Almighty Game Designer Chapter 382: Unexpected surprises of channel vendors


After the group match, Chen Mo posted a Weibo.

"About the "League of Legends" Season 1 World Finals: Over 7 million viewers watched the group stage online or on TV. Most of them were domestic viewers, but more than 2.7 million viewers in Europe, America, South Korea and other countries or regions Games. This also means that this "League of Legends" World Finals has become the most watched e-sports event in history."

As soon as this Weibo was posted, it immediately caused widespread heated discussion!

Previously, most players and people in the game industry can only vaguely feel that the "League of Legends" game is very popular, but there is no very clear concept of how popular it is.

However, the number of 7 million spectators watching the game really shocked everyone!

Because this data has far surpassed all previous e-sports competitions, it also means that the "League of Legends" World Finals has become a pivotal event, and it is even comparable to some traditional sports!

On the forum.

"The number of viewers of the S1 Finals exceeded 7 million? Really? Isn't this just a League of Legends game?"

"I don’t think it should be faked. More than 2 million people watched Moyu on a live broadcast platform. This is not counting other platforms, official channels, etc., as well as overseas audiences. Even Moyu is based on the number of people. If it is false, it is impossible for Chen Mo to leave the data."

"Don't you think that during this period, many chat groups and forums are talking about the finals? Obviously, this is the real data!"

"I don’t think 7 million is much. 6.3 million people watched the Global Technology Conference held in Magic City before. It is estimated that many people have never heard of that conference? But the game "League of Legends" Few people in China have never heard of it, right?"

"No, no, no, it's just that the popularity of "League of Legends" is not so high among us internet addicted teenagers."

"But it's not too low!"

"It can only be said that this is an international event. At first, many people did not pay attention to it. However, after the two Chinese teams beat the foreign teams, the attention of this game is getting higher and higher!"

"Awesome, wait and see the finals. If the domestic team can win the cup successfully, I think this world finals will probably make history!"

……

Emperor Dynasty Interactive Entertainment Headquarters.

Emergency meetings are being held on the Dichao Game Platform, Shenhua Game Platform, and several other influential platforms in China.

Xu Xiaojun presided over this meeting, and his face was very ugly.

The people here are all directly responsible for the major platforms. It can be said that all of them hold a large number of channel resources. These people are well-known figures in the game circle, and they are all independent game designers who dare not offend.

As the saying goes, "Hammer is better, little ghosts are difficult." It is not the CEOs such as Lin Chaoxu and Ding Xing who are really responsible for the channel resources of the major game platforms, but the people in charge of these platforms. If these people work together, they can even decide The life and death of a large number of games.

If the vast majority of domestic channels do not promote it to you and jointly block it, then it will be difficult for most designers of average ability to have their games appear in front of players.

But now, the atmosphere in the meeting room is very dull, and the faces of these people are very bad.

Xu Xiaojun cleared his throat, his expression a little solemn: "The number of viewers of the "League of Legends" global finals has reached 7 million. Currently, the screens have been refreshed on major forums, video websites and live broadcast platforms. , The influence of this competition can be compared with many traditional sports. It can be expected that after the finals, the game "League of Legends" will have an explosive growth in China."

He looked at the people present: "Mr. Lin organized this meeting this time just to let us discuss countermeasures. Everyone, let's express our opinions."

Yao Bo, the person in charge of the fantasy game platform, sighed: "Mr Ding also lost his temper, but... With the current popularity of "League of Legends", I am afraid that any countermeasures are useless."

Xu Xiaojun also knows that Yao Bo is right. With the current momentum of "League of Legends", what countermeasures can they think of as channels? The success of the "League of Legends" finals relies on the game itself. Only when the game becomes hot can the e-sports competition become more hot.

But after all, this meeting is to discuss countermeasures. Can't everyone be speechless?

Xu Xiaojun said in a deep voice: "Although the current situation cannot be reversed by a single person or a few people, we must at least analyze the success of this finals, so that even if we can't analyze the countermeasures, we will be reluctant. Able to work."

Yao Bo nodded: "Yes, Mr. Lin and Mr. Ding let us have this meeting. In fact, it is also interesting in it. At least let's analyze the success of this "League of Legends" finals." /

……

It's not just these distributors, but most designers in the game circle are analyzing the success of this "League of Legends" S1 World Finals.

Previously, the promotion of "League of Legends" in the country has slapped these channel vendors. The domestic channels have jointly suppressed the Thunder game platform. As a result, the emergence of "League of Legends" directly took the competing PCs in the same period. The game is full of teeth, and it directly establishes the strong position of the Thunder game platform on the PC.

Now, Chen Mo has very successful works on the mobile game and PC side. On the VR side, he has also occupied a place with two very distinctive VR games, "Minecraft" and "Escape".

It can be said that since the beginning of this channel dispute, these domestic traditional channel vendors have been in a state of steadily retreating. It is a shame that so many companies can not beat Chen Mo alone.

The "League of Legends" finals this time is equivalent to salting the wound.

Originally, these channel dealers are generally bad at the finals. It is very simple, because these channel dealers do not hold less e-sports competitions and know the way here.

Like the Shenhua game platform, there have been many competitions~IndoMTL.com~ Yao Bo is also a well-known e-sports player in China.

The reason for the bad news is that in the eyes of these channel vendors, e-sports competitions are a way of making money at a loss. It is a means for game manufacturers to promote games.

E-sports competitions need to spend money to rent venues, purchase various equipment, need to come up with an attractive bonus, and invite well-known players from all over the world... These are all money, but what about the tickets? It is impossible to set the price too high, it would be good if the cost can be recovered, and there is not much money to be made.

Sponsorship is also very difficult. At most, it is sponsored by a few motherboards, keyboards and mice.

Many e-sports competitions simply lose money, and even defaulted bonuses happen from time to time.

This time, Chen Mo's formation is really too big. Whether it is stadiums or bonuses, all inputs have broken records. If the popularity of previous e-sports competitions is followed, the cost will not be recovered at all.

But as soon as the data came out, everyone was beaten in the face.

Who would have thought that the heat of this competition was so high? !


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