Almighty Game Designer Chapter 439: Chen Mo starts speaking
Chen Mo actually came too?
He didn't expect this at all.
After all, for other designers, this exchange meeting can learn something, but for Chen Mo, he is too good at competitive games. What use is there in this exchange meeting?
But since it's here, obviously I can't just let it go.
The organizer did not invite Chen Mo to participate at the beginning, mainly considering the relationship between Chen Mo and the emperor's mutual entertainment. But now that Chen Mo has already arrived at the scene, he must be asked to talk about it.
The organizer avoided everyone’s vision and came to Chen Mo: "Hello, it’s Mr. Chen Mo? You should have a great say on this topic. Can you please go up and talk about it?"
Many other designers have also noticed Chen Mo in the back row.
"Huh? Isn't that Chen Mo?"
"The designer of "League of Legends" and "Overwatch"?"
"Dizzy, why is he so low-key, did he sit in the back all the time? I didn't pay attention."
"Why didn't he go up and talk about it? This time, he seems to be the person with the most say?"
"Chen Mo, go up and talk about it!"
"Yes, Mr. Chen Mo, tell me about it!"
More and more people are beginning to notice, and the voice is getting louder and louder.
Chen Mo originally wanted to come to the lecture, and didn't intend to talk about it, but seeing the hospitality of the people was difficult, he could only stand up a little helplessly and walked to the podium amidst the applause of the people.
The designers below are all talking about it.
"Yes, yes, you should listen carefully to Chen Mo's talk, especially Mr. Lin. At present, there is no better competitive game in our company. If we can make it, there will definitely be more channel resources. Push, then you will be able to reach the sky like "League of Legends" in one step."
"Yes, President Lin has been greedy for "League of Legends" for a long time, but no one has been able to make it. I hope that this time Chen Mo can reveal a little bit, and we people can also play competitive games!"
"Well, "The Ancient Catastrophe"..."
"Okay, stop talking, hurry up and listen."
Chen Mo glanced at the designers in the audience. He didn't know most of them, but he could still judge their identities.
Most of them here are designers from Dichao Huyu, Zenyi Huyu and other game companies. After all, this exchange meeting was hosted by the designers of Dichao Mutual Entertainment, and it is not surprising that most of the people who came were from Dichao Mutual Entertainment designers.
Of course there are individual independent game designers, but these people are basically in the back row, and many of them know Chen Mo.
Chen Mo touched the bracelet of his left hand with his right hand and thought for two minutes.
At this time, the topic of the exchange meeting has basically moved from "League of Legends" to "Overwatch".
There is no need to say about the success of "League of Legends" on the PC side, but you want to make a competitive game that surpasses "League of Legends" on the PC side?
Most designers are sober-minded, they know that this is difficult, basically impossible.
Because "League of Legends" has become a general trend, after the two competing games in the same field, COG and "The Ancient Havoc", were defeated, "League of Legends" has occupied an absolute dominance in the MOBA field.
Want to use other MOBA games to shake the status of "League of Legends"? Basically impossible, because in terms of the current "League of Legends", whether it is character design, gameplay or related events, they are already far ahead of everyone.
Competitive games are different from stand-alone games and have a certain uniqueness. In other words, players who play "League of Legends" will basically not touch other MOBA games unless the game becomes yellow. There will only be one winner in the market segment.
MOBA game players will not buy a single game like a stand-alone game player.
So, everyone has turned their attention to the VR field, on "Overwatch."
Although "Overwatch" currently has no qualifying matches and no related events, most designers speculate that this game is definitely going the way of "League of Legends".
The reason is simple. "Overwatch" is completely free and has a zero threshold. The battle is absolutely fair and has no growth. It has a wealth of tactics. All features are extremely similar to "League of Legends".
Many designers naturally thought that Chen Mo's production of "Overwatch" mostly wanted to reproduce the success of "League of Legends" in the VR field.
Of course, it depends on what Chen Mo said.
Chen Mo cleared his throat and said, "Several designers have said before. I think competitive games will become the mainstream game type in the future. Obviously, the success of "League of Legends" has proved this. ."
"Why? In fact, many people didn't talk about the idea before. The fundamental reason is that competitive games are people-to-person games, so it has strong replayable attributes and meets the multiple needs of players: Become strong, show off, cooperate, socialize, study, etc., and its depth of game is better than most games."
"I have always felt that as a designer, you can't understand games, but you can't help but understand human nature. You can know nothing about game design concepts, but you have to know what the players want."
"Obviously, in this respect, competitive games are absolutely superior to any other game types currently on the market, and it has extremely high derivative value, that is, e-sports."
"The number of spectators in the first season of the "League of Legends" global finals reached more than 8 million. Although the current "League of Legends" tournament is not profitable, the huge value of this number has already been reflected behind this number. "
"In the next year, Thunder Interactive Entertainment will also set up a special department to be responsible for e-sports related affairs~IndoMTL.com~ So I think this exchange will be very good today. Obviously everyone has a good sense of smell. It’s a good prospect for competitive games."
Chen Mo's words came to an end for a while, and there was warm applause from the audience.
"Sure enough, the boss is different when he speaks. It feels more convincing than what the previous people said!"
"Yes, and as the designer of "League of Legends", he does have the confidence to say this!"
"This sentence is really good,'You can't understand games, but you can't understand human nature'. Before you see, several designers have analyzed from various angles. Competitive games are not good, then they are not good, Chen Mo This one sentence was shot to death: human nature is like this, players just love to play!"
"Listen well, I feel that Chen Mo is going to release a lot of dry goods this time! Let's listen more, maybe we can write a good design draft, which will be appreciated by President Lin!"
"Yes, as long as you can get Lin's appreciation, there is no problem with resources or channels. Maybe you can reach the sky like "League of Legends"!"