Almighty Game Designer Chapter 462: The situation is not good


Chapter 462 The situation is not good (two more)

At this time, in the experience store.

Compared to other viewers who watched the game on the live broadcast website, the players in the experience store are more eye-catching, because the second floor of the experience store has a dedicated holographic projection viewing area!

With a large screen and a holographic projection device, this game viewing experience is much better than on the live broadcast website!

The live broadcast of the game in the experience store does not use an official live source, because...Chen Mo can get the live source himself.

Before the start of the competition, Chen Mo deliberately told the organizer. Although this competition is set up on the local area network (to ensure that the delay of the competition is minimized), the relevant data generated during the competition will be transmitted to Chen Mo in real time.

These data are very small, after all, the entire video file of "Warcraft" is only a few hundred k.

After Chen Mo got the data, he could directly reproduce the game on the client of "Warcraft" and show it with the holographic projection device.

In the experience store, the picture on the big screen has begun to load the game. There is a small screen in the lower left corner of the screen, dedicated to shooting starlight facial expressions.

As for the origin... I can’t capture facial expressions even if I want to capture them!

At the same time as the game started, images of the game began to appear on the holographic projection device.

The players in the experience store were already impatient with waiting, and all cheered when they saw the screen.

"It's started!"

"Wow, I'm so excited, I feel more excited than watching all the previous "Warcraft" games!"

"Of course, this time the battle between humans and artificial intelligence is completely different!"

"Shhh, don't talk, look seriously!"

Everyone is staring at the big screen and holographic projection equipment intently, watching the opening battle of this man-machine war.

Although judging from the game screen on the big screen, this game is no different from the previous "Warcraft" game, but the meaning in the eyes of the players is completely different.

After all, the opponent is artificial intelligence!

This time the man-machine battle is to play bo3, which means two wins in three rounds. This is also to avoid the influence of luck factors on the result of the game as much as possible.

In these three rounds, the game map will also be changed. They are all popular maps in the current game and appear randomly.

This point is also somewhat advantageous for human players, because the tactics used by different maps are often very different. For example, a tr can be used on a small map or a large map. The far point of the map is completely unusable.

If Origin wants to play a super-high level in all kinds of maps, the program must be more complicated. The more maps, the more likely Origin's tactics and on-the-spot calculations will go wrong.

This is why Origin cannot play random races, because with the current level of technology, it is not easy to make such a top elf race ai, and there is no energy to make other races.

However, Seventh Horizons is obviously also very confident in Origin, thinking it is fully capable of handling any map.

Chen Mo, Li Jingsi, and goph, the true "Warcraft" masters, are all sitting in the audience, looking at the big screen seriously.

As for this commentary, it is diga.

Obviously, this ultra-luxury live lineup is the real top strength of "Warcraft" in China, and Chen Mo's experience store has already exploded on major live broadcast platforms.

However, Chen Mo didn’t specifically go live, because the spectator in the experience store was completely spontaneously attended by everyone. Chen Mo was too lazy to be so grand, it was equivalent to giving his ashes a little bit of players. Welfare.

"The start of the two sides is similar, the ancient trees of the war are shot relatively high, and they are both demon hunters. But the next thing is to see what treasures can be dropped by both sides."

"Oh, the luck of starlight is not so good. After the first point, the level 5 monster trains out an artist mask? Alas, that's very cheating, this thing is useless for the demon hunter."

"On the other side of Origin... Fuck, Storm Lion? You are worse, not as good as an artist mask! You two lose this kind of treasure, really can't talk about it, are you all Africans? "

A burst of laughter broke out at the scene.

Don’t say it, the eloquence of these professional players is quite good, especially when the game is well understood, they can clearly explain the situation in the game, and they can also talk about sorrows. Amuse everyone.

In general, the audience at the scene are all on the human side, hoping that starlight can win.

"Warcraft" is different from Go. There are still some luck factors in it. Seeing Origin leveling and training such a garbage treasure, the audience couldn't help laughing.

It seems that even if it is artificial intelligence, there are European and African points!

The game continues.

The two sides entered a relatively stable period of development and once again demonstrated its level of operation against the sky. The audience couldn't help but exclaim.

Various limit mf, limit pull residual blood, it can be said that from an operational point of view, Origin simply has nothing to do.

Of course, this is still an operation after strict restrictions. If it doesn't restrict the operation at all, Origin can completely make all the minions walk a, but that would be too abnormal and bully, and there is no fairness at all.

So, origin's apm has been strictly restricted, it can only perform the current highest priority operation, and can not go to a without restriction. But even so, the appreciation of this operation has already exploded most human players.

Looking at starlight, I don’t know if it’s due to tension or for some reason. The small details of the operation are obviously not handled well enough. For example, after using the old deer to entangle the opposing huntress, one more basic attack can be taken away, but the result is confident turning back and the huntress running away.

But this is also normal. After all, Starlight is a human being and it is impossible to operate perfectly. Fortunately, "Warcraft" is not like Go. It is not just a game of intelligence. There are also elements such as map fog and treasures.

The tactics of the two sides are surprisingly similar. Both are demon hunters, second shots of the old deer, and then the bucks just face up. The overall general direction is very similar to IndoMTL.com~ but some selection details are different.

After all, after a long period of tactical development in "Warcraft", the optimal style of elven civil war has basically been finalized, and it is impossible for the origin to break away from the game mechanics to create tactics, only use existing ones. The tactics are improved.

Just like when an artificial intelligence is playing against a human chess player, it has to eat a lot of chess records before it can slowly evolve its own tactics.

As the game progresses, the atmosphere on the scene has gradually become more serious.

"This operation...awesome."

"It's so difficult. It feels evenly balanced or even small at the beginning, but the more you fight, the more you feel overwhelmed."

"It can only be said that the origin of the offline game is terrifying. All kinds of residual blood are saved. I know why Origin likes to use the elves. Obviously, the elves are better to take advantage of the micro-operations."

"It's hard, it's hard!"

Unlike Go, the situation of Go is more complicated. Even many people who play Go very well can't judge which side is the advantage when they see the top man-machine battle.

Like Chen Mo's previous life, many professional players feel that Alphago is a disadvantage. As a result, Alphago has always maintained a winning rate above 50 in his own judgment.

"Warcraft" is different. What is happening on the battlefield, the population of each side, how many troops each have, and how many soldiers died in this battle can all be seen clearly.

Even players who haven't played "Warcraft" can watch the excitement so that they don't completely understand it.

So, the audience present quickly judged the situation of the game: the situation of starlight is not good! No pop-up window, timely update!


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