Almighty Game Designer Chapter 438: Debate and discussion


The first designer takes the stage.

This is also an A-level designer of Emperor Interactive Entertainment, who also specializes in PC games. Obviously, he has done much research on "League of Legends".

"Regarding competitive games, my opinion is: competitive games will continue to develop in the next three to five years and become one of the mainstream game types on the PC side. As for the VR side, I don’t have much research on it, so I just leave it to Let’s talk about other designers."

"Then let me talk about why competitive games will become the mainstream game type on the PC side."

Everyone in the audience listened with gusto.

Obviously, this designer prepared a lot of information before the exchange meeting, and talked a lot about the history of e-sports game development and related analysis. From the initial development of the RTS game, to the emergence of game clubs, and to the success of "League of Legends", all of them are not bad.

"The reason why I assert that competitive games will continue to develop in the next three to five years is because competitive games have huge advantages over other game types on the PC side, which are fragmented time, repeatable experience, and Clear goals, easy spread and other attributes. All of these attributes fit the current mainstream PC players’ habits very well."

"In the next few years, the habits of mainstream PC players should not change, so I infer that competitive games are still promising on the PC side."

Soon, the first designer finished.

The second designer came to the stage and began to talk about the development status of competitive games in the VR field. This designer is also a designer of the emperor's interactive entertainment.

"As for the development of competitive games in the VR field, to be honest, it should be regarded as completely behind the PC side. Of course, the reasons for this are complex and multifaceted."

"The current competitive games in VR games mainly refer to FPS games, but there are no large-scale events appearing, mainly due to two aspects, one is the number of players and the other is the viewing."

"There are already few VR players, and FPS game players are not as good as RPG players. In the case of insufficient players, large-scale events lack sufficient audiences; and in terms of viewing, FPS games are changing too quickly, even with commentary , It’s also difficult for players to keep up with every wonderful shot on the battlefield."

"However, I am still optimistic about the e-sports ecosystem on the VR side. Obviously, compared to the PC side, the VR side is an all-round progress and innovation platform. VR games are the future development direction of games. Undoubtedly. Therefore, I am more inclined to: VR games can be used as competitive games, but we have not found a suitable way."

After the second designer finished speaking, the third designer took the stage.

This designer is a designer of Zen mutual entertainment, and he put forward different points of view as soon as he took the stage.

"With regard to the development prospects of VR-side competitive games, I have a different attitude. In my opinion, competitive games are only temporarily hot, and will inevitably decline over time."

"The reason is very simple, because the game is different from traditional sports. The update of the game is too fast. I have never heard of any game that can dominate for more than three years. If the game is cold, it has worked hard before The built e-sports system becomes a castle in the sky, which will only collapse suddenly..."

These designers express their own opinions and insist on their own opinions.

Some people think that competitive games are promising and will have good development prospects in the future, while others think that competitive games are just a flash in the pan and will soon decline with the decline of the game.

Of course, some people have argued against this, thinking that after a competitive game declines, another competitive game will be added. Although the game will decline, the audience will change. That is to say, the competitive game itself only The more it will develop, the better.

Next, someone retorted that the idea of ​​"audience will transform" is untenable. Most audiences only watch the games they play. The premise of "audience will transform" is that "players will transform", but they can't Every future phenomenon-level game is a competitive game, right?

……

The exchange meeting is like this. Because the discussion is about things that are inconclusive in the circle, it is full of arguments and overturns, refutations and refutations, but this is also the meaning of the exchange meeting. Through this kind of debate, the designers in the audience We can all have our own thinking and form our own understanding of this issue.

At the same time, in the constant exchanges and arguments, the loopholes in some views have all been pointed out, which will help everyone to explore the ultimate truth.

Zhang Xiaokong looked at Chen Mo who was sitting next to him and found that he was still listening with gusto.

For this exchange meeting, the organizer did not invite Chen Mo. In fact, Chen Mo is the designer of "League of Legends", no matter how much this topic is said, he should not be missing.

But the main problem is that the organizer of this exchange meeting is the designer of Dichao Mutual Entertainment, and Dichao Mutual Entertainment and Chen Mo are really not dealing with it. The designer probably also considered this level, so he was embarrassed to speak up.

Most of the designers invited are designers from Emperor Dynasty Interactive Entertainment, and a small number are designers from Zen Interactive Entertainment, which can be clearly seen from this point.

Moreover, these designers also believe that before the appearance of "League of Legends", Chen Mo's concept was indeed completely advanced; but after the appearance of "League of Legends", most designers studied this game carefully. It is possible to dig out the elements of its success, not necessarily know less than Chen Mo.

Of course, Chen Mo must still have some stuff at the bottom of the box, but even if he was asked to talk about it, would he talk about those stuff at the bottom of the box? Obviously impossible. Even if Chen Mo came, he was mostly talking about things that everyone could see.

So, Chen Mo is not on the list of speakers for this exchange meeting.

……

The discussion phase lasted for two hours, with a 20-minute break.

After the last designer finished speaking ~IndoMTL.com~ the organizer came on stage again.

"Okay, after the explanations of several designers, everyone should have their own opinions. Then everyone can speak freely, or the old rules. Anyone who wants to speak can come on stage, but please control your time. , Ten minutes per person, please be as brief as possible."

After the organizer finished speaking, he stood aside.

Next, some designers came to the stage to express their opinions. Of course, the designers who can come to this awards ceremony are at least somewhat famous in China. They are also very restrained on such occasions. Basically, there will be no situation of occupying the platform or talking nonsense. They are all courteous to each other, so the order of the scene is still Not bad.

The organizer looked down the stage while listening to the speech of the new designer.

"Huh?"

When he glanced over the corner of the back row, he actually saw Chen Mo, sitting with Zhang Xiaokong and the others.

"Chen Mo?"

The organizer rubbed his eyes to make sure he was right.


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