Almighty Game Designer Chapter 447: Become an S class!
Chapter 447 of the text volume becomes an s-level! (Three more)
Chapter 447 of the text volume becomes an s-level! (Three more)
The next day, experience the store.
Chen Mo opened the fantasy game editor in his studio to check his designer profile.
For others, it’s at least a week of fun to win awards. After all, this is the game of the year judged by the gaming committee. Chen Mo, for the entire team, is a phased victory.
When Chen Mo said that it would take three months to make an annual game, many people still couldn't believe it. They thought Chen Mo's idea was a bit too optimistic.
But after the "Overwatch" won the award, everyone was finally convinced. Chen Mo is really not bragging, saying that the game of the year is the game of the year!
Today's experience store is also completely full, especially the vr experience area is lined up.
After "Overwatch" won the most important domestic award, the game of the year, it is already well-known in the entire gaming circle. Many people who have heard of "Overwatch" before but have not played have also Download the experience, or come to the experience store to try it out.
After all, the honor of "Game of the Year" is too high for a game, and the reputation of "Overwatch" soared instantly.
But as far as Chen Mo is concerned, once the prize is won, this matter can be turned over.
Although "Overwatch" is very new to players in this world, Chen Mo himself knows that he still has a long way to go.
In the fantasy editor, Chen Mo's profile has become an s-level designer.
Chen Mo: Game Designer (Level S)
Creativity: 92 points
System: 90 points
Level: 91 points
Plot: 92 points
Original art: 93 points
3d art: 93 points
Available resource quota for this month: unlimited
You can experience any game on the market at will
You can access any data in the national database
In the official application market to obtain an independent area to display personal works
After the release of "Overwatch", Chen Mo's scores have all been improved to more than 90 points, especially in the original art and 3d art, he got 93 points.
Because the artistic level of each character in "Overwatch" is very high, especially the modeling and action, which are basically top-notch. And this can be regarded as the first real VR boutique game made by Chen Mo, and it is expected that such a high score can be obtained.
However, these ratings are all false, they all look good. What really makes Chen Mo care about is the privilege of the S-level designer.
The reason why Chen Mo was so anxious to launch "Overwatch" to get the game of the year and become an S-level designer is mainly to get these privileges a year earlier.
As for the privileges of the s-level designer, Chen Mo has also inquired about it from various channels before, but it is not particularly specific. Now that he has become an s-level designer, Chen Mo can finally view the detailed instructions in the fantasy editor. Up.
First of all, there is no limit on the amount of resources, and various art resources in the Magic World Editor can be used at will.
Secondly, you can experience any game on the market at will, including domestic and foreign games, without having to spend a penny yourself.
Moreover, s-level designers will get an independent area in the official app market to display the designer's various works. This independent area is permanent, that is to say, once you become an s-level designer, you can get a permanent recommended position in the official application market.
These three privileges are all dreams of other designers.
Unlimited resources, you can try more as you want, and you don’t have to screen alternative resources so hard, and you don’t need to consider capacity when making games.
You can experience any game on the market at will, which can save a lot of money. Like some popular games, the threshold fee of one or two thousand yuan is often required. If you want to experience it in depth, you may have to spend more money. If you experience three or four games a month, it may be worth 10,000 yuan. Most designs The teacher still hasn't gotten to this level.
As for the independent area on the official app market, it is equivalent to the best recommendation position, and the recommendation effect is absolutely outstanding.
Of course, for Chen Mo, these three privileges are not important, but they seem a bit tasteless.
Unlimited resources? Chen Mo's resources have basically never been used up, because he has never had any trial and error costs, and now the art resources are all made by himself.
Experience the game at will? Chen Mo doesn't care about spending an extra 10,000 to 20,000 yuan a month, even if it is open to buy, it doesn't matter.
The recommended position on the app market is even more useless. Chen Mo’s own Thunder game platform itself is already one of the most influential game channels in China, and every new game of Chen Mo has attracted much attention. , Where does the official application market need to be promoted for him?
What Chen Mo values most is this privilege: he can access any information in the national database.
The so-called national database is a very large data network. The data in it is very complex and can be said to be all-encompassing.
Whether it is science and technology, literature and art, cutting-edge knowledge of various disciplines, historical documents, etc.~IndoMTL.com~ all are available.
In the parallel world, almost all domestic knowledge can be found in this database. If necessary, you can also find some professionals in the industry through this channel and let them answer some questions in person.
Why does Chen Mo value this database so much? Because Chen Mo knew very well, he would definitely need it in the future.
If Chen Mo wants to make a game with an ancient background, and to make it particularly real, then he must be careful in many aspects, such as the architectural style of that era? How do people dress? How is the behavior? What about the social atmosphere?
Everything must be considered.
Although Chen Mo has a lot of game ideas to use, he doesn't possess this knowledge. After gaining the privilege of accessing the national database to check any information, some professional problems will surely be solved.
In addition to these stated privileges, s-level designers have many other conveniences.
Although s-level designers and a-level designers sound similar, they are actually far from each other.
S-level designers can be said to have a certain status in the industry, and they can all speak in the game committee. This kind of convenience is multifaceted.
For example, you can call more resources to design games.
For example, the game review will be more relaxed.
It will also be more respected, like some s-level designers, even experts, scholars, and famous directors, who are regarded as excellent representatives in the cultural field.
For Chen Mo, after so long of hard work, he finally got the status of an s-level designer. In the future, he will be more comfortable in making various large-scale VR games.
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