently only has 30 heroes. In the draft mode, both sides have banned places, and the selection of heroes cannot be repeated. The depth of 30 heroes is slightly displayed. insufficient.

Chen Mo considers to let the players find a clear route as soon as possible, so that the masters can get out of the fish pond where the chickens and chickens are pecked as soon as possible, so that the game can get on the right track faster, so it is still open Ranking system.

However, considering that there are currently only 30 heroes, the 10ban mode is a bit too cruel. For the time being, the 6ban mode is adopted, that is, the blue party will first choose the ban, and the blue and purple sides will each have three banned places.

The new qualifying system has also aroused heated discussion among players.

On the official forum of "League of Legends" ~IndoMTL.com~ an enthusiastic player posted a post to analyze the content of this version update. After briefly analyzing the pros and cons of several new heroes, he deliberately spent a lot of space to interpret this brand new qualifying mode.

"I think the most exciting part of this update is the qualifying mode. If CG is a face and new heroes are rich in game content, then the qualifying mode is equivalent to giving the soul of League of Legends."

"Everyone who has played "Warcraft" knows what I mean. Ladder hitting and passerby hitting are two completely different game experiences. Under the stimulation of ranking points, the various routines of this game will Being continuously developed will further stimulate the increase in popularity."

"Moreover, if you read the ranking rules carefully, you will find that this time "League of Legends" uses a more complete ranking mechanism than "Warcraft"."

"In the new draft mode, players can disable heroes, which is a test for each player's hero pool, and to a certain extent avoids the appearance of duplicate lineups."

"The design of the big rank from bronze to the king, on the surface seems to be a change in terms, but in fact it gives a very intuitive image of the rank, it is no longer a dry score."

"Moreover, with the addition of the concepts of promotion, small rank, big rank, etc., this ranking system has become richer, and it is also more conducive to eliminating luck factors and showing a player's true level."

"It is conceivable that before someone asked you what rank, you answered 3000 points, he would have no idea, what level is this? But if you answer gold, diamond or king, the concept will become very clear."

"Of course, the most important thing is that it satisfies my need for pretending, don't stop me, I'm going to play the top ranking!"


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