Almighty Game Designer Chapter 494: An epoch-making handheld machine
Zhou Jiangping nodded: "Of course I understand this. In fact, I know the technical difficulty very well. What I am worried about is whether the prospect of this product is too narrow?"
Chen Mo smiled: "Then you don't have to worry about it."
The two people chatted in depth and briefly settled some questions.
Chen Mo is the investor and Party A this time. All the research and development, promotion, marketing and other expenses are all paid by Chen Mo. As for the final form of the product, it is Chen Molai's final check.
As for Lehui, he contacted the corresponding solution provider and foundry, put forward some suggestions and better production plans during the production process, and assisted Chen Mo to make this handheld device more smoothly.
In terms of revenue, Chen Mo will pay 10% of the net income of this handheld as an expense, which is to share with Lehui, which does not rule out the possibility of long-term cooperation in the future.
Although Chen Mo can go to the solution provider and foundry by himself, and even determine some specific accessories himself, that would be too much trouble.
Chen Mo still has to make and sell the games together. He doesn't have that much time and is not professional enough. If Le Hui does these tasks, Chen Mo himself can save a lot of effort.
In terms of income, Zhou Jiangping's original idea was to let Chen Mo directly provide the corresponding funds, and Thunder Interactive Entertainment was responsible for all the investment in the research and development process. Lehui was just like running errands.
As for the 10% revenue of this handheld, Zhou Jiangping is not very interested in this, because he is not particularly optimistic about the prospects of this handheld.
Hardware and software are not the same. If it is a game, Chen Mo's name is used as a guarantee. No matter how bad it is, it will not be bad, and it is impossible to lose money. But in the case of hardware, any small flaws may cause the entire product to crash.
Zhou Jiangping feels that if Chen Mo cross-borders to do this, it would be good if he didn't lose money on the first product, and he couldn't make too much. How much can I get 10% of the income?
If the income of this percentage is not much, it is better to just forget it, at least sell it to Chen Mo as a favor, and it will be more convenient to cooperate in the future.
After all, as a company that specializes in the development of game phones, Lehui may have the opportunity to cooperate with Chen Mo in the future.
Chen Mo smiled: "Mr. Zhou, you should still accept the income, otherwise you may regret it later."
After finalizing the cooperation plan with Zhou Jiangping, the corresponding legal staff will draw up the relevant contract. This point does not need to worry about Chen Mo and Zhou Jiangping, and naturally there will be professionals to do it.
After this, Chen Mo returned to the experience store and began to write the first draft of the design.
There are many reasons why Chen Mo chose to produce.
In general, it is because of the game market pattern in the parallel world.
In a parallel world, the development level of the three platforms of mobile games, p, and vr is very high, and there are also some more mature products. In this case, traditional handhelds will indeed be more severe Squeeze.
Therefore, the handheld device that Chen Mo wants to make must be significantly different in terms of operability and game content. It must be able to fully crush the phone, and the harder it is, the better.
In other words, players must be able to feel that the operation of this handheld is very special and irreplaceable, and the game above is great.
In Chen Mo's view, there are several advantages.
First, it is the integration of handheld and home consoles. That is to say, all the games above can be played on the home TV as well.
The ad slogan is: "Anytime, no matter where, no matter who you are with, you can enjoy the fun of the game."
Secondly, it is not just a handheld, it has many additional black technologies, and it is the combination of these black technologies that makes it a very unique handheld.
For those previous handhelds, this is a staged progress and transcendence.
There are very mature vibration technology.
This technology sends two kinds of signals, horizontal wave and vertical wave, through the device, which are transmitted to the player's brain through the skin, and can fake the illusion of real touch.
If the player closes his eyes, he may really think that he is being pushed and rubbed by something, and even the texture and roughness of the surface of the real object can be expressed to a certain extent.
Of course, there is still a big gap between this feeling and the transmission of the black technology vr game cabin in the parallel world, but it is more than enough to use it to crush mobile games.
Moreover, the handle has an enhanced somatosensory game function. Players can achieve some specific operations in the game by waving the handle.
Benefiting from this, when playing, players can no longer hold the handles solemnly in order to play like ordinary console games, but can completely remove the two handles and hold them in the left and right hands. , Play in any comfortable position.
You can even swing the handle all the way, just like a normal somatosensory game.
For players, this mode of operation is equivalent to an innovation and liberation, and it is similar to a somatosensory operation mode, which greatly reduces the difficulty of the game.
Thirdly, it supports two players to play games at the same time, which is fully reflected in Mario Kart, Super Mario Odyssey and other games.
Maybe many players have to ask, isn’t it just two people playing games together? All mobile games can do it.
However, the two-player game mode is completely different from the mobile game joint mode, and there is no comparison in experience.
For some players who have urgent needs (especially couples, friends, girlfriends, etc.) who have reached a certain degree of intimacy, this is simply too important.
Because of any other equipment, if you want to play together, you have to buy another equipment instead, as long as two people share the left and right sides.
Moreover, some specific games have specially made two-player game modes, which are completely different from the traditional online mode.
Fourth, the button design is also very classic.
On the two handles of the left and right hands, each has a physical joystick and four physical buttons, as well as the four buttons of r, z, and zr on the top of the handle. These are standard configuration of some host controllers and have been verified by the market. Classic design countless times.
These designs have been followed, and the size and touch of the buttons have been fine-tuned. Although the size of the buttons is smaller, the feel is better than other host handles.
In addition, there are also innovations in the button design of the handle: on the side of the handle, there are also side buttons dedicated to the two-person mode, as well as dedicated keys and plus and minus keys.
In other words, the total number of keys on a unit exceeds 20.
Of course, these buttons are not available at the same time. Different buttons are used in single mode and dual mode, but this also proves that the button design is very hard to use. While some classic designs, corresponding improvements have also been made.
In addition, the handheld has a very clear advantage that there are almost no external plug-ins.
Mobile games, p and vr game cabins are all troubled by plug-ins to a certain extent, and mobile games and p are particularly serious.
In the final analysis, it is because these devices are comprehensive platform devices. P can also be used as an office. Many softwares that are completely unrelated to games will be installed. These softwares may be mixed into plug-ins and tamper with the game itself.
However, the handheld and host are highly enclosed and can only be used to plug game cards or game discs, which ensures the closedness and safety of the environment.
Even if there are some technical experts who can install external plug-ins for the host or handheld through some technical means, it is something that very few people can do, and once discovered by the server, they can immediately lock the device to prevent The plug-in has an impact on other normal game players.
So in Chen Mo's previous life, the mainframe and handheld were almost completely unaffected by external plug-ins. That's why.
It is precisely because of these advantages that Chen Mo is confident. In this world where mobile phones, p and vr games are relatively developed, because of its unique characteristics, there is still much to do.
It can be used not only as a handheld, but also as a video game console~IndoMTL.com~ This is equivalent to making up for the gap in the market to some extent.
Because there is no console in the parallel world, there are no games suitable for playing on TV.
Of course, what Chen Mo has given now is only the first draft, and some specific production plans will have to be finalized after the specific production process.
But in general, it shouldn't be a big problem. Compared with the previous life, the model that Chen Mo wants to make is nothing more than a little better or a little different. It won't be impossible.
Furthermore, Chen Mo felt that according to the level of technology in the parallel world, maybe some brand new black technologies could be installed in the future.
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