Almighty Game Designer Chapter 355: Planning for the World Finals


The "League of Legends" S1 World Finals are already under intense preparations.

For this S1 World Finals, Chen Mo inspected several companies and finally selected the organizer: Yanhuang Information Technology Co., Ltd.

The predecessor of this company was also a relatively large studio in China. However, it was transformed into live broadcast of e-sports. At present, it has recruited a large number of anchors, directors, and event organization related personnel. From a professional point of view, it should be regarded as current The best in the country.

For the "League of Legends" S1 World Finals, there are also several other companies that want to get the right to host this competition, but Chen Mo was not satisfied after the inspection, so Yan Huang was finally finalized.

At present, Yan Huang has offices in both the magic capital and the imperial capital, and the relevant persons in charge also attach great importance to it, so communication is smooth.

As for the site selection for the S1 World Finals, Chen Mo also selected a few places, and finally finalized the multi-functional studio on the 10th floor of Yuanda Plaza in the magic capital.

I chose this place mainly because in the parallel world, the entire e-sports atmosphere of the magic city is also the best, and most of the clubs are here.

The quotation for this venue is also relatively expensive. For 90,000 yuan per day, Chen Mo directly signs a long-term lease contract and plans to rent for at least one year. This venue will not only serve as the venue for the S1 World Finals, it will also be the venue for the S2LPL Spring Games in the future.

After finalizing the location, Chen Mo also inspected on the spot, met with the person in charge of Yanhuang, and then provided Yan Huang with a complete set of decoration plans.

The entire venue is mainly in Chinese red. Outside the Grand Plaza building, a huge "League of Legends" professional game poster is hung for publicity.

In the arena, the first is the channel to enter the arena. On both sides of the channel are hanging flags of various teams, large portraits of players, signature walls, voting walls, and so on.

There is also a special display wall inside the venue, which is mainly used to display some hero's related figures and surroundings. At present, "League of Legends" official release is not too many, there are only more than 20, including Galen, Katerina, card master, etc., these figures are placed in the display wall.

In addition to the figures, there are some peripherals, such as Timo's hat, Galen's great sword and so on. There are also some peripheral models made by fans, and all those with a high level of production or ingenuity are also placed on the display wall with the name of the producer.

There is also a wall where Chen Mo plans to display the uniforms of various professional teams. Of course, many professional teams are not standardized enough, and there are no uniforms. These are all in rush.

The layout of the stadium is based on the structure of the LPL Spring Games. The auditorium is facing the stadium, and in the center is an oversized screen to display the main screen of the game.

On the left and right sides of the super large screen are two long strips of screens, showing the players on both sides and the selected heroes.

Below the large screen is the player’s computer. Each computer has a small screen to show the player’s facial expressions.

In addition, Chen Mo also arranged a large holographic projection device in the center of the venue. This holographic projection device is larger than the one in the experience store, with a side length of 15 meters and is directly in front of the stage.

The front row audience can see all the details of the game clearly through this holographic projection device, and it can be said to complement each other with the big screen in the center. The audience in the back row can see a little fuzzy, but they can also see the general situation clearly.

This holographic projection device is currently the largest model that can be bought, and the price is expensive, more than 700,000. However, compared with the rent of the entire stadium, it can only be regarded as drizzle.

In order to better express the effect of this holographic projection device, Chen Mo also specifically asked the "League of Legends" project team to develop some additional features for the game.

For example, after a hero is selected, a huge holographic projection of the hero and a holographic projection of the player will appear on the holographic projection; after the lineups of both sides are selected, the lineups of the two heroes will be displayed in the form of holographic projection.

These related functions have been tested many times on the holographic projection of the experience store to ensure the performance effect.

In addition, Chen Mo also provided Yan Huang with a detailed competition process, including pre-match warm-ups, B/P links, official matches, post-match interviews, etc., as well as some precautions for each link, and match rulings. rule.

The rules are so detailed that the person in charge of Yan Huang is a little confused.

Chen Mo will start ticket sales in September, one month in advance. Of course, relevant information will definitely be released earlier.

In addition, Chen Mo also adopted a dedicated separate server for this competition, which is equivalent to a local area network, which avoids the possibility of "plugging the network cable" in the past.

In terms of teams, the invited teams for the three major servers in Europe, the United States, and Hanbok have been determined. They are all based on the club’s strength, reputation and team’s strength. Basically, the more famous clubs abroad All were invited, a total of twelve teams.

As for the domestic teams, it is relatively troublesome. Although these ten domestic teams have one or two strong strengths, the other teams are still in the period of running-in and change, so Chen Mo intends to be before the world game , Yan Huang will organize a trial round in private to select the four teams shortlisted for the World Championship.

Of course, Chen Mo won't care about this trial. After all, Yan Huang is also a professional event organizing team. This kind of small competition has been organized many times and there will be basically no problems.

……

On the other hand, "Escape" is also being developed step by step.

Although I have encountered some small setbacks, it is not a technical problem that is difficult to solve. It just needs more polish in performance. Therefore, the current R&D progress is fairly smooth.

Chen Mo set the release date of "Escape" on September 23~IndoMTL.com~ is Sunday. Of course, all submissions for review are OK. Although there have been some small twists and turns, there is no major problem.

Zhang Zhongxiang believes that this time "Escape" as a VR game, although it is dangerous, it has a certain role in promoting and helping the progress of VR performance methods, so "Escape" has passed the review smoothly. .

However, there is still some resistance within the game committee. Zhang Zhongxiang and Qiao Hua also reminded Chen Mo that after "Escape" is launched, we must pay attention to the feedback of the players. If the players are more satisfied, the sequel will be launched. There is no problem; if the voice of the players is relatively high, then this work may be Chen Mo's last horror game.

Chen Mo is of course also aware of the risks that this "Escape" brings, but he is confident in this game.

He wants to prove to everyone that although horror games are a relatively niche game type, they can also have classic works and will give players a unique gaming experience.

Just like there are haunted houses in many big cities and amusement parks, horror games will also become a very important game type, occupying a place in VR games.


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