Almighty Game Designer Chapter 392: Chen Mo overplayed?


The final finals will not start until November 5th, and there is less than a week left. 1 While the enthusiasm for the finals continues to ferment, the Three Kingdoms game solicitation is also underway.

During this period, some games with the theme of the Three Kingdoms have emerged on the official app market, mostly mobile games.

There are also some designers who are designing PC games, but it is clear that most designers know that it is not easy to win awards.

Because end games have evaluation standards for end games, and mobile games have evaluation standards for mobile games. Unless the end game reaches the level of "Yi Zhan Three Kingdoms", it is difficult to appear on the PC end game bestseller list.

These mobile games are basically the same, nothing more than RPG or card gameplay. There are some innovations, but they are mainly micro-innovations in gameplay and plot.

On November 2nd, many designers suddenly discovered that there was an additional mobile game on the Thunder game platform: "Situo Beach".

Chen Mo didn't post on Weibo, nor did he engage in any publicity, so he silently posted "The Coast of the Land" on the Thunder game platform and the official app market, and it was over.

He is very calm, but these designers are not calm.

"Fuck, what the hell, why did Chen Mo suddenly make a mobile game? "The Coast of the Land"? Judging from the original painting of the generals on the screenshot, it seems to be... the theme of the Three Kingdoms?"

"Nima, isn't this just for participating in the Three Kingdoms Games Solicitation of the Tour Committee? Chen Mo will not participate in the contest?!"

"Sunday, your "League of Legends" is so popular, and the World Finals are running well, why are you suddenly coming back to do mobile games? Are you sick?"

"I'm **** off! Chen Mo, can you give us a way to survive, can you? Is it easy to participate in a game call? Do you have to get this first prize! I'm **** off!"

"That is, you can play your own PC games, VR games, and host your World Finals! Don't be here to compete with our weak chickens, can you?"

"I'm so angry! I've just made half of the game! Then, is my game still live?"

"Strongly protest! In order to ensure that there is suspense in this game solicitation, we request that Chen Mo be disqualified from participating!"

Although these designers are all collapsed, there is nothing to do. After all, this game solicitation event is for all designers. Chen Mo wants to participate, it can't be stopped!

After calming down for a while, these designers have downloaded "The Land of the Land" one after another, wanting to see how this game is doing, and they have a bottom line.

All designers know very well that there are many Three Kingdoms games, but they are not easy to do. Chen Mo has long been praised in the domestic game circle for "Chen Mo produced, must be a boutique", then, what kind of innovation will he have in the Three Kingdoms game?

But after playing for a while, these designers are a little confused.

I don't understand how to play this game.

"This game...what's the situation, a type of game I have never seen before?"

"It should be considered a strategy game, SLG, but...I have never seen this gameplay."

"I lost in less than ten minutes of playing, I don't understand how to play!"

"Yes, the map of this game is made up of grids. Players have their own city and their own generals, but they don't understand other gameplay at all."

"I am also very puzzled. This game has no copy, no plot, no player level, what the **** is this? There is no mainstream drawing gameplay, how does this player's game rhythm get stuck? Play it blindly?"

"It seems to be hitting the ground. Every plot has enemies, and the level is different. I start fighting from the 1st level. I only retreat when I hit the third level, because the monsters of each land seem to be random I didn’t understand."

"It seems that you can also hit players here, but it's meaningless."

"Also, is this game really a Three Kingdoms game? This is not even Wei Shu Wu! The birthplace is to choose each state directly, and players in the state can also fight each other, what the **** is this."

"Too much innovation! Chen Mo has made another game type completely, and has nothing in common with the mobile games on the market!"

"I feel that Chen Mo has stepped too far. Isn't this going to be a joke?"

"The players can't accept it, right?"

"Really suspended."

"I think in terms of Chen Mo's reputation and the number of users on the Thunder game platform, there are definitely many players who will play."

"It's useless, the quality of the game itself is not good, and the platform cannot be pushed up."

"Look, wait for the game data to come out."

A lot of designers, after playing "Sutu no Hama", expressed that they are not optimistic about this game, because the changes are too big!

It can be said that "Surroundings" is very different from any mainstream mobile game currently on the market and has no similarity at all.

Not only that, it is also different from the traditional Three Kingdoms game in terms of packaging.

There is no difference between Wei, Shu and Wu, but the entire map is divided into different states. Although the setting of "state" exists in the Three Kingdoms, it is not particularly clear, because the territorial changes during the Three Kingdoms period were extremely dramatic, and one state may belong to two or three masters.

Moreover, the gameplay of this game is too unfriendly for novices. There is no similar game to pave the way. Players are completely obsessed after entering "The Beach of the Land". All the gameplay must be learned from scratch .

What's more terrible is that the game "Yutu No Hama" is a SLG game with a relatively high learning cost. It is difficult to play and understand, which is too unfriendly for players.

The reason why card mobile games like "My name is MT" and "Onmyoji" are so popular~IndoMTL.com~ is because it is easy to get started. Whether it is combat or various gameplay, you can understand it at a glance and learn it. Yes, plus some plot, it is easy to play in.

However, "Raw of the Land" is different. Both the combat system and the daily gameplay are more complicated, and there is no plot. What's more, its core fun is deeply hidden.

So, for the average players, they will be very puzzled when they first come into contact with "Yutu no Hama", and they don't know what is so interesting about this game.

However, having said that, these designers still dare not jump to conclusions, after all, Chen Mo has been slapped too many times.

Almost every game made by Chen Mo is a successful one. Minecraft, which used to be a building block game, can be popular on mobile phones, PCs and VR platforms. It feels like it’s getting colder before. "Diablo" can be brought back to life through a DLC, let alone the mobile game field that Chen Mo first entered?

At first, many people thought that Chen Mo's action, this time the Three Kingdoms game solicitation activity is no more suspense. But after playing the game "The Beach of the Land", many people have a glimmer of hope.

Maybe Chen Mo is really over-innovating this time, so he is playing off?


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