Almighty Game Designer Chapter 428: Training


"The Chinese style teahouse on the top of a tall building? This is a good idea." Jiang Hao couldn't help but wonder.

In fact, this initial landing scene was the Lijiang Tower, but Chen Mo didn't have time to make a special landing scene, so he took it and used it.

Don't say, the effect is not bad, neither Jiang Hao nor the players on the scene can see anything wrong.

A huge virtual screen appeared in front of Jiang Hao with the "Overwatch" LOGO and some options.

On the left are four relatively large and eye-catching options, namely [Start], [Training], [Hero], and [Supply].

There are five smaller options in the lower right corner, including [Bright Performance], [Social Interaction], and [Career Overview].

The option of [Start] is still grayed out for the time being, because the game has not officially started to operate and cannot match players, so it is currently offline. You can only experience the basic gameplay in [Training].

Jiang Hao clicked on the [Training] option, and three sub-options appeared on the virtual screen again, namely [Teaching Mode], [Training Range] and [Computer Training].

Jiang Hao first chooses [Teaching Mode].

After a short load, Jiang Hao found himself in a training base.

The camera flicked high in the sky and came to the automatic door opposite. The automatic door opened and the camera gave Soldier 76 a close-up.

Immediately, the camera flew to Soldier 76, and Jiang Hao's field of vision was automatically transformed into Soldier 76's first-person perspective.

Jiang Hao looked down.

Soldier 76 is wearing a blue and white coat and red leather gloves. At this time Jiang Hao couldn't control the character's movements, so he could only wait patiently.

Soldier 76 moved his hand joints.

At this time, Jiang Hao heard an artificial intelligence voice from the training base: "Hello, soldier 76. I am artificial intelligence Athena. I will guide you in the Overwatch training program."

Jiang Hao's field of vision automatically looks to the left, where there is a computer full of technological sense, obviously the body of artificial intelligence Athena.

Athena: "So, where is she?"

On the second floor at the top right of the training, Tracer flashed down quickly and came to Jiang Hao.

"Hello, I am Tracer. I will cooperate with you to complete the training project."

Athena: "Now, please use the center of your vision to observe where Tracer is."

Tracer flashed quickly and came to the left side of the field of view.

Jiang Hao found out that he could control Soldier 76 now. He looked around first, and quickly noticed Tracer on the left.

The moment he focused his gaze on Tracer, the guidance was complete.

Athena: "Very good, now watching Tracer head to the center of the platform."

Tracer flashed quickly and came to the center of the platform. Jiang Hao subconsciously looked at her position after flashing.

Athena: "Good job! Next, let's review the basic mobile content. You can move in any direction. Now, follow Tracer around in the hangar."

Jiang Hao ran forward following Tracer.

The elements of vision and movement are exactly the same as other VR games, so there is nothing to practice. Jiang Hao quickly mastered it.

The reason why novice training is so complicated is mainly because some people may be playing VR games for the first time, so you need to guide them carefully.

Under the guidance of Tracer, Jiang Hao came to the next training location.

Athena: "Very good, now please jump on the platform, go through the blast door, enter the shooting range and go to the highlighted position."

Jiang Hao jumped onto the platform and the explosion-proof door opened. There was a shooting range in front of him. There was a bright spot on the floor with an arrow on it to remind Jiang Hao to pass.

When he arrived at the designated location, the heavy pulse rifle appeared automatically in Soldier 76's hand, and the magazine was replaced.

Athena: "Now, I will guide you through basic shooting training."

"Your avatar will be displayed at the top left of the screen, next to your HP, if it drops to 0, you will die. Now, let me deploy some attackable targets for you."

A dedicated training robot appeared in the shooting range and came to Jiang Hao.

Athena: "Now please stare at the training robot and fire at it."

"Of course, you can also fire at the target without facing it, but then your shooting accuracy will be greatly reduced. When the target you want to shoot at is consistent with your field of view and shooting direction, Your shooting accuracy will increase dramatically."

"After practice, your shooting accuracy can even reach 100 shots. Of course, I believe this is not difficult for a well-trained soldier like you."

Jiang Hao stared at the training robot in front of him and shot.

The muzzle emits blue fire, and the training robot's blood volume drops rapidly under a series of bullets, and finally bursts.

Jiang Hao is a professional player after all, and has played some VR games, so this step is not difficult for him. However, Jiang Hao realized some of the differences between "Overwatch" and other FPS games.

The most obvious difference is that the recoil of the gun itself is very small, and the muzzle is basically not fluttering.

Other FPS games are basically as realistic as possible. During the shooting process, the player’s shoulders will have a very clear recoil shock, and the muzzle will float up involuntarily, which means that even if you The field of vision and shooting direction are completely fine, and it will also hit high.

So even in FPS games on the VR side, you have to press the gun.

In "Overwatch", the shock of this recoil is very slight, and basically no gun is required, or only a small amount of pressure is enough. This also greatly increased Jiang Hao’s shooting percentage. Almost a whole shuttle of bullets hit the training robot~IndoMTL.com~Athena: "Good job. But please note that in actual combat, your enemy will change. It’s harder to hit. Next, let me prepare some more challenging goals for you."

Soon, more training robots began to appear in the shooting range, and they were constantly moving.

The system is also prompting some basic information. For example, there will be a red outline around the enemy's body, and a health bar will be displayed on the top of their head when shooting at the enemy. Most weapons have capacity limitations and need to change their magazines, etc.

In addition, the system also prompts Jiang Hao to use melee attacks to destroy enemies that are closer.

Next is the skill guide, including spiral missile, biological force field, sprint and tactical eyepiece.

When opening the tactical eyepieces, Jiang Hao's entire field of vision changes slightly, as if he is really observing through high-tech glasses.

When the tactical eyepiece is turned on, the weapon will automatically attack the enemy in Jiang Hao's field of vision, just slightly adjust the general shooting direction, which makes Jiang Hao feel very interesting.


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