Almighty Game Designer Chapter 520: Brand new physics engine
"The remaining resentment values should continue to draw."
For the remaining 14 lottery draws, Chen Mo won a total of 8 cold weapon knowledge skills, three cult art style advanced skills, and 3 ancient architecture advanced skills.
Although there are no special items drawn, these skills are also very good for Chen Mo. These are the skills of the third stage and can basically be applied to some large-scale VR games.
Actually, Chen Mo had already picked up some skills about human anatomy, architecture, model movements, cult styles, etc. when he was doing escape before. Now these contents are equivalent to a supplement.
After finishing the skills, Chen Mo felt satisfied.
At this moment, the phone rang.
Chen Mo picked it up and saw that it was Qiu Hengyang who called.
"Lao Qiu has nothing to do, what are you doing calling me?"
Generally speaking, if Qiu Hengyang calls Chen Mo, there are some important things, otherwise it is all in the group @陈陌.
As soon as the call was connected, Qiu Hengyang immediately said, "Chen Mo, go and check the information in the group. It is more important, and you should be more interested."
Chen Mo was at a loss: "Okay."
Hang up the phone, Chen Mo took a look at the QQ group, and the chat history had already topped thousands. I don't know how long they talked, and the number is still rising.
Chen Mo didn't bother to go through the chat records anymore, and asked directly in the group: "What happened?"
People in the group replied.
"Big Brother Chen Mo is here!"
"Lao Qiu got through?"
"Chen Mo, have you seen the latest news?"
"Yes, go and see, something has happened!"
Chen Mo looked dazed, something big happened, what could happen?
Someone sent a link soon, and Chen Mo directly clicked on it to open a news page.
"Recently, Seventh Horizon, a technology company that has researched the origin of artificial intelligence, announced that it has ushered in a major breakthrough in the field of artificial intelligence development."
"Thanks to the latest calculation methods, Origin has successfully implemented a very complex physics engine and judgment operation inside the game. It is reported that under this physics engine, the physical rules in the real world will be perfectly reproduced, and All physics rules are fully controlled by the origin of artificial intelligence, and game developers only need to fine-tune them according to their needs."
"There is no precise plan for how this technology will be applied. But it is clear that artificial intelligence will impact the game industry in another way. The complex world that designers have worked so hard to build The rules are likely to be controlled by artificial intelligence."
"Of course, my country's scientific researchers are not far behind. According to relevant personnel from the Tourism Commission, the domestic artificial intelligence system has also been developed to a similar stage. I believe that most of the content that origin can achieve will be completed soon." /
"Will this usher in a new era of gaming? Let us wait and see!"
The content of this message is so much that Chen Mo read it again.
In the chat group, everyone has been discussing for several rounds, and they are all looking forward to the innovation and impact this new technology may bring to the game industry.
This is exactly where the game industry in this world is different from the previous life, because the speed of technological development is so fast, a very innovative technology will appear every few years, all designers’ eyes Attracted the past.
In this case, it is relatively difficult to complete the accumulation of game design concepts. For example, artificial intelligence can take over the physical rules of the entire game world under certain rules. How terrible it is one thing!
In the past, when designers wanted to build a realistic physical world, they needed to write countless rules, and many methods were needed to complete it.
To give a simple example, for example, designers want to create a monster whose actions include moving, attacking, being hit, releasing skills, death, etc.
If there is no death action, when the monster dies, it will either stand upright or disappear in place, which will give the player a very unreal feeling.
Of course, there are also some physics engines that achieve the effects of free corpse throwing and flying corpses, but they are still far from the real effect.
The safest way is to do the death action, but even if you do the death action, it only dilutes this unreal feeling under certain circumstances, and it does not eliminate it.
The solution of many game designers is to make more death actions. For example, when the player kills from behind, the monster will fall forward and die, and when killed from the front, it will fall back to the ground. death.
The more death moves you make, the more real it feels.
But what if the world has a very complete physics engine? All the above steps can be omitted directly.
As long as you make a model, bind the corresponding bones to it, and set a certain quality, many things can be calculated by the physical rules of this world.
When the monster dies, the artificial intelligence will automatically calculate according to the physical rules of this world, and figure out which posture the monster should fall to the ground? Or how will different body parts react when hit?
In other words, every hit or kill of the player will produce a different effect, and the degree of simulation is likely to rise several levels compared to previous games.
Obviously, with the development of equipment and the advancement of artificial intelligence technology, the game world will get closer and closer to the real world in reality. How long will this period of time be? Chen Mo didn't dare to assert, but it was certain that it would be much faster than his previous life.
Obviously, artificial intelligence will not stop there. This new discovery is just a small episode in the research and development process of artificial intelligence, but it has already caused a great shock to the game industry.
I am afraid that the battle system of the entire game industry will be affected, and the previous rules of the battle design system may have to be overturned and redone.
Chen Mo was thinking about it, the phone rang again, and Qiao Hua called.
"I'm really busy." Chen Mo couldn't help but complain.
Chen Mo answered the phone. Qiao Hua was not as rushing as Qiu Hengyang, but was very calm. He first greeted Chen Mo before entering the topic.
"Chen Mo, give you a political task."
Chen Mo was shocked at the time. Political mission?
It sounds stressful!
Qiao Hua said: "Have you read the news on the Internet? The latest research progress on artificial intelligence."
Chen Mo said: "I saw it."
"Well, that's good." Qiao Hua explained, "In fact, the Election Committee has also been conducting research on artificial intelligence. Our artificial intelligence is called Pangu. At present, it is basically only a little bit behind origin, but behind Not much."
"At present, our research and development has entered a similar stage. Soon, the Pangu system will be able to take over the physics engine in the game."
Chen Mo wondered: "This is a good thing, but what does it have to do with political tasks?"
Qiao Hua said: "In terms of artificial intelligence, in fact, domestic and foreign countries are also competing. Origin has always been ahead of us. This is very unacceptable for many researchers. Just like before. The human-machine war, in fact, the Pangu system can also accomplish this kind of thing, but the origin has robbed the limelight, so it will be meaningless for us to do this again."
"The next ~IndoMTL.com~ is the battle between two completely different physics engines. Origin should soon be carried to the reality editor, and the Pangu system should soon be carried to the creation editor. As for the two physics engines, which one is better"
"Obviously, it still depends on specific games to show it."
Chen Mo thoughtfully: "Do you mean to make a game to show this new physics engine?"
Qiao Hua said: "Yes, the game committee hopes that domestic designers can make a game that can fully express the superiority of the Pangu system. It is best to make full use of this new physics engine and go beyond the origin."
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